2594 lines
47 KiB
Text
2594 lines
47 KiB
Text
effect effects/weapons/sniperrifle_muzzleflash
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{
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size 14
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spawner "Flame"
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{
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count 4,4
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locked
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sprite
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{
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duration 0.1,0.1
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persist
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material "textures/effects/weapons/muzzle_flash2"
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trailRepeat 1
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start
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{
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position { line 1,0,0,2,0,0 }
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velocity { box 50,0,0,65,0,0 }
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size { box 1,1,2,2 }
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}
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motion
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{
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size { envelope linear }
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}
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end
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{
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size { box 6,6,7,7 }
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}
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}
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}
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}
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effect effects/weapons/sniperrifle_muzzleflash_view_novisuals
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{
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size 317
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sound "Shell Casing Sound"
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{
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start 1.5,1.7
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soundShader "sounds/weapons/misc/casing"
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freqshift 0.75,0.9
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}
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spawner "shell"
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{
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start 0.9,0.9
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count 1,1
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model
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{
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duration 1,1
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material "models/weapons/shells/mg_shell"
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model "models/weapons/shells/mg_shell.lwo"
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gravity 0.5,0.5
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trailRepeat 1
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start
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{
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position { point -25,-6,2 }
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velocity { box -10,100,60,10,120,100 }
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size { point 1.7,1.3,1.3 }
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rotate { box -1,-1,-1,1,1,1 }
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}
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motion
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{
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tint { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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rotate { box -1,-1,-1,1,1,1 }
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}
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}
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}
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}
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effect effects/weapons/sniperrifle_muzzleflash_view
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{
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size 317
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sound "Shell Casing Sound"
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{
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start 1.5,1.7
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soundShader "sounds/weapons/misc/casing"
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freqshift 0.75,0.9
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}
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spawner "shell"
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{
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start 0.9,0.9
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count 1,1
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model
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{
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duration 1,1
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material "models/weapons/shells/mg_shell"
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model "models/weapons/shells/mg_shell.lwo"
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gravity 0.5,0.5
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trailRepeat 1
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start
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{
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position { point -25,-6,2 }
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velocity { box -10,100,60,10,120,100 }
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size { point 1.7,1.3,1.3 }
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rotate { box -1,-1,-1,1,1,1 }
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}
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motion
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{
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tint { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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rotate { box -1,-1,-1,1,1,1 }
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}
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}
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}
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spawner "smoke left"
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{
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count 5,5
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sprite
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{
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duration 0.2,1
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material "particles/dustcloud_02_litsmoke"
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parentvelocity
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trailRepeat 1
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start
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{
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position { line -3,0,-4,4,0,-4 }
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velocity { point 0,0,-100 }
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size { point 3,3 }
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tint { point 0.545098,0.545098,0.545098 }
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fade { point 0.2 }
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rotate { box 0,0.125 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope fastinslowout }
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rotate { envelope linear }
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}
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end
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{
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size { box 60,60,70,70 }
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tint { point 0.745098,0.745098,0.745098 }
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fade { point 0.5 }
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rotate { box -0.25,0.25 }
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}
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}
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}
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spawner "smoke right"
