144 lines
3.1 KiB
Plaintext
144 lines
3.1 KiB
Plaintext
////////////////
|
|
// Desecrator //
|
|
////////////////
|
|
|
|
sound sounds/vehicles/desecrator/recharge_2s {
|
|
//private
|
|
//no_occlusion
|
|
volume -9
|
|
sounds/vehicles/desecrator/local_fire_recharge_2s.wav
|
|
}
|
|
|
|
sound sounds/vehicles/desecrator/recharge_4s {
|
|
//private
|
|
//no_occlusion
|
|
volume -9
|
|
sounds/vehicles/desecrator/local_fire_recharge_4s.wav
|
|
}
|
|
|
|
|
|
sound sounds/vehicles/desecrator/turbo_start {
|
|
volume -5
|
|
minDistance 10
|
|
maxDistance 90
|
|
looping
|
|
leadin
|
|
sounds/vehicles/desecrator/turbo_start.wav
|
|
sounds/vehicles/desecrator/turbo_loop.wav
|
|
}
|
|
|
|
sound sounds/vehicles/desecrator/turbo_stop {
|
|
volume -5
|
|
minDistance 10
|
|
maxDistance 90
|
|
|
|
sounds/vehicles/desecrator/turbo_stop.wav
|
|
}
|
|
|
|
|
|
sound sounds/vehicles/desecrator/engine_start {
|
|
|
|
volume -7
|
|
maxDistance 75
|
|
|
|
sounds/vehicles/desecrator/xdesecrator_start.wav
|
|
}
|
|
|
|
sound sounds/vehicles/desecrator/engine_stop {
|
|
|
|
maxDistance 75
|
|
|
|
sounds/vehicles/desecrator/xdesecrator_stop_02a.wav
|
|
}
|
|
|
|
sound sounds/vehicles/desecrator/engine_idle {
|
|
minDistance 25
|
|
maxDistance 60
|
|
looping
|
|
// Synth harmonics
|
|
sounds/vehicles/desecrator/xdesecrator_hover_02.wav
|
|
}
|
|
|
|
sound sounds/vehicles/desecrator/engine_hover {
|
|
minDistance 25
|
|
maxDistance 75
|
|
// Main Engine hum with electro layer
|
|
looping
|
|
sounds/vehicles/desecrator/xdesecrator_engine_02a.wav
|
|
}
|
|
|
|
sound sounds/vehicles/desecrator/arcs {
|
|
|
|
volume -15
|
|
minDistance 5
|
|
maxDistance 30
|
|
no_dups
|
|
|
|
sounds/vehicles/desecrator/spark_01.wav
|
|
sounds/vehicles/desecrator/spark_02.wav
|
|
sounds/vehicles/desecrator/spark_03.wav
|
|
sounds/vehicles/desecrator/spark_04.wav
|
|
sounds/vehicles/desecrator/spark_05.wav
|
|
sounds/vehicles/desecrator/spark_06.wav
|
|
sounds/vehicles/desecrator/spark_07.wav
|
|
}
|
|
|
|
sound sounds/vehicles/desecrator/fire_near {
|
|
compression wav
|
|
|
|
minDistance 25
|
|
maxDistance 100
|
|
shakes 0.05
|
|
no_dups
|
|
|
|
sounds/vehicles/desecrator/p2fire_02.wav
|
|
sounds/vehicles/desecrator/p2fire_01.wav
|
|
sounds/vehicles/desecrator/p2fire_03.wav
|
|
sounds/vehicles/desecrator/p2fire_04.wav
|
|
sounds/vehicles/desecrator/p2fire_05.wav
|
|
sounds/vehicles/desecrator/p2fire_06.wav
|
|
}
|
|
|
|
sound sounds/vehicles/desecrator/fire_far {
|
|
|
|
volume -10
|
|
minDistance 100
|
|
maxDistance 250
|
|
no_dups
|
|
|
|
sounds/vehicles/desecrator/p2fire_far_02.wav
|
|
sounds/vehicles/desecrator/p2fire_far_01.wav
|
|
sounds/vehicles/desecrator/p2fire_far_03.wav
|
|
sounds/vehicles/desecrator/p2fire_far_04.wav
|
|
sounds/vehicles/desecrator/p2fire_far_05.wav
|
|
sounds/vehicles/desecrator/p2fire_far_06.wav
|
|
}
|
|
|
|
sound sounds/vehicles/desecrator/fire_local {
|
|
|
|
no_dups
|
|
|
|
sounds/vehicles/desecrator/p2fire_local_02.wav
|
|
sounds/vehicles/desecrator/p2fire_local_01.wav
|
|
sounds/vehicles/desecrator/p2fire_local_03.wav
|
|
sounds/vehicles/desecrator/p2fire_local_04.wav
|
|
sounds/vehicles/desecrator/p2fire_local_05.wav
|
|
sounds/vehicles/desecrator/p2fire_local_06.wav
|
|
}
|
|
|
|
sound sounds/vehicles/desecrator/siege/start {
|
|
|
|
volume -10
|
|
maxDistance 75
|
|
|
|
sounds/vehicles/desecrator/siege_start.wav
|
|
}
|
|
|
|
sound sounds/vehicles/desecrator/siege/stop {
|
|
|
|
volume -10
|
|
maxDistance 75
|
|
|
|
sounds/vehicles/desecrator/siege_stop.wav
|
|
}
|