etqw-sdk/base/localization/locstr/game/tooltips.locstr
2008-05-29 00:00:00 +00:00

557 lines
No EOL
9.3 KiB
Text

locString game/tt/too_many_mines {
text "#str_00010714"
}
locString game/tt/have_fun {
text "#str_00010715"
}
locString game/tt/vehicle_abandoned {
text "#str_00010716"
}
locString game/tt/vehicle_passenger {
text "#str_00010717"
}
locString game/tt/vehicle_passenger_air {
text "#str_00010718"
}
locString game/tt/magog {
text "#str_00010719"
}
locString game/tt/titan {
text "#str_00010720"
}
locString game/tt/trojan {
text "#str_00010721"
}
locString game/tt/goliath {
text "#str_00010722"
}
locString game/tt/mcp {
text "#str_00010724"
}
locString game/tt/mcp_damaged {
text "#str_00010725"
}
locString game/tt/vehicle_damaged {
text "#str_00010726"
}
locString game/tt/mcp_repaired {
text "#str_00010727"
}
locString game/tt/mcp_deploy {
text "#str_00010728"
}
locString game/tt/vehicle_repaired_fully {
text "#str_00010729"
}
locString game/tt/vehicle_gunner {
text "#str_00010730"
}
locString game/tt/vehicle_got_consent {
text "#str_00010731"
}
locString game/tt/vehicle_cant_steal {
text "#str_00010732"
}
locString game/tt/empty {
text "#str_00010733"
}
locString game/tt/weapon_cant_mount {
text "#str_00010734"
}
locString game/tt/weapon_emplacement_in_use {
text "#str_00010735"
}
locString game/tt/weapon_emplacement_cant_use {
text "#str_00010736"
}
locString game/tt/bind_key_pliers {
text "#str_00010740"
}
locString game/tt/vote_test {
text "#str_00010741"
}
locString game/tt/fire_team_create {
text "#str_00010746"
}
locString game/tt/fire_team_join {
text "#str_00010747"
}
locString game/tt/fire_team_join_specific {
text "#str_00010748"
}
locString game/tt/fire_team_request_add {
text "#str_00010749"
}
locString game/tt/icarus {
text "#str_00010750"
}
locString game/tt/platypus {
text "#str_00010751"
}
locString game/tt/buffalo {
text "#str_00010752"
}
locString game/tt/desecrator {
text "#str_00010753"
}
locString game/tt/hog {
text "#str_00010754"
}
locString game/tt/hornet {
text "#str_00010755"
}
locString game/tt/husky {
text "#str_00010756"
}
locString game/guis/tools/not_own_territory {
text "#str_00010758"
}
locString game/guis/tools/no_charge {
text "#str_00010791"
}
locString game/guis/tools/dismantle {
text "#str_00010759"
}
locString game/tt/task_need_leave_team {
text "#str_00010760"
}
locString game/tt/task_need_abandon_task {
text "#str_00010761"
}
locString game/tt/fire_team_request_join {
text "#str_00010762"
}
locString game/tt/fire_team_request_create {
text "#str_00010763"
}
locString game/tt/spawn_host_destroyed {
text "#str_00010764"
}
locString game/tt/fire_team_become_leader {
text "#str_00010765"
}
locString game/tt/vehicle_driver_backup {
text "#str_00010766"
}
locString game/tt/vehicle_player_banned {
text "#str_00010767"
}
locString game/tt/vehicle_player_kicked {
text "#str_00010768"
}
locString game/tt/teleporter_destroyed {
text "#str_00010769"
}
locString game/tt/teamkill/complaint {
text "#str_00010770"
}
locString game/tt/player_in_constructible {
text "#str_00010771"
}
locString game/tt/teleporter_badLocation {
text "#str_00010772"
}
locString game/tt/targeting/invalid_location {
text "#str_00010773"
}
locString game/tt/flyerhive_badLocation {
text "#str_00010774"
}
locString game/tt/amt_destroyed_missile {
text "#str_00010775"
}
locString game/tt/spawn_host_select {
text "#str_00010776"
}
locString game/tt/spawn_host_already_selected_1 {
text "#str_00010777"
}
locString game/tt/spawn_host_already_selected_2 {
text "#str_00010778"
}
locString game/tt/intro/tripmine_wrong_surface {
text "#str_00010779"
}
locString game/tt/intro/tripmine_unknown_beam_range {
text "#str_00010780"
}
locString game/tt/vehicle_cannot_repair {
text "#str_00010781"
}
locString game/tt/vehicle_cannot_exit {
text "#str_00010787"
}
locString game/tt/cannot_prone {
text "#str_00010782"
}
locString game/tt/player_profupgrade_respawn {
text "#str_00010930"
}
locString game/tt/mcp_noentry {
text "#str_00010783"
}
locString game/tt/player_nodisguise_carryable {
text "#str_00010785"
}
locString game/tt/noobjective_warmup {
text "#str_00010786"
}
locString game/tt/player_profupgrade_now {
text "#str_00010935"
}
locString game/tt/player_profupgrade_weapselect {
text "#str_00010936"
}
locString game/tt/player_profupgrade_info {
text "#str_00010937"
arguments 2
}
locString game/tt/cannot_prone_rocketlauncher {