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{
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count 5,5
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sprite
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{
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duration 0.2,1
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material "particles/dustcloud_02_litsmoke"
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parentvelocity
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trailRepeat 1
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start
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{
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position { line -3,0,-4,4,0,-4 }
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velocity { point 0,0,100 }
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size { point 3,3 }
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tint { point 0.509804,0.509804,0.509804 }
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fade { point 0.2 }
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rotate { box 0,0.125 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope fastinslowout }
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rotate { envelope linear }
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}
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end
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{
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size { box 60,60,70,70 }
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tint { point 0.72549,0.72549,0.72549 }
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fade { point 0.5 }
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rotate { box -0.25,0.25 }
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}
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}
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}
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spawner "smoke front2"
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{
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count 1,1
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sprite
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{
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duration 1,2
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persist
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material "particles/dustcloud_02_litsmoke"
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gravity -0.005,-0.00125
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trailRepeat 1
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start
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{
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position { point 0,10,0 }
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velocity { box 80,-2,-4,200,2,4 }
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size { line 1,1,5,5 }
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tint { point 0.819608,0.819608,0.819608 }
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fade { point 0.7 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope exp_x2 count 1.1,1.1 offset 0.2,0.2 }
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tint { envelope linear }
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fade { envelope linear count 1.2 }
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rotate { envelope exp_1minusx/x2 count 0.5 }
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}
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end
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{
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size { line 60,60,100,100 }
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tint { point 0.752941,0.752941,0.752941 }
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rotate { box -0.25,0.25 }
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}
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}
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}
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spawner "edge2"
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{
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count 1,1
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locked
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sprite
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{
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duration 0.08,0.1
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material "textures/effects/weapons/muzzle_flash2"
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trailRepeat 1
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start
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{
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position { point 10,0,0 }
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size { line 20,20,50,50 }
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tint { line 0.2,0.2,0.2,0.807843,0.807843,0.807843 }
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fade { point 0 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
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fade { envelope fastinslowout offset 0.1 }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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fade { line 0.3,1 }
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rotate { box -0.5,0.5 }
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}
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}
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}
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spawner "flame"
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{
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count 1,1
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locked
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line
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{
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duration 0.08,0.08
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material "textures/effects/weapons/tracer"
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trailRepeat 1
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start
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{
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position { point 0,0,-0.5 }
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size { box 5,10 }
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tint { point 1,0.972549,0.909804 }
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fade { point 0 }
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length { point 300,0,0 }
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}
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motion
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{
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tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
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}
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}
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}
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light "light"
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{
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locked
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light
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{
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duration 0.2,0.5
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blend add
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material "lights/round"
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trailRepeat 1
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start
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{
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position { point 15,0,-15 }
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size { line 80,80,80,128,128,128 }
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tint { point 1,0.901961,0.713726 }
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}
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motion
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{
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tint { envelope linear }
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}
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}
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}
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spawner "spark flash2"
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{
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count 1,1
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locked
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orientateIdentity
