etqw-sdk/base/guis/game/camview.gui

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gui guis/game/camview {
materials {
"monitor" "textures/sfx/thirdeyemonitor"
}
windowDef desktop {
properties {
string material = "monitor";
color backcolor = 1, 0, 0, 1;
}
}
windowDef cameraViewLabel {
properties {
rect rect = 0,22,640,40;
color foreColor = 0.15, 0.29, 0.22, 1;
float fontSize = 38;
handle localizedText = localize( "guis/game/cam_view" );
}
}
}