1983 lines
No EOL
32 KiB
Text
1983 lines
No EOL
32 KiB
Text
|
|
//temp
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|
material guis/assets/vehicles/strogg/guntemp
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/guntemp.tga"
|
|
}
|
|
}
|
|
|
|
material guis/assets/vehicles/strogg/missiletemp
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/missiletemp.tga"
|
|
}
|
|
}
|
|
|
|
//strogg missile-gun view
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|
|
|
material guis/assets/vehicles/strogg/circlebracket
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/circlebracket.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/square
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/square.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/circle
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/circle.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/bracketline
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/bracketline.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/bracket
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/bracket.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/center
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/center.tga"
|
|
}
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|
}
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|
material guis/assets/vehicles/strogg/centera
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/centera.tga"
|
|
}
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|
}
|
|
material guis/assets/vehicles/strogg/optiveins
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/optiveins.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/optiveins2
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/optiveins2.tga"
|
|
}
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|
}
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|
material guis/assets/vehicles/strogg/techlinessq
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/techlinessq.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/techlinesrnd
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/techlinesrnd.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/bgfade
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/bgfade.tga"
|
|
}
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|
}
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|
material guis/assets/vehicles/strogg/archframe
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/archframe.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/archlines
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/archlines.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/archfill
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/strogg/archfill.tga"
|
|
}
|
|
}
|
|
|
|
//gdf missile-gun view
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|
|
|
material guis/assets/vehicles/gdf/backcorner
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/gdf/backcorner.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/gdf/backhbar
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/gdf/backhbar.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/gdf/backvbar
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/gdf/backvbar.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/gdf/bgedge
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip makeAlpha( "guis/assets/vehicles/gdf/bgedge.tga" )
|
|
}
|
|
}
|
|
material guis/assets/vehicles/gdf/brightcorner
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/gdf/brightcorner.tga"
|
|
}
|
|
}
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|
material guis/assets/vehicles/gdf/brighthbar
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map nopicmip "guis/assets/vehicles/gdf/brighthbar.tga"
|
|
}
|
|
}
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|
material guis/assets/vehicles/gdf/brightvbar
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map nopicmip "guis/assets/vehicles/gdf/brightvbar.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/gdf/complines
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/gdf/complines.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/gdf/compass
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map nopicmip "guis/assets/vehicles/gdf/compass.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/gdf/largecircle
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/gdf/largecircle.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/gdf/qbg1
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/gdf/qbg1.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/gdf/qbg2
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/gdf/qbg2.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/gdf/qbgside
|
|
{
|
|
sort gui
|
|
{
|
|
program filterAlpha
|
|
blend filter
|
|
map clamp nopicmip "guis/assets/vehicles/gdf/qbgside.tga"
|
|
colored
|
|
}
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/gdf/qbgside.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/gdf/rotabase
|
|
{
|
|
sort gui
|
|
{
|
|
program filterAlpha
|
|
blend filter
|
|
map clamp nopicmip "guis/assets/hud/dir_indicator_outer_ring.tga"
|
|
vertexAlpha
|
|
}
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/hud/dir_indicator_outer_ring.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/gdf/rotaturret
|
|
{
|
|
sort gui
|
|
|
|
{
|
|
program filterAlpha
|
|
blend filter
|
|
map clamp nopicmip "guis/assets/hud/dir_indicator_inner_ring.tga"