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sprite
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{
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duration 0.12,0.12
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material "textures/particles/sparks/sparkflash_strip02"
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numFrames 4
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trailRepeat 1
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start
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{
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size { point 6,6 }
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fade { line 0.3,0.6 }
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rotate { box -0.5,0.5 }
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}
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motion
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{
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size { envelope linear }
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}
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end
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{
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size { box 10,10,15,15 }
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}
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}
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}
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emitter "unnamed11"
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{
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duration 1,1
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count 1,1
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locked
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sprite
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{
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duration 0.2,0.2
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material "particles/explosion/explode07"
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trailRepeat 1
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start
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{
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position { point -15,0,-3.5 }
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velocity { point 0,0,-30 }
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size { line 1,1,3,3 }
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tint { point 0.517647,0.439216,0.27451 }
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rotate { box -0.111111,0.111111 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { point 8,8 }
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}
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}
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}
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emitter "unnamed12"
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{
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duration 1,1
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count 1,1
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locked
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sprite
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{
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duration 0.2,0.2
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material "particles/explosion/explode07"
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trailRepeat 1
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start
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{
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position { point -8,1,0 }
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velocity { point 0,0,30 }
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size { line 1,1,3,3 }
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tint { point 0.517647,0.439216,0.27451 }
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rotate { box -0.111111,0.111111 }
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}
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motion
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{
|
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size { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { point 8,8 }
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}
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}
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}
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}effect effects/weapons/sniperrifle_muzzleflash_world
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{
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size 347
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light "light"
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{
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locked
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light
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{
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duration 0.5,0.5
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blend add
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|
material "lights/impflash"
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trailRepeat 1
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start
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{
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size { point 200,200,200 }
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tint { point 0.937255,0.827451,0.494118 }
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}
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motion
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{
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tint { envelope linear }
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fade { envelope linear }
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}
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lineHit
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}
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}
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spawner "shell"
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{
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start 0.9,0.9
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count 1,1
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attenuateEmitter
|
|
attenuation 300,300
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model
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{
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duration 1,1
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|
material "models/weapons/shells/mg_shell"
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|
model "models/weapons/shells/mg_shell.lwo"
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|
gravity 0.5,0.5
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|
trailRepeat 1
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|
start
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{
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position { point -25,0,-1 }
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velocity { box -10,-50,60,-10,-100,100 }
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size { point 1.1,1.1,1.1 }
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rotate { box -1,-1,-1,1,1,1 }
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}
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motion
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{
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tint { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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rotate { box -1,-1,-1,1,1,1 }
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}
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impact
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{
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bounce 0.4
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physicsDistance 300
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}
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lineHit
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}
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}
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emitter "smoke front2"
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{
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duration 0.25,0.25
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count 2,2
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attenuateEmitter
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attenuation 5000,5000
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sprite
