etqw-sdk/base/materials/guis/targeting.mtr

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#include <materials/guis/targeting.include>
/* GDF */
material guis/binoculars/target_ssm_color {
target_color( "gdf_ssm" )
}
material guis/binoculars/target_ssm_desat {
target_desat( "gdf_ssm_sweep" )
}
material guis/binoculars/target_rocket_color {
target_color( "gdf_rocket" )
}
material guis/binoculars/target_rocket_desat {
target_desat( "gdf_rocket_sweep" )
}
material guis/binoculars/target_artillery_color {
target_color( "gdf_artillery" )
}
material guis/binoculars/target_artillery_desat {
target_desat( "gdf_artillery_sweep" )
}
/* Strogg */
material guis/binoculars/target_howitzer_color {
target_color( "strogg_artillery" )
}
material guis/binoculars/target_howitzer_desat {
target_desat( "strogg_artillery_sweep" )
}
material guis/binoculars/target_plasma_color {
target_color( "strogg_mortar" )
}
material guis/binoculars/target_plasma_desat {
target_desat( "strogg_mortar_sweep" )
}
material guis/binoculars/target_ssg_color {
target_color( "strogg_ssg" )
}
material guis/binoculars/target_ssg_desat {
target_desat( "strogg_ssg_sweep" )
}