280 lines
8.5 KiB
Text
280 lines
8.5 KiB
Text
material texturesheets/salvage/salvage_decals_1
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{
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qer_editorimage texturesheets/salvage/salvage_decals_1.tga
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polygonOffset
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sort decal
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nonsolid
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translucent
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{
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program filterVertexColorCoverageFogged
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blend filter
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map texturesheets/salvage/salvage_decals_1.tga
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maskAlpha
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vertexcolor
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maskDepth
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depthFunc lequal
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}
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}
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material texturesheets/salvage/salvage_outdoor_1
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{
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surfaceTypeMap "texturesheets/salvage/salvage_outdoor_1.stmap"
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{
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diffusemap picmip -1 texturesheets/salvage/salvage_outdoor_1_d.tga
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specularmap picmip -2 texturesheets/salvage/salvage_outdoor_1_s.tga
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bumpmap picmip -1 texturesheets/salvage/salvage_outdoor_1_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/metal_detail01_d.tga
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bumpDetailMap textures/detail/bump/metal_detail01_local.tga
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specDetailMap textures/detail/bump/metal_detail01_d.tga
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detailMult 2.5,20,0,0
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}
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}
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material texturesheets/salvage/interior01
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{
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surfaceTypeMap "texturesheets/salvage/interior01.stmap"
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{
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diffusemap picmip -1 texturesheets/salvage/interior01_d.tga
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specularmap picmip -2 texturesheets/salvage/interior01_s.tga
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bumpmap picmip -1 texturesheets/salvage/interior01_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/metal_detail01_d.tga
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bumpDetailMap textures/detail/bump/metal_detail01_local.tga
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specDetailMap textures/detail/bump/metal_detail01_d.tga
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detailMult 2.5,20,0,0
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}
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}
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material texturesheets/salvage/salvage_outdoor_2
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{
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surfaceTypeMap "texturesheets/salvage/salvage_outdoor_2.stmap"
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{
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diffusemap picmip -1 texturesheets/salvage/salvage_outdoor_2_d.tga
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specularmap picmip -2 texturesheets/salvage/salvage_outdoor_2_s.tga
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bumpmap picmip -1 texturesheets/salvage/salvage_outdoor_2_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/metal_detail01_d.tga
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bumpDetailMap textures/detail/bump/metal_detail01_local.tga
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specDetailMap textures/detail/bump/metal_detail01_d.tga
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detailMult 4,16,0,0
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}
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}
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material texturesheets/salvage/salvage_outdoor_2_noshadows
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{
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noshadows
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surfaceTypeMap "texturesheets/salvage/salvage_outdoor_2.stmap"
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{
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diffusemap picmip -1 texturesheets/salvage/salvage_outdoor_2_d.tga
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specularmap picmip -2 texturesheets/salvage/salvage_outdoor_2_s.tga
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bumpmap picmip -1 texturesheets/salvage/salvage_outdoor_2_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/metal_detail01_d.tga
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bumpDetailMap textures/detail/bump/metal_detail01_local.tga
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specDetailMap textures/detail/bump/metal_detail01_d.tga
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detailMult 4,16,0,0
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}
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}
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material texturesheets/salvage/salvage_outdoor_2_noshadows_melted
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{
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noshadows
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surfaceTypeMap "texturesheets/salvage/salvage_outdoor_2.stmap"
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{
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diffusemap picmip -1 texturesheets/salvage/salvage_outdoor_2_d.tga
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specularmap picmip -2 texturesheets/salvage/salvage_outdoor_2_s.tga
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bumpmap picmip -1 texturesheets/salvage/salvage_outdoor_2_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/metal_detail01_d.tga
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bumpDetailMap textures/detail/bump/metal_detail01_local.tga
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specDetailMap textures/detail/bump/metal_detail01_d.tga
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detailMult 4,16,0,0
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}
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{
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diffusemap textures/sfx/lfwall27alava_d
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bumpmap textures/sfx/lfwall27alava_local
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specularmap textures/sfx/lfwall27alava_s
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inverseVertexColor
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scale 2, 8
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}
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{
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blend gl_one , gl_one
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map textures/sfx/radiogoop_red
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rotate time*.00015
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inverseVertexColor
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scale 4, 16
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}
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{
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blend gl_one , gl_one
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map textures/sfx/radiogoop_red
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rotate time*-.00015
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translate time*.002,1
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inverseVertexColor
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scale 4, 16
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}
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}
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material texturesheets/salvage/salvage_outdoor_3
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{
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surfaceTypeMap "texturesheets/salvage/salvage_outdoor_3.stmap"
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{
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diffusemap picmip -1 texturesheets/salvage/salvage_outdoor_3_d.tga
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specularmap picmip -2 texturesheets/salvage/salvage_outdoor_3_s.tga
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bumpmap picmip -1 texturesheets/salvage/salvage_outdoor_3_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/metal_detail01_d.tga
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bumpDetailMap textures/detail/bump/metal_detail01_local.tga
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specDetailMap textures/detail/bump/metal_detail01_d.tga
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detailMult 2.5,20,0,0
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}