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{
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duration 2,2
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material "particles/dustcloud_02_litsmoke"
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parentvelocity
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gravity -0.002,-0.002
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trailRepeat 1
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start
|
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{
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position { cylinder 0,-0.5,-0.5,0,0.5,0.5 cone }
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velocity { point 100,0,0 }
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acceleration { box -60,0,0,-40,0,0 }
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friction { point 0.02,0,0 }
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size { line 2,2,5,5 }
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tint { point 0.933333,0.933333,0.933333 }
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fade { point 0.7 }
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rotate { box 0,0.125 }
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}
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motion
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{
|
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size { envelope linear }
|
|
tint { envelope linear }
|
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fade { envelope linear }
|
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rotate { envelope linear }
|
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}
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end
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{
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size { box 40,40,55,55 }
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rotate { box -0.25,0.25 }
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}
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lineHit
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}
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}
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emitter "unnamed11"
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{
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duration 1,1
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count 1,1
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locked
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attenuateEmitter
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attenuation 8000,8000
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sprite
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{
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duration 0.2,0.2
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material "particles/explosion/explode07"
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trailRepeat 1
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start
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{
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position { point 0,5,0 }
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velocity { point 0,20,0 }
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size { line 3,3,5,5 }
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tint { point 0.517647,0.439216,0.27451 }
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rotate { box -0.111111,0.111111 }
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}
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motion
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{
|
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size { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { point 13,13 }
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}
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lineHit
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}
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}
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emitter "unnamed12"
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{
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duration 1,1
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count 1,1
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locked
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attenuateEmitter
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attenuation 8000,8000
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sprite
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{
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duration 0.2,0.2
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material "particles/explosion/explode07"
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trailRepeat 1
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start
|
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{
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position { point 0,-5,0 }
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velocity { point 0,-20,0 }
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size { line 3,3,5,5 }
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tint { point 0.517647,0.439216,0.27451 }
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rotate { box -0.111111,0.111111 }
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}
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|
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motion
|
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{
|
|
size { envelope linear }
|
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fade { envelope linear }
|
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}
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end
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{
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size { point 13,13 }
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}
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lineHit
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}
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}
|
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spawner "smoke left"
|
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{
|
|
count 5,5
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attenuateEmitter
|
|
attenuation 5000,5000
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sprite
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{
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duration 0.2,0.8
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material "particles/dustcloud_02_litsmoke"
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parentvelocity
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gravity 0.05,0.05
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trailRepeat 1
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start
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{
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position { point -3,5,0 }
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velocity { point 0,80,0 }
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size { point 2,2 }
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tint { point 0.894118,0.894118,0.894118 }
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fade { point 0.7 }
|
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rotate { box 0,0.125 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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size { box 25,25,40,40 }
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tint { point 0.521569,0.521569,0.521569 }
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rotate { box -0.25,0.25 }
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}
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lineHit
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}
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}
|
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spawner "smoke left3"
|
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{
|
|
count 5,5
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|
attenuateEmitter
|
|
attenuation 5000,5000
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|
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sprite
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{
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duration 0.2,0.8
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material "particles/dustcloud_02_litsmoke"
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parentvelocity
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gravity 0.05,0.05
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trailRepeat 1