text "#str_00010788"
}
locString game/tt/cannot_prone_obliterator {
text "#str_00010789"
}
locString game/tt/stroytransfer_failed {
text "#str_00010790"
}
locString game/tt/waypoint_removed {
text "#str_00010793"
}
locString game/tt/unbalanced_teams_switch {
text "#str_00010794"
}
// new below
locString game/tt/killed_by_mine {
text "#str_00010960"
}
locString game/tt/spawnhosting_me {
text "#str_00010959"
}
locString game/tt/possessing_me_gdf {
text "#str_00010957"
}
locString game/tt/possessing_me_strogg {
text "#str_00010958"
}
locString game/tt/killed_by_disguised_gdf {
text "#str_00010955"
}
locString game/tt/killed_by_disguised_strogg {
text "#str_00010956"
}
locString game/tt/low_ammo_gdf {
text "#str_00010938"
}
locString game/tt/low_ammo_strogg {
text "#str_00010954"
}
locString game/tt/low_health_gdf {
text "#str_00010940"
}
locString game/tt/low_health_strogg {
text "#str_00010939"
}
locString game/tt/revive_player_gdf {
text "#str_00010942"
}
locString game/tt/heal_player_gdf {
text "#str_00010944"
}
locString game/tt/supply_player_strogg {
text "#str_00010943"
}
locString game/tt/revive_player_strogg {
text "#str_00010941"
}
locString game/tt/unconscious_gdf {
text "#str_00010946"
}
locString game/tt/unconscious_strogg {
text "#str_00010945"
}
locString game/tt/engineer_deploy_mines {
text "#str_00010951"
}
locString game/tt/engineer_construct_mission {
text "#str_00010964"
}
locString game/tt/covertops_deploy_radar {
text "#str_00010966"
}
locString game/tt/covertops_hack_deployable {
text "#str_00010969"
}
locString game/tt/constructor_deploy_mines {
text "#str_00010951"
}
locString game/tt/engineer_defuse_charge {
text "#str_00010950"
}
locString game/tt/engineer_deploy_turret {
text "#str_00010967"
}
locString game/tt/fieldops_deploy_firesupport {
text "#str_00010968"
}
locString game/tt/soldier_destroy {
text "#str_00010970"
}
locString game/tt/constructor_construct_mission {
text "#str_00010963"
}
locString game/tt/aggressor_destroy {
text "#str_00010970"
}
locString game/tt/constructor_defuse_charge {
text "#str_00010949"
}
locString game/tt/constructor_deploy_turret {
text "#str_00010967"
}
locString game/tt/infiltrator_deploy_radar {
text "#str_00010965"
}
locString game/tt/oppressor_deploy_firesupport {
text "#str_00010968"
}
locString game/tt/infiltrator_hack {
text "#str_00010969"
}
locString game/tt/capture_spawn {
text "#str_00010972"
}
locString game/tt/liberate_spawn {
text "#str_00010971"
}
locString game/tt/carryable_steal {
text "#str_00010962"
}
locString game/tt/carryable_deliver {
text "#str_00010961"
}
locString game/tt/psi_deployed {
text "#str_00010973"
}
locString game/tt/radar_deployed {
text "#str_00010974"
}
locString game/tt/lockon_decoy_tooltip {
text "#str_00010975"
}
locString game/tt/new_mission {
text "#str_00010977"
}
locString game/tt/tooltip_information {
text "#str_00010980"
}
locString game/tt/tooltip_critical_class {
text "#str_00010976"
}
locString game/tt/tooltip_introductory1 {
text "#str_00010981"
}
locString game/tt/tooltip_introductory2 {
text "#str_00010982"
}
locString game/tt/tooltip_introductory3 {
text "#str_00010983"
}
locString game/tt/tooltip_warmup_not_ready {
text "#str_00010984"
}
locString game/tt/tooltip_explain_objectives {
text "#str_00010985"
}
locString game/tt/amt_destroyed_missile_gdf {
text "#str_00010929"
}
locString game/tt/amt_destroyed_missile_strogg {
text "#str_00010928"
}
locString game/tt/tooltip_area22 {
text "#str_00010986"
}
locString game/tt/tooltip_ark {
text "#str_00010987"
}
locString game/tt/tooltip_canyon {
text "#str_00010988"
}
locString game/tt/tooltip_island {
text "#str_00010989"
}
locString game/tt/tooltip_outskirts {
text "#str_00010990"
}
locString game/tt/tooltip_quarry {
text "#str_00010991"
}
locString game/tt/tooltip_refinery {
text "#str_00010992"
}
locString game/tt/tooltip_salvage {
text "#str_00010993"
}
locString game/tt/tooltip_sewer {
text "#str_00010994"
}
locString game/tt/tooltip_slipgate {
text "#str_00010995"
}
locString game/tt/tooltip_valley {
text "#str_00010996"
}
locString game/tt/tooltip_volcano {
text "#str_00010997"
}
locString game/tt/low_ammo_gdf_self {
text "#str_00010998"
}
locString game/tt/low_ammo_strogg_self {
text "#str_00010999"
}
locString game/tt/low_health_gdf_self {
text "#str_00011040"
}
locString game/tt/low_health_strogg_self {
text "#str_00011041"
}