etqw-sdk/base/localization/locstr/guis/bindings.locstr

287 lines
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locString guis/mainmenu/bindings/forward {
text "#str_00030000"
}
locString guis/mainmenu/bindings/back {
text "#str_00030001"
}
locString guis/mainmenu/bindings/move_left {
text "#str_00030002"
}
locString guis/mainmenu/bindings/move_right {
text "#str_00030003"
}
locString guis/mainmenu/bindings/jump {
text "#str_00030004"
}
locString guis/mainmenu/bindings/crouch {
text "#str_00030005"
}
locString guis/mainmenu/bindings/prone {
text "#str_00030006"
}
locString guis/mainmenu/bindings/sprintforward_thrust {
text "#str_00030007"
}
locString guis/mainmenu/bindings/walkengine_thrust {
text "#str_00030008"
}
locString guis/mainmenu/bindings/lean_left {
text "#str_00030009"
}
locString guis/mainmenu/bindings/lean_right {
text "#str_00030010"
}
locString guis/mainmenu/bindings/attack {
text "#str_00030011"
}
locString guis/mainmenu/bindings/alternate_attackironsights {
text "#str_00030012"
}
locString guis/mainmenu/bindings/reload {
text "#str_00030013"
}
locString guis/mainmenu/bindings/next_weapon {
text "#str_00030014"
}
locString guis/mainmenu/bindings/previous_weapon {
text "#str_00030015"
}
locString guis/mainmenu/bindings/select_melee {
text "#str_00030016"
}
locString guis/mainmenu/bindings/select_single_handed {
text "#str_00030017"
}
locString guis/mainmenu/bindings/select_double_handed {
text "#str_00030018"
}
locString guis/mainmenu/bindings/select_grenades {
text "#str_00030019"
}
locString guis/mainmenu/bindings/select_tools {
text "#str_00030020"
}
locString guis/mainmenu/bindings/select_items {
text "#str_00030021"
}
locString guis/mainmenu/bindings/quick_select_binoculars {
text "#str_00030023"
}
locString guis/mainmenu/bindings/quick_select_tool1 {
text "#str_00030024"
}
locString guis/mainmenu/bindings/quick_select_tool2 {
text "#str_00030025"
}
locString guis/mainmenu/bindings/quick_select_item1 {
text "#str_00030026"
}
locString guis/mainmenu/bindings/quick_select_item2 {
text "#str_00030027"
}
locString guis/mainmenu/bindings/activate {
text "#str_00030029"
}
locString guis/mainmenu/bindings/command_map {
text "#str_00030030"
}
locString guis/mainmenu/bindings/zoom_map_in {
text "#str_00030031"
}
locString guis/mainmenu/bindings/zoom_map_out {
text "#str_00030032"
}
locString guis/mainmenu/bindings/limbo_menu {
text "#str_00030033"
}
locString guis/mainmenu/bindings/fireteam_menu {
text "#str_00030034"
}
locString guis/mainmenu/bindings/task_menu {
text "#str_00030035"
}
locString guis/mainmenu/bindings/chat {
text "#str_00030036"
}
locString guis/mainmenu/bindings/team_chat {
text "#str_00030037"
}
locString guis/mainmenu/bindings/quick_chat {
text "#str_00030038"
}
locString guis/mainmenu/bindings/globalvoice_chat {
text "#str_00030039"
}
locString guis/mainmenu/bindings/stroyent_health {
text "#str_00030040"
}
locString guis/mainmenu/bindings/health_stroyent {
text "#str_00030041"
}
locString guis/mainmenu/bindings/show_scores {
text "#str_00030042"
}
locString guis/mainmenu/bindings/center_view {
text "#str_00030043"
}
locString guis/mainmenu/bindings/gdf_team {
text "#str_00030044"
}
locString guis/mainmenu/bindings/strogg_team {
text "#str_00030045"
}
locString guis/mainmenu/bindings/spectator {
text "#str_00030046"
}
locString guis/mainmenu/bindings/vote_yes {
text "#str_00030047"
}
locString guis/mainmenu/bindings/vote_no {
text "#str_00030048"
}
locString guis/mainmenu/bindings/screenshot {
text "#str_00030049"
}
locString guis/mainmenu/bindings/enter_exit_vehicle {
text "#str_00030050"
}
locString guis/mainmenu/bindings/change_camera {
text "#str_00030051"
}
locString guis/mainmenu/bindings/vehicle_free_look_aim {
text "#str_00030052"
}
locString guis/mainmenu/bindings/use_horn {
text "#str_00030053"
}
locString guis/mainmenu/bindings/toggle_noclip {
text "#str_00030054"
}
locString guis/mainmenu/bindings/toggle_thirdperson {
text "#str_00030055"
}
locString guis/mainmenu/bindings/toggle_show_lagometer {
text "#str_00030056"
}
locString guis/mainmenu/bindings/toggle_show_framerate {
text "#str_00030057"
}
locString guis/mainmenu/bindings/toggle_show_hud {
text "#str_00030058"
}
locString guis/mainmenu/bindings/toggle_show_first_person_weapon {
text "#str_00030059"
}
locString guis/mainmenu/bindings/toggle_show_texture_memory {
text "#str_00030060"
}
locString guis/mainmenu/bindings/toggle_show_polygons {
text "#str_00030061"
}
locString guis/mainmenu/bindings/toggle_show_collision {
text "#str_00030062"
}
locString guis/mainmenu/bindings/cycle_timescale {
text "#str_00030063"
}
locString guis/mainmenu/bindings/toggle_ready {
text "#str_00030064"
}
locString guis/mainmenu/bindings/context_menu {
text "#str_00030065"
}
locString guis/mainmenu/bindings/toggle_waypoints {
text "#str_00030066"
}
locString guis/mainmenu/bindings/fireteam_chat {
text "#str_00030067"
}
locString guis/mainmenu/bindings/teamvoice_chat {
text "#str_00030068"
}
locString guis/mainmenu/bindings/fireteamvoice_chat {
text "#str_00030069"
}
locString guis/mainmenu/bindings/vote_menu {
text "#str_00030070"
}
locString guis/mainmenu/bindings/unbound {
text "#str_00030071"
}
locString guis/mainmenu/bindings/show_waypoints {
text "#str_00030072"
}
locString guis/mainmenu/bindings/show_fireteam {
text "#str_00030073"
}