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start
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{
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position { point -3,-5,0 }
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velocity { point 0,-80,0 }
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size { point 2,2 }
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tint { point 0.894118,0.894118,0.894118 }
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fade { point 0.7 }
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rotate { box 0,0.125 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope linear }
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fade { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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size { box 25,25,40,40 }
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tint { point 0.521569,0.521569,0.521569 }
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rotate { box -0.25,0.25 }
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}
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lineHit
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}
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}
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spawner "edge2"
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{
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count 1,1
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locked
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sprite
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{
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duration 0.08,0.1
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material "textures/effects/weapons/muzzle_flash2"
|
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trailRepeat 1
|
|
|
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start
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{
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|
position { point 10,0,0 }
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size { line 20,20,25,25 }
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tint { line 0.294118,0.239216,0.105882,0.32549,0.266667,0.141176 }
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fade { point 0 }
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rotate { box -0.125,0.125 }
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}
|
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motion
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{
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tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
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fade { envelope fastinslowout offset 0.1 }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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fade { line 0.1,0.4 }
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rotate { box -0.5,0.5 }
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}
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lineHit
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}
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}
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spawner "flame2"
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{
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count 1,1
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locked
|
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line
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{
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duration 0.03,0.08
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generatedLine
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material "textures/effects/weapons/muzzle_flash_side2"
|
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trailRepeat 1
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start
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{
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position { point 1,0.25,0 }
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velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
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size { box 7,10 }
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tint { line 0.913726,0.411765,0.0823529,0.913726,0.811765,0.529412 }
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fade { line 0.75,1 }
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length { box 15,0,0,25,0,0 }
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}
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motion
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{
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|
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
|
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fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
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}
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lineHit
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}
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}
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emitter "unnamed13"
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{
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duration 1,1
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count 1,1
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locked
|
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attenuateEmitter
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attenuation 300,300
|
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sprite
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{
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duration 0.2,0.2
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material "particles/explosion/explode07"
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trailRepeat 1
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start
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{
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position { point 7,0,0 }
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velocity { point 20,0,0 }
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size { line 3,3,5,5 }
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tint { point 0.517647,0.439216,0.27451 }
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rotate { box -0.111111,0.111111 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope linear }
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}
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end
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{
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size { point 7,7 }
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}
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lineHit
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}
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}
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spawner "edge3"
|
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{
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count 1,1
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locked
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inverseAttenuateEmitter
|
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attenuation 400,400
|
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sprite
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{
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duration 0.2,0.2
|
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material "textures/effects/weapons/muzzle_flash2"
|
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trailRepeat 1
|
|
|
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start
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{
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position { point 3,0,0 }
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size { line 10,10,12,12 }
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tint { point 0.47451,0.356863,0 }
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fade { point 0 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
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rotate { envelope linear }
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}
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end
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{
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size { line 80,80,100,100 }
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rotate { box -1,1 }
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}
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lineHit
|
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}