|
|
vertexAlpha
|
|
}
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/hud/dir_indicator_inner_ring.tga"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/gdf/smcircle
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/gdf/smcircle.tga"
|
|
}
|
|
}
|
|
//
|
|
|
|
material guis/assets/vehicles/strogg/warning2
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/strogg/warning.tga
|
|
maskAlpha
|
|
}
|
|
}
|
|
|
|
material guis/assets/common/outerglowbar2 {
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
alpha (1.2 * pdfade [time * 4 ]) + 0.28
|
|
map clamp nopicmip "guis/assets/common/outerglowbar"
|
|
}
|
|
}
|
|
|
|
|
|
material guis/assets/common/outerglowbar2_nearest {
|
|
sort nearest
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
alpha (1.2 * pdfade [time * 4 ]) + 0.28
|
|
map clamp nopicmip "guis/assets/common/outerglowbar"
|
|
maskAlpha
|
|
}
|
|
}
|
|
|
|
material guis/assets/limbo/score_strogg_red
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp guis/assets/limbo/score_strogg_red.tga
|
|
}
|
|
}
|
|
material guis/assets/limbo/score_strogg_green
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp guis/assets/limbo/score_strogg_green.tga
|
|
}
|
|
}
|
|
material guis/assets/limbo/score_strogg_gray
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp guis/assets/limbo/score_strogg_gray.tga
|
|
}
|
|
}
|
|
material guis/assets/limbo/score_gdf_red
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp guis/assets/limbo/score_gdf_red.tga
|
|
}
|
|
}
|
|
material guis/assets/limbo/score_gdf_green
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp guis/assets/limbo/score_gdf_green.tga
|
|
}
|
|
}
|
|
material guis/assets/limbo/score_gdf_gray
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp guis/assets/limbo/score_gdf_gray.tga
|
|
}
|
|
}
|
|
|
|
material guis/assets/qet/gdfwin
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map nopicmip guis/assets/qet/gdfwin.tga
|
|
}
|
|
}
|
|
material guis/assets/qet/stroggwin
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map nopicmip guis/assets/qet/stroggwin.tga
|
|
}
|
|
}
|
|
material guis/assets/hack/covertbg
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp guis/assets/hack/covertbg.tga
|
|
}
|
|
}
|
|
material guis/assets/hack/covertbg2
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp guis/assets/hack/covertbg2.tga
|
|
}
|
|
}
|
|
material guis/assets/hack/spin1
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/hack/spin1.tga
|
|
rotate time * -0.15
|
|
}
|
|
}
|
|
material guis/assets/hack/spin2
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/hack/spin2.tga
|
|
rotate time * -0.12
|
|
}
|
|
}
|
|
material guis/assets/hack/spin1a
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/hack/spin2.tga
|
|
rotate time * -0.5
|
|
//rgb (1.1 * pdfullfade [1 + time ])-.5
|
|
}
|
|
}
|
|
material guis/assets/hack/spin2a
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/hack/spin2.tga
|
|
rotate time * -0.9
|
|
}
|
|
}
|
|
|
|
|
|
material guis/assets/hack/bin1
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map guis/assets/hack/bin1.tga
|
|
translate time * 0.1, 0
|
|
}
|
|
}
|
|
material guis/assets/hack/bin2
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map guis/assets/hack/bin2.tga
|
|
translate time * 0.2, 0
|
|
}
|
|
}
|
|
material guis/assets/hack/bin3
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map guis/assets/hack/bin1.tga
|
|
translate time * 0.3, 0
|
|
}
|
|
}
|
|
material guis/assets/hack/bin4
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map guis/assets/hack/bin2.tga
|
|
translate time * 0.4, 0
|
|
}
|
|
}
|
|
material guis/assets/hack/bin5
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map guis/assets/hack/bin1.tga
|
|
translate time * 0.5, 0
|
|
}
|
|
}
|
|
material guis/assets/hack/bin6
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map guis/assets/hack/bin2.tga
|
|
translate time * 0.6, 0
|
|
}
|
|
}
|
|
material guis/assets/hack/bin7
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map guis/assets/hack/bin1.tga
|
|
translate time * 0.7, 0
|
|
}
|
|
}
|
|
|
|
material guis/assets/vehicles/strogg/hyperblaster
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (pdflick2 [100 + time ])*0.6
|
|
map clamp guis/assets/vehicles/strogg/hyperblaster.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/plasmad
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (pdflick2 [100 + time ])*0.6
|
|
map clamp guis/assets/vehicles/strogg/plasmad.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/plasmag
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (pdflick2 [100 + time ])*0.6
|
|
map clamp guis/assets/vehicles/strogg/plasmag.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/strockets
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (pdflick2 [100 + time ])*0.6
|
|
map clamp guis/assets/vehicles/strogg/strocket.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/warning
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (pdflick2 [100 + time ])*0.4
|
|
map clamp guis/assets/vehicles/strogg/warning.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/veins
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (pdflick2 [time *0.4])*0.8
|
|
map clamp guis/assets/vehicles/strogg/veins.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/veins2
|
|
{
|
|
sort nearest
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map guis/assets/vehicles/strogg/veins2.tga
