etqw-sdk/base/materials/doors.mtr
2008-05-29 00:00:00 +00:00

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Text

material textures/doors/door_wooden_1
{
diffusemap textures/doors/door_wooden_1_d.tga
specularmap textures/doors/door_wooden_1_s.tga
bumpmap textures/doors/door_wooden_1_local.tga
}
material textures/doors/door_wooden_2
{
diffusemap textures/doors/door_wooden_2_d.tga
specularmap textures/doors/door_wooden_2_s.tga
bumpmap textures/doors/door_wooden_2_local.tga
}
material textures/doors/door_wooden_3
{
diffusemap textures/doors/door_wooden_3_d.tga
specularmap textures/doors/door_wooden_3_s.tga
bumpmap textures/doors/door_wooden_3_local.tga
}
material textures/doors/door_wooden_4
{
diffusemap textures/doors/door_wooden_4_d.tga
specularmap textures/doors/door_wooden_4_s.tga
bumpmap textures/doors/door_wooden_4_local.tga
}
material textures/doors/door_wooden_5
{
diffusemap textures/doors/door_wooden_5_d.tga
specularmap textures/doors/door_wooden_5_s.tga
bumpmap textures/doors/door_wooden_5_local.tga
}
material textures/doors/door_wooden_6
{
{
diffusemap textures/doors/door_wooden_6_d.tga
specularmap textures/doors/door_wooden_6_s.tga
bumpmap textures/doors/door_wooden_6_local.tga
vertexColor
}
}
material textures/doors/door_wooden_7
{
diffusemap textures/doors/door_wooden_7_d.tga
specularmap textures/doors/door_wooden_7_s.tga
bumpmap textures/doors/door_wooden_7_local.tga
}
material textures/doors/door_wooden_8
{
diffusemap textures/doors/door_wooden_8_d.tga
specularmap textures/doors/door_wooden_8_s.tga
bumpmap textures/doors/door_wooden_8_local.tga
}
material textures/doors/door_street_1
{
diffusemap textures/doors/door_street_1_d.tga
specularmap textures/doors/door_street_1_s.tga
bumpmap textures/doors/door_street_1_local.tga
}
material textures/doors/door_street_2
{
surfacetype "metal"
{
diffusemap picmip -1 textures/doors/door_street_2_d.tga
specularmap picmip -2 textures/doors/door_street_2_s.tga
bumpmap picmip -1 textures/doors/door_street_2_local.tga
}
}
material textures/doors/hospital_door01
{
useTemplate templates/lab_walls <
textures/doors/hospital_door01_d.tga,
textures/doors/hospital_door01_local.tga,
textures/doors/hospital_door01_s.tga,
4, 1.0, 0.2
>
}
material textures2/doors/door_hangar1
{
surfacetype "metal"
{
program interaction/basic_detailwm
diffusemap textures2/doors/door_hangar_1_d.tga
specularmap picmip -1 textures2/doors/door_hangar_1_s.tga
bumpmap picmip -1 textures2/doors/door_hangar_1_local.tga
vertexcolor
diffuseDetailMap textures/detail/bump/metal_detail01_d.tga
specDetailMap textures/detail/bump/metal_detail01_d.tga
bumpDetailMap textures/detail/bump/metal_detail01_local.tga
detailMult 11,11,0,0
detailWeightMap textures2/doors/door_hangar_1_detailmask.tga
}
}
material textures2/doors/door_hangar2
{
diffusemap textures2/doors/door_hangar_2_d.tga
specularmap textures2/doors/door_hangar_2_s.tga
bumpmap textures2/doors/door_hangar_2_local.tga
}
material textures2/doors/door_hangar3
{
diffusemap textures2/doors/door_hangar_3_d.tga
specularmap textures2/doors/door_hangar_3_s.tga
bumpmap textures2/doors/door_hangar_3_local.tga
}
material textures/doors/door_metal_1
{
diffusemap textures/doors/door_metal_1_d.tga
specularmap textures/doors/door_metal_1_s.tga
bumpmap textures/doors/door_metal_1_local.tga
}
material textures/doors/door_metal_2
{
diffusemap textures/doors/door_metal_2_d.tga
specularmap textures/doors/door_metal_2_s.tga