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}
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}
|
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|
|
|
|
effect effects/sniperrifle/bullets/ricochet
|
|
{
|
|
sound "Sniper Sound"
|
|
{
|
|
soundShader "sounds/weapons/misc/sniper"
|
|
freqshift 0.8,1
|
|
}
|
|
|
|
effect "impact effect"
|
|
{
|
|
effect "effects/base/bullets_ricochet"
|
|
}
|
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}
|
|
|
|
|
|
effect effects/sniperrifle/bullets/default
|
|
{
|
|
sound "Sniper Sound"
|
|
{
|
|
soundShader "sounds/weapons/misc/sniper"
|
|
freqshift 0.8,1
|
|
}
|
|
|
|
effect "impact effect"
|
|
{
|
|
effect "effects//impacts/bullets_large/impact_default"
|
|
}
|
|
}
|
|
|
|
|
|
effect effects/sniperrifle/bullets/impacts/flesh
|
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{
|
|
size 8
|
|
|
|
sound "Sniper Sound"
|
|
{
|
|
soundShader "sounds/weapons/misc/sniper"
|
|
freqshift 0.8,1
|
|
}
|
|
effect "impact effect"
|
|
{
|
|
effect "effects/impacts/bullets_large/impact_flesh"
|
|
}
|
|
}
|
|
|
|
|
|
effect effects/sniperrifle/bullets/impacts/liquid
|
|
{
|
|
size 8
|
|
|
|
sound "Sniper Sound"
|
|
{
|
|
soundShader "sounds/weapons/misc/sniper"
|
|
freqshift 0.8,1
|
|
}
|
|
effect "impact effect"
|
|
{
|
|
effect "effects/impacts/bullets_large/impact_liquid"
|
|
}
|
|
}
|
|
|
|
|
|
effect effects/sniperrifle/bullets/impacts/plastic
|
|
{
|
|
size 245
|
|
|
|
cutOffDistance 8000
|
|
|
|
sound "Sniper Sound"
|
|
{
|
|
soundShader "sounds/weapons/misc/sniper"
|
|
freqshift 0.8,1
|
|
}
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effect "impact effect"
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{
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|
effect "effects/impacts/bullets_large/impact_plastic"
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|
}
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spawner "animated8"
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{
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count 1,1
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useMaterialColor
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attenuateEmitter
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attenuation 400,500
|
|
|
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sprite
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{
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duration 1,2
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|
persist
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material "particles/dustcloud_02_litsmoke"
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|
gravity -0.0125,0.0125
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trailRepeat 1
|
|
|
|
start
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{
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position { sphere -2,-5,-5,15,5,5 }
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velocity { box 10,-15,-15,15,15,15 }
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friction { point 0.0125,0,0 }
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size { box 2,2,8,8 }
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tint { line 0.94902,0.921569,0.886275,0.219608,0.219608,0.219608 }
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fade { point 0 }
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}
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motion
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{
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size { envelope exp_1minusx/x2 count 3,3 }
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tint { envelope linear }
|
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fade { envelope fastinslowout }
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offset { envelope exp_1minusx/x2 count 5,5,5 }
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|
rotate { envelope exp_1minusx/x2 }
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}
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|
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end
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{
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size { line 90,200,30,30 }
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tint { line 0.184314,0.156863,0.121569,0.901961,0.901961,0.901961 }
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fade { line 0.25,0.75 }
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offset { cylinder 50,-2.5,-2.5,100,2.5,2.5 cone }
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}
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lineHit
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}
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}
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spawner "animated1"
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{
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count 1,2
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useMaterialColor
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attenuateEmitter
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attenuation 400,500
|
|
|
|
sprite
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{
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duration 1,2
|
|
persist
|
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material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
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trailRepeat 1
|
|
|
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start
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{
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position { sphere -2,-5,-5,15,5,5 }
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velocity { box 100,-5,-5,120,5,5 }
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acceleration { box 0,-60,-60,0,60,60 }
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friction { point 0.25,0,0 }
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size { box 2,2,4,4 }
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tint { point 0.752941,0.752941,0.752941 }
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fade { point 0 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope exp_1minusx/x2 offset -0.1,-0.1 }
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tint { envelope linear }
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fade { envelope fastinslowout offset -0.0125 }
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offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.14,-0.14,-0.14 }
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rotate { envelope linear }
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}
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end
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{
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size { line 40,40,30,30 }
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tint { point 0.501961,0.501961,0.501961 }
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fade { line 0.8,0.4 }
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offset { sphere 50,-2.5,-2.5,75,2.5,2.5 }
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rotate { box -0.166667,0.166667 }
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}
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lineHit
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spawner "animated2"
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{
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count 2,3
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useMaterialColor
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attenuateEmitter
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attenuation 400,500
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sprite
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{
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duration 1,2
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persist
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material "particles/dustcloud_02_litsmoke"
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gravity 0.0125,0.05
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trailRepeat 1
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|
|
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start
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{
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position { sphere -2,-5,-5,15,5,5 }
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velocity { box 50,-5,-5,60,5,5 }
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acceleration { box 0,-60,-60,0,60,60 }
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friction { point 0.25,0,0 }