|
|
translate 0, time * 0.05
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/weapon1
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (pdflick2 [100 + time ])*0.4
|
|
map clamp guis/assets/vehicles/strogg/weapon1.tga
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/weapon2
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (pdflick2 [100 + time ])*0.4
|
|
map clamp guis/assets/vehicles/strogg/weapon2.tga
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/weapon3
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (pdflick2 [100 + time ])*0.4
|
|
map clamp guis/assets/vehicles/strogg/weapon3.tga
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/alt
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (pdflick2 [100 + time ])*0.4
|
|
map clamp guis/assets/vehicles/strogg/alt.tga
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/overlay_hog
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
rgb (1.2 * DoomExitTable [ time * 0.4 ])+0.6
|
|
map guis/assets/vehicles/strogg/overlay_hog.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/overlay_map
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
rgb (1.2 * DoomExitTable [ time * 0.4 ])+0.6
|
|
map guis/assets/vehicles/strogg/overlay_map.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/hog
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map guis/assets/vehicles/strogg/hog.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/desecrator
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map guis/assets/vehicles/strogg/desecrator.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/desecrator_hover
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
rgb (1.2 * DoomExitTable [ time ])+0.6
|
|
map guis/assets/vehicles/strogg/desecrator_hover.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/goliath
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map guis/assets/vehicles/strogg/goliath.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/hornet
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map guis/assets/vehicles/strogg/hornet.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/blurline
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (1.2 * DoomExitTable [10 + time *2])+0.4
|
|
map clamp guis/assets/vehicles/strogg/blurline.tga
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/dotline
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (1.2 * DoomExitTable [10 + time ])+0.6
|
|
map clamp guis/assets/vehicles/strogg/dotline.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/thickline
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (1.2 * DoomExitTable [10 + time ])+0.5
|
|
map clamp guis/assets/vehicles/strogg/thickline.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/thinline
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (1.2 * bathroomtable [10 + time *1.2])*0.2
|
|
map clamp guis/assets/vehicles/strogg/thinline.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
|
|
|
|
|
|
material guis/assets/vehicles/strogg/center1
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (1.2 * DoomExitTable [10 + time ])+0.5
|
|
map clamp guis/assets/vehicles/strogg/center1.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/center2
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (1.2 * DoomExitTable [10 + time ])+0.5
|
|
map clamp guis/assets/vehicles/strogg/center2.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/center3
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (1.2 * bathroomtable [10 + time *1.2])*0.2
|
|
map clamp guis/assets/vehicles/strogg/center3.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
|
|
material guis/assets/vehicles/strogg/bar
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (1.2 * blamptable [10 + time *2])*0.6
|
|
map clamp guis/assets/vehicles/strogg/bar.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/speed
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (1.2 * blamptable [10 + time *2])*0.6
|
|
map clamp guis/assets/vehicles/strogg/speed.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/speed2
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/strogg/speed.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/angle
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (1.2 * DoomExitTable [10 + time ])+0.6
|
|
map clamp guis/assets/vehicles/strogg/angle.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/strogg/compass
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
rgb (1.2 * DoomExitTable [10 + time *2])+0.6
|
|
map clamp nopicmip guis/assets/vehicles/strogg/compass.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/husky/background
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/husky/background.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/trojan/background
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/trojan/background.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/platypus/background
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/platypus/background.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/battery
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/battery.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/boost
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/boost.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/cpu
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/cpu.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/cruise