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}
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material texturesheets/salvage/facility_entrance
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{
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surfaceTypeMap "texturesheets/salvage/facility_entrance.stmap"
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{
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diffusemap picmip -1 texturesheets/salvage/facility_entrance_d.tga
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specularmap picmip -2 texturesheets/salvage/facility_entrance_s.tga
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bumpmap picmip -1 texturesheets/salvage/facility_entrance_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/metal_detail01_d.tga
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bumpDetailMap textures/detail/bump/metal_detail01_local.tga
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specDetailMap textures/detail/bump/metal_detail01_d.tga
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detailMult 2.5,10,0,0
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}
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}
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material texturesheets/salvage/roof_stuff_1_snowy
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{
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surfacetype "metal"
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{
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diffusemap picmip -1 texturesheets/salvage/roof_stuff_1_snowy_ts_d.tga
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specularmap picmip -2 texturesheets/salvage/roof_stuff_1_snowy_ts_s.tga
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bumpmap picmip -1 texturesheets/salvage/roof_stuff_1_snowy_ts_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga
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bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga
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specDetailMap textures/detail/bump/vehicle_detail01_d.tga
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detailMult 4,8,0,0
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}
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}
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material texturesheets/salvage/roof_stuff_2_snowy
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{
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surfacetype "metal"
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{
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diffusemap picmip -1 texturesheets/salvage/roof_stuff_2_snowy_ts_d.tga
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specularmap picmip -2 texturesheets/salvage/roof_stuff_2_snowy_ts_s.tga
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bumpmap picmip -1 texturesheets/salvage/roof_stuff_2_snowy_ts_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga
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bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga
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specDetailMap textures/detail/bump/vehicle_detail01_d.tga
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detailMult 4,16,0,0
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}
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}
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material texturesheets/salvage/roof_stuff_1_snowy_noshadows
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{
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noshadows
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surfacetype "metal"
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{
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diffusemap picmip -1 texturesheets/salvage/roof_stuff_1_snowy_ts_d.tga
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specularmap picmip -2 texturesheets/salvage/roof_stuff_1_snowy_ts_s.tga
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bumpmap picmip -1 texturesheets/salvage/roof_stuff_1_snowy_ts_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga
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bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga
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specDetailMap textures/detail/bump/vehicle_detail01_d.tga
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detailMult 4,8,0,0
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}
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}
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material texturesheets/salvage/roof_stuff_2_snowy_noshadows
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{
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noshadows
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surfacetype "metal"
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{
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diffusemap picmip -1 texturesheets/salvage/roof_stuff_2_snowy_ts_d.tga
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specularmap picmip -2 texturesheets/salvage/roof_stuff_2_snowy_ts_s.tga
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bumpmap picmip -1 texturesheets/salvage/roof_stuff_2_snowy_ts_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga
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bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga
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specDetailMap textures/detail/bump/vehicle_detail01_d.tga
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detailMult 4,16,0,0
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}
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}
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material texturesheets/salvage/salvage_wall
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{
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surfacetype "metal"
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{
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diffusemap picmip -1 texturesheets/salvage/salvage_wall_d.tga
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specularmap picmip -2 texturesheets/salvage/salvage_wall_s.tga
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bumpmap picmip -1 texturesheets/salvage/salvage_wall_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/metal_detail01_d.tga
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bumpDetailMap textures/detail/bump/metal_detail01_local.tga
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specDetailMap textures/detail/bump/metal_detail01_d.tga
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detailMult 3,12,0,0
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}
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}
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material textures2/concrete/concrete_clean_13_env
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{
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surfacetype "concrete"
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{
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diffusemap picmip -1 textures2/concrete/concrete_clean_13_d.tga
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specularmap picmip -2 textures2/concrete/concrete_clean_13_s.tga
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bumpmap picmip -1 textures2/concrete/concrete_clean_13_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/metal_detail01_d.tga
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bumpDetailMap textures/detail/bump/metal_detail01_local.tga
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specDetailMap textures/detail/bump/metal_detail01_d.tga
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detailMult 5,5,0,0
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}
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{
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maskcolor
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map makealpha(textures2/concrete/concrete_clean_13_s.tga)
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}
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{
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blend gl_dst_alpha, gl_one
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maskalpha
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program sfx/cubemap
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red Parm0
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green Parm1
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blue Parm2
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}
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}
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material texturesheets/salvage/round_light
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{
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polygonOffset
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sort decal
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nonsolid
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translucent
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{
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blend add
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map textures/decals/round.tga
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maskAlpha
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vertexcolor
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maskDepth
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depthFunc lequal
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}
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}
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