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size { point 2,2 }
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tint { point 0.752941,0.752941,0.752941 }
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fade { point 0 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope exp_1minusx/x2 offset -0.05,-0.05 }
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tint { envelope linear }
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fade { envelope fastinslowout offset -0.0125 }
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offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.1,-0.1,-0.1 }
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rotate { envelope linear }
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}
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end
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{
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size { line 20,20,40,40 }
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tint { point 0.501961,0.501961,0.501961 }
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fade { line 0.8,0.4 }
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offset { sphere 30,-2.5,-2.5,66,2.5,2.5 }
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rotate { box -0.166667,0.166667 }
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}
|
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lineHit
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}
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}
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}
|
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|
|
|
|
effect effects/sniperrifle/bullets/impacts/sand
|
|
{
|
|
size 314
|
|
|
|
cutOffDistance 8000
|
|
|
|
sound "Sniper Sound"
|
|
{
|
|
soundShader "sounds/weapons/misc/sniper"
|
|
freqshift 0.8,1
|
|
}
|
|
effect "impact effect"
|
|
{
|
|
effect "effects/impacts/bullets_large/impact_sand"
|
|
}
|
|
spawner "animated8"
|
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{
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|
count 1,1
|
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useMaterialColor
|
|
attenuateEmitter
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|
attenuation 400,500
|
|
|
|
sprite
|
|
{
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|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity -0.0125,0.0125
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 10,-15,-15,15,15,15 }
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|
friction { point 0.0125,0,0 }
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size { box 2,2,8,8 }
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tint { line 0.878431,0.792157,0.694118,0.254902,0.239216,0.188235 }
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fade { point 0 }
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}
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|
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motion
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{
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size { envelope exp_1minusx/x2 count 3,3 }
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tint { envelope linear }
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fade { envelope fastinslowout }
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offset { envelope exp_1minusx/x2 count 5,5,5 }
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|
rotate { envelope exp_1minusx/x2 }
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}
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|
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end
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{
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size { line 90,200,30,30 }
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tint { line 0.184314,0.156863,0.121569,0.815686,0.733333,0.643137 }
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fade { line 0.25,0.75 }
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offset { cylinder 50,-2.5,-2.5,100,2.5,2.5 cone }
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}
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lineHit
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}
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}
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spawner "animated1"
|
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{
|
|
count 1,2
|
|
useMaterialColor
|
|
attenuateEmitter
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attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 100,-5,-5,120,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { box 2,2,4,4 }
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|
tint { point 0.807843,0.768628,0.690196 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
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|
}
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|
|
motion
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{
|
|
size { envelope exp_1minusx/x2 offset -0.1,-0.1 }
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|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
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|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.14,-0.14,-0.14 }
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|
rotate { envelope linear }
|
|
}
|
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|
|
end
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|
{
|
|
size { line 40,40,30,30 }
|
|
tint { point 0.615686,0.47451,0.384314 }
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|
fade { line 0.8,0.4 }
|
|
offset { sphere 50,-2.5,-2.5,75,2.5,2.5 }
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rotate { box -0.166667,0.166667 }
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}
|
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lineHit
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|
}
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}
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|
spawner "animated2"
|
|
{
|
|
count 2,3
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
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duration 1,2
|
|
persist
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|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
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|
trailRepeat 1
|
|
|
|
start
|
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{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 50,-5,-5,60,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
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size { point 2,2 }
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tint { point 0.819608,0.772549,0.678431 }
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|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
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}
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|
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motion
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{
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size { envelope exp_1minusx/x2 offset -0.05,-0.05 }
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|
tint { envelope linear }
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fade { envelope fastinslowout offset -0.0125 }
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offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.1,-0.1,-0.1 }
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rotate { envelope linear }
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}
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end
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{
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size { line 20,20,40,40 }
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tint { point 0.615686,0.470588,0.384314 }
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fade { line 0.8,0.4 }
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offset { sphere 30,-2.5,-2.5,66,2.5,2.5 }
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rotate { box -0.166667,0.166667 }
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}
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lineHit
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}
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}
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spawner "Chips"
|
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{
|
|
count 15,30
|
|
useMaterialColor
|
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attenuateEmitter
|
|
attenuation 400,500
|
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|
|
sprite
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{
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duration 0.75,1.5