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/cruise.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/defrost
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/defrost.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/health
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/health.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/left
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/left.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/leftbright
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/leftbright.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/right
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/right.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/rightbright
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/rightbright.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/speed
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/speed.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/warning
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/warning.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/washer
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/washer.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/wiper
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/wiper.tga
|
|
}
|
|
}
|
|
material guis/assets/vehicles/display/wire
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/display/wire.tga
|
|
maskalpha
|
|
}
|
|
}
|
|
|
|
|
|
material guis/assets/ethud/bar_add_fillborderedge
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/ethud/bar_add_fillborderedge.tga
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/ethud/bar_add_fillbordermid
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/ethud/bar_add_fillbordermid.tga
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/ethud/bar_add_filledge
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/ethud/bar_add_filledge.tga
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/ethud/bar_add_fillmid
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/ethud/bar_add_fillmid.tga
|
|
maskAlpha
|
|
}
|
|
}
|
|
|
|
material guis/assets/ethud/shadline_corner
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp guis/assets/ethud/shadline_corner.tga
|
|
}
|
|
}
|
|
material guis/assets/ethud/shadline_side
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp guis/assets/ethud/shadline_side.tga
|
|
}
|
|
}
|
|
material guis/assets/ethud/shadline_top
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp guis/assets/ethud/shadline_top.tga
|
|
}
|
|
}
|
|
|
|
|
|
material guis/assets/badger/tach
|
|
{
|
|
sort nearest
|
|
{
|
|
map "guis/assets/badger/tach"
|
|
blend blend
|
|
vertexColor
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/badger/tach_add
|
|
{
|
|
sort nearest
|
|
{
|
|
map "guis/assets/badger/tach_add"
|
|
blend add
|
|
vertexColor
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/badger/tach_add_vert
|
|
{
|
|
sort nearest
|
|
{
|
|
map "guis/assets/badger/tach_add_vert"
|
|
blend add
|
|
vertexColor
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/titan/sbc
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/vehicles/titan/sbc"
|
|
blend add
|
|
vertexColor
|
|
}
|
|
}
|
|
material guis/assets/vehicles/titan/sbc_box
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/vehicles/titan/sbc_box"
|
|
blend add
|
|
vertexColor
|
|
}
|
|
}
|
|
material guis/assets/vehicles/titan/gpmg_box
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/vehicles/titan/gpmg_box"
|
|
blend add
|
|
vertexColor
|
|
}
|
|
}
|
|
material guis/assets/vehicles/trojan/flak
|
|
{
|
|
sort nearest
|
|
{
|
|
map "guis/assets/vehicles/trojan/flak"
|
|
blend add
|
|
vertexColor
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/badger/gpmg
|
|
{
|
|
sort nearest
|
|
{
|
|
map "guis/assets/badger/gpmg"
|
|
blend add
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/badger/radial
|
|
{
|
|
sort nearest
|
|
{
|
|
map clamp nopicmip "guis/assets/badger/radial"
|
|
blend add
|
|
vertexColor
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/badger/radial2
|
|
{
|
|
sort nearest
|
|
{
|
|
map clamp nopicmip "guis/assets/badger/radial2"
|
|
blend add
|
|
vertexColor
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/bumblebee/background
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/vehicles/bumblebee/background"
|
|
blend add
|
|
vertexColor
|
|
}
|
|
}
|
|
material guis/assets/vehicles/bumblebee/background2
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/vehicles/bumblebee/background2"
|
|
blend add
|
|
vertexColor
|
|
}
|
|
}
|
|
material guis/assets/vehicles/titan/background
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/vehicles/titan/background"
|
|
blend add
|
|
vertexColor
|
|
}
|
|
}
|
|
material guis/assets/vehicles/titan/background2
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/vehicles/titan/background2"
|
|
blend add
|
|
vertexColor
|
|
}
|
|
}
|
|
material guis/assets/vehicles/titan/background3
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/vehicles/titan/background3"
|
|
blend blend
|
|
vertexColor
|
|
}
|
|
}
|
|
material guis/assets/vehicles/titan/background4
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/vehicles/titan/background4"
|
|
blend add
|
|
vertexColor
|
|
}
|
|
}
|
|
|
|
material guis/assets/badger/background4
|
|
{
|
|
sort nearest
|
|
{
|
|
map "guis/assets/badger/background4"
|
|
blend add
|
|
vertexColor