bumpmap textures/doors/door_metal_2_local.tga
}
material textures/doors/door_metal_3
{
diffusemap textures/doors/door_metal_3_d.tga
specularmap textures/doors/door_metal_3_s.tga
bumpmap textures/doors/door_metal_3_local.tga
}
material textures/doors/door_metal_7
{
diffusemap textures/doors/door_metal_7_d.tga
specularmap textures/doors/door_metal_7_s.tga
bumpmap textures/doors/door_metal_7_local.tga
}
material textures/doors/door_metal_8
{
diffusemap textures/doors/door_metal_8_d.tga
specularmap textures/doors/door_metal_8_s.tga
bumpmap textures/doors/door_metal_8_local.tga
}
material textures/doors/door_metal_4
{
surfaceType "metal"
{
diffusemap textures/doors/door_metal_4_d.tga
specularmap textures/doors/door_metal_4_s.tga
bumpmap textures/doors/door_metal_4_local.tga
}
}
material textures/doors/door_metal_6
{
surfaceType "metal"
{
diffusemap textures/doors/door_metal_6_d.tga
specularmap textures/doors/door_metal_6_s.tga
bumpmap textures/doors/door_metal_6_local.tga
}
}
material textures/doors/gate_metal01_256
{
surfaceType "metal"
{
diffusemap textures/doors/gate_metal01_256_d.tga
specularmap textures/doors/gate_metal01_256_s.tga
bumpmap textures/doors/gate_metal01_256_local.tga
diffuseDetailMap textures/detail/bump/metal_detail01_d.tga
bumpDetailMap textures/detail/bump/metal_detail01_local.tga
specDetailMap textures/detail/bump/metal_detail01_d.tga
detailMult 2,2,0,0
}
}
material textures/doors/frame01
{
surfaceType "metal"
{
diffusemap picmip -1 textures/doors/frame01_d.tga
specularmap picmip -2 textures/doors/frame01_s.tga
bumpmap picmip -1 textures/doors/frame01_local.tga
vertexColor
diffuseDetailMap textures/detail/bump/metal_detail01_d.tga
bumpDetailMap textures/detail/bump/metal_detail01_local.tga
specDetailMap textures/detail/bump/metal_detail01_d.tga
detailMult 3,3,0,0
}
}
material textures/metal_door/metal_labdoor_01
{
surfacetype "metal"
{
diffusemap textures/metal_door/metal_labdoor_01_d.tga
specularmap textures/metal_door/metal_labdoor_01_s.tga
bumpmap textures/metal_door/metal_labdoor_01_local.tga
diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga
bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga
specDetailMap textures/detail/bump/vehicle_detail01_d.tga
detailMult 2,3,0,0
}
}
material textures/doors/biodome_door
{
surfaceType "metal"
{
diffusemap picmip -1 textures/doors/biodome_door_d.tga
specularmap picmip -2 textures/doors/biodome_door_s.tga
bumpmap picmip -1 textures/doors/biodome_door_local.tga
vertexColor
diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga
bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga
specDetailMap textures/detail/bump/vehicle_detail01_d.tga
detailMult 6,6,0,0
}
}
material textures/doors/biodome_door_melting
{
surfacetype "metal"
{
diffusemap picmip -1 textures/doors/biodome_door_d.tga
specularmap picmip -2 textures/doors/biodome_door_s.tga
bumpmap picmip -1 textures/doors/biodome_door_local.tga
vertexColor
diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga
bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga
specDetailMap textures/detail/bump/vehicle_detail01_d.tga
detailMult 6,6,0,0
}
{
blend add
map textures/sfx/mining_laser_melting.tga
rotate time*.0001
translate time*-.0001,time*.0001
scale 2, 2
inverseVertexColor
rgb 0.75 // *** needs scripting for fade
}
{
blend add
map textures/sfx/mining_laser_melting.tga
rotate time*-.0001
translate time*.0001,0.5
scale 3, 3
inverseVertexColor
rgb 0.75 // *** needs scripting for fade
}
}