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/badger/background3
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/badger/background3"
|
|
blend add
|
|
vertexColor
|
|
}
|
|
}
|
|
material guis/assets/badger/background2
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/badger/background2"
|
|
blend add
|
|
vertexColor
|
|
}
|
|
}
|
|
material textures/sfx/scanlines
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/common/gui_scanline4"
|
|
blend add
|
|
vertexColor
|
|
translate 0, time * -0.05
|
|
}
|
|
}
|
|
material textures/sfx/scanlines_nearest
|
|
{
|
|
sort nearest
|
|
{
|
|
map "guis/assets/common/gui_scanline4"
|
|
blend add
|
|
vertexColor
|
|
translate 0, time * -0.05
|
|
maskAlpha
|
|
}
|
|
}
|
|
|
|
material guis/assets/common/outershadow
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/common/outershadow"
|
|
blend blend
|
|
vertexColor
|
|
}
|
|
}
|
|
material guis/assets/common/bglow
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/common/bglow"
|
|
blend blend
|
|
vertexColor
|
|
}
|
|
}
|
|
material guis/assets/common/bglow_nearest
|
|
{
|
|
sort nearest
|
|
{
|
|
map "guis/assets/common/bglow"
|
|
blend blend
|
|
vertexColor
|
|
maskAlpha
|
|
}
|
|
}
|
|
|
|
material guis/assets/common/addhighlight
|
|
{
|
|
sort gui
|
|
{
|
|
map "guis/assets/common/addhighlight"
|
|
blend add
|
|
vertexColor
|
|
}
|
|
}
|
|
|
|
material guis/assets/vehicles/anansi/n93fullgun
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/anansi/fullgun"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/anansi/n53fullomissile
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/anansi/fullomissile"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/anansi/n65fullimissile
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/anansi/fullimissile"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/anansi/hitbox
|
|
{
|
|
sort nearest
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp makeAlpha(guis/assets/vehicles/anansi/hitbox)
|
|
red parm0
|
|
green parm1
|
|
blue parm2
|
|
alpha (1.2 * pdfullfade [10 + time ]) +1.8
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/anansi/n93gun
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/anansi/gun"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/anansi/n53omissile
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/anansi/omissile"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/anansi/n65imissile
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/anansi/imissile"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/anansi/left
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/anansi/left"
|
|
}
|
|
}
|
|
material guis/assets/vehicles/anansi/right
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/vehicles/anansi/right"
|
|
}
|
|
}
|
|
|
|
|
|
material guis/assets/ethud/strogg/add_nesw
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/strogg/nesw_glow"
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/ethud/strogg/add_mapticks
|
|
{
|
|
sort nearest
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/strogg/mapticks_glow"
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/ethud/strogg/nesw
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/strogg/nesw"
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/ethud/strogg/mapticks
|
|
{
|
|
sort nearest
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/strogg/mapticks"
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/ethud/strogg/frame
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/strogg/frame"
|
|
}
|
|
}
|
|
|
|
material guis/assets/ethud/strogg/shield
|
|
{
|
|
sort nearest
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/strogg/shield"
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/ethud/strogg/borderglow
|
|
{
|
|
sort nearest
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/strogg/borderglow"
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/ethud/strogg/borderglowadd
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/strogg/borderglowadd"
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/ethud/strogg/mapborder
|
|
{
|
|
sort nearest
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/strogg/mapborder"
|
|
maskalpha
|
|
}
|
|
}
|
|
material guis/assets/ethud/strogg/statblack
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/strogg/statblack"
|
|
}
|
|
}
|
|
material guis/assets/ethud/strogg/statfill
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/strogg/statfill"
|
|
}
|
|
}
|
|
material guis/assets/ethud/strogg/statlines
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/strogg/statlines"
|
|
}
|
|
}
|
|
|
|
|
|
material guis/assets/weapons/sniper/box1
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/weapons/sniper/box1"
|
|
}
|
|
}
|
|
material guis/assets/weapons/sniper/box2
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/weapons/sniper/box2"
|
|
}
|
|
}
|
|
material guis/assets/weapons/sniper/border
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map "guis/assets/weapons/sniper/border"
|
|
}
|
|
}
|
|
material guis/assets/weapons/sniper/circle
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/weapons/sniper/circle"
|
|
// rgb (1.2 * sintable [10 + time ]) +2
|
|
}
|
|
}
|
|
material guis/assets/weapons/sniper/circlelines1
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/weapons/sniper/circlelines1"
|
|
}
|
|
}
|
|
material guis/assets/weapons/sniper/circlelines2
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/weapons/sniper/circlelines2"
|
|
}
|
|
}
|
|
material guis/assets/weapons/sniper/circleticks
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/weapons/sniper/circleticks"
|
|
}
|
|
}
|
|
|
|
|
|
material guis/assets/weapons/sniper/crosshair
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/weapons/sniper/crosshair"
|
|
}
|
|
}
|
|
|
|
material guis/assets/weapons/sniper/ring
|
|
{
|
|
sort gui
|
|
{
|
|
blend GL_ZERO, GL_SRC_COLOR
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/weapons/sniper/ring"
|
|
}
|
|
}
|
|
|
|
material guis/assets/deploy/gdf/bghalf
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/deploy/gdf/bghalf"
|
|
}
|
|
}
|
|
|
|
material guis/assets/deploy/gdf/glow1
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map "guis/assets/deploy/gdf/glow1"
|
|
}
|
|
}
|
|
|
|
material guis/assets/deploy/gdf/glow2
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map "guis/assets/deploy/gdf/glow2"
|
|
}
|
|
}
|
|
|
|
material guis/assets/deploy/gdf/sidegrid
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/deploy/gdf/sidegrid"
|
|
}
|
|
}
|
|
|
|
material guis/assets/deploy/gdf/bgfull
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/deploy/gdf/bgfull"
|
|
}
|
|
}
|
|
|
|
material guis/assets/deploy/gdf/buttongrid
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/deploy/gdf/buttongrid"
|
|
}
|
|
}
|
|
|
|
material guis/assets/deploy/gdf/highlightbar
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/deploy/gdf/highlightbar"
|
|
}
|
|
}
|
|
|
|
material guis/assets/deploy/gdf/lowerblack
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/deploy/gdf/lowerblack"
|
|
}
|
|
}
|
|
|
|
material guis/assets/deploy/gdf/titlebar
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/deploy/gdf/titlebar"
|
|
}
|
|
}
|
|
|
|
material guis/assets/deploy/gdf/btn_bg
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/deploy/gdf/btn_bg"
|
|
}
|
|
}
|
|
|
|
material guis/assets/deploy/gdf/icon_aa
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/deploy/gdf/icon_aa"
|
|
}
|
|
}
|
|
|
|
material guis/assets/deploy/gdf/icon_ap
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/deploy/gdf/icon_ap"
|
|
}
|
|
}
|
|
|
|
material guis/assets/deploy/gdf/icon_radar
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/deploy/gdf/icon_radar"
|
|
}
|
|
}
|
|
|
|
material guis/assets/deploy/gdf/btn_select
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/deploy/gdf/btn_select"
|
|
}
|
|
}
|
|
material guis/assets/ethud/scanlines
|
|
{
|
|
sort gui
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map "guis/assets/ethud/scanlines"
|
|
}
|
|
}
|
|
|
|
material guis/assets/hud/ethud/targetbg
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map nopicmip "guis/assets/ethud/targetbg"
|
|
}
|
|
}
|
|
material guis/assets/hud/ethud/targetcenter
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map nopicmip "guis/assets/ethud/targetcenter"
|
|
}
|
|
}
|
|
material guis/assets/hud/ethud/targettop
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map nopicmip "guis/assets/ethud/targettop"
|
|
}
|
|
}
|
|
material guis/assets/hud/ethud/targetbtm
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map nopicmip "guis/assets/ethud/targetbtm"
|
|
}
|
|
}
|
|
|
|
material guis/assets/ethud/compasslines
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/compasslines"
|
|
}
|
|
}
|
|
|
|
material guis/assets/etmain/loadoverlay
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/etmain/loadoverlay"
|
|
}
|
|
}
|
|
|
|
material guis/assets/ethud/compass
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/compass"
|
|
}
|
|
}
|
|
|
|
material guis/assets/ethud/objframe
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/ethud/objframe"
|
|
}
|
|
}
|
|
|
|
material guis/assets/etlimbo/objframe
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/etlimbo/objframe"
|
|
}
|
|
}
|
|
|
|
material guis/assets/etmain/tickbar
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/etmain/tickbar"
|
|
}
|
|
}
|
|
material guis/assets/etmain/tickbarwide
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/etmain/tickbarwide"
|
|
}
|
|
}
|
|
|
|
material guis/assets/etmain/barleft
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/etmain/barleft"
|
|
}
|
|
}
|
|
|
|
material guis/assets/etmain/barmid
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/etmain/barmid"
|
|
}
|
|
}
|
|
|
|
material guis/assets/etmain/barright
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/etmain/barright"
|
|
}
|
|
}
|
|
|
|
material guis/assets/etmain/logo
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map clamp nopicmip "guis/assets/etmain/logo"
|
|
}
|
|
}
|
|
|
|
material guis/assets/vehicles/mcp/mcp
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/mcp/mcp.tga
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/mcp/arrow
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/mcp/arrow.tga
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/mcp/map
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/mcp/map.tga
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/vehicles/mcp/background
|
|
{
|
|
sort nearest
|
|
{
|
|
blend add
|
|
vertexColor
|
|
map clamp guis/assets/vehicles/mcp/background.tga
|
|
maskAlpha
|
|
}
|
|
}
|
|
material guis/assets/weapons/assaultrifle/border
|
|
{
|
|
sort gui
|
|
{
|
|
blend blend
|
|
vertexColor
|
|
map "guis/assets/weapons/sniper/border"
|
|
}
|
|
} |