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|
persist
|
|
material "particles/debris/debris_stone02"
|
|
gravity 0.5,1
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|
trailRepeat 1
|
|
|
|
start
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{
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position { point 2,0,0 }
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|
velocity { box 200,-100,-100,300,100,100 }
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size { line 0.5,0.5,1,1 }
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tint { line 0.854902,0.776471,0.721569,0.27451,0.258824,0.211765 }
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rotate { box -0.125,0.125 }
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}
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|
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motion
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{
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fade { envelope shattertable2 offset 0.1 }
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offset { envelope exp_1minusx/x2 }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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offset { line 50,0,0,100,0,0 }
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rotate { box -0.5,0.5 }
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}
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lineHit
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}
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}
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}
|
|
|
|
|
|
effect effects/sniperrifle/bullets/impacts/snow
|
|
{
|
|
size 314
|
|
|
|
cutOffDistance 8000
|
|
|
|
sound "Sniper Sound"
|
|
{
|
|
soundShader "sounds/weapons/misc/sniper"
|
|
freqshift 0.8,1
|
|
}
|
|
effect "impact effect"
|
|
{
|
|
effect "effects/impacts/bullets_large/impact_snow"
|
|
}
|
|
spawner "animated8"
|
|
{
|
|
count 1,1
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity -0.0125,0.0125
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 10,-15,-15,15,15,15 }
|
|
friction { point 0.0125,0,0 }
|
|
size { box 2,2,8,8 }
|
|
tint { line 0.94902,0.921569,0.886275,0.219608,0.219608,0.219608 }
|
|
fade { point 0 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 count 3,3 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout }
|
|
offset { envelope exp_1minusx/x2 count 5,5,5 }
|
|
rotate { envelope exp_1minusx/x2 }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 90,200,30,30 }
|
|
tint { line 0.184314,0.156863,0.121569,0.901961,0.901961,0.901961 }
|
|
fade { line 0.25,0.75 }
|
|
offset { cylinder 50,-2.5,-2.5,100,2.5,2.5 cone }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "animated1"
|
|
{
|
|
count 1,2
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 100,-5,-5,120,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { box 2,2,4,4 }
|
|
tint { point 0.752941,0.752941,0.752941 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 offset -0.1,-0.1 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
|
|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.14,-0.14,-0.14 }
|
|
rotate { envelope linear }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 40,40,30,30 }
|
|
tint { point 0.501961,0.501961,0.501961 }
|
|
fade { line 0.8,0.4 }
|
|
offset { sphere 50,-2.5,-2.5,75,2.5,2.5 }
|
|
rotate { box -0.166667,0.166667 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "animated2"
|
|
{
|
|
count 2,3
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 50,-5,-5,60,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { point 2,2 }
|
|
tint { point 0.752941,0.752941,0.752941 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 offset -0.05,-0.05 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
|
|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.1,-0.1,-0.1 }
|
|
rotate { envelope linear }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 20,20,40,40 }
|
|
tint { point 0.501961,0.501961,0.501961 }
|
|
fade { line 0.8,0.4 }
|
|
offset { sphere 30,-2.5,-2.5,66,2.5,2.5 }
|
|
rotate { box -0.166667,0.166667 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "Chips"
|
|
{
|
|
count 15,30
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 0.75,1.5
|
|
persist
|
|
material "particles/debris/debris_stone02"
|
|
gravity 0.5,1
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { point 2,0,0 }
|
|
velocity { box 200,-100,-100,300,100,100 }
|
|
size { line 0.5,0.5,1,1 }
|
|
tint { line 1,1,1,0.521569,0.478431,0.439216 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
fade { envelope shattertable2 offset 0.1 }
|
|
offset { envelope exp_1minusx/x2 }
|
|
rotate { envelope exp_1minusx/x2 }
|
|
}
|
|
|
|
end
|
|
{
|
|
offset { line 50,0,0,100,0,0 }
|
|
rotate { box -0.5,0.5 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
effect effects/sniperrifle/bullets/impacts/stone
|
|
{
|
|
size 314
|
|
|
|
cutOffDistance 8000
|
|
|
|
sound "Sniper Sound"
|
|
{
|
|
soundShader "sounds/weapons/misc/sniper"
|
|
freqshift 0.8,1
|
|
}
|
|
effect "impact effect"
|
|
{
|
|
effect "effects/impacts/bullets_large/impact_stone"
|
|
}
|
|
spawner "animated8"
|
|
{
|
|
count 1,1
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity -0.0125,0.0125
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 10,-15,-15,15,15,15 }
|
|
friction { point 0.0125,0,0 }
|
|
size { box 2,2,8,8 }
|
|
tint { line 0.94902,0.921569,0.886275,0.219608,0.219608,0.219608 }
|
|
fade { point 0 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 count 3,3 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout }
|
|
offset { envelope exp_1minusx/x2 count 5,5,5 }
|
|
rotate { envelope exp_1minusx/x2 }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 90,200,30,30 }
|
|
tint { line 0.184314,0.156863,0.121569,0.901961,0.901961,0.901961 }
|
|
fade { line 0.25,0.75 }
|
|
offset { cylinder 50,-2.5,-2.5,100,2.5,2.5 cone }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "animated1"
|
|
{
|
|
count 1,2
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 100,-5,-5,120,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { box 2,2,4,4 }
|
|
tint { point 0.752941,0.752941,0.752941 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 offset -0.1,-0.1 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
|
|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.14,-0.14,-0.14 }
|
|
rotate { envelope linear }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 40,40,30,30 }
|
|
tint { point 0.501961,0.501961,0.501961 }
|
|
fade { line 0.8,0.4 }
|
|
offset { sphere 50,-2.5,-2.5,75,2.5,2.5 }
|
|
rotate { box -0.166667,0.166667 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "animated2"
|
|
{
|
|
count 2,3
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 50,-5,-5,60,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { point 2,2 }
|
|
tint { point 0.752941,0.752941,0.752941 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 offset -0.05,-0.05 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
|
|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.1,-0.1,-0.1 }
|
|
rotate { envelope linear }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 20,20,40,40 }
|
|
tint { point 0.501961,0.501961,0.501961 }
|
|
fade { line 0.8,0.4 }
|
|
offset { sphere 30,-2.5,-2.5,66,2.5,2.5 }
|
|
rotate { box -0.166667,0.166667 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "Chips"
|
|
{
|
|
count 15,30
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 0.75,1.5
|
|
persist
|
|
material "particles/debris/debris_stone02"
|
|
gravity 0.5,1
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { point 2,0,0 }
|
|
velocity { box 200,-100,-100,300,100,100 }
|
|
size { line 0.5,0.5,1,1 }
|
|
tint { line 0.854902,0.776471,0.721569,0.27451,0.258824,0.211765 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
fade { envelope shattertable2 offset 0.1 }
|
|
offset { envelope exp_1minusx/x2 }
|
|
rotate { envelope exp_1minusx/x2 }
|
|
}
|
|
|
|
end
|
|
{
|
|
offset { line 50,0,0,100,0,0 }
|
|
rotate { box -0.5,0.5 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
effect effects/sniperrifle/bullets/impacts/pavement
|
|
{
|
|
size 314
|
|
|
|
cutOffDistance 8000
|
|
|
|
sound "Sniper Sound"
|
|
{
|
|
soundShader "sounds/weapons/misc/sniper"
|
|
freqshift 0.8,1
|
|
}
|
|
effect "impact effect"
|
|
{
|
|
effect "effects/impacts/bullets_large/impact_pavement"
|
|
}
|
|
spawner "animated8"
|
|
{
|
|
count 1,1
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity -0.0125,0.0125
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 10,-15,-15,15,15,15 }
|
|
friction { point 0.0125,0,0 }
|
|
size { box 2,2,8,8 }
|
|
tint { line 0.94902,0.921569,0.886275,0.219608,0.219608,0.219608 }
|
|
fade { point 0 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 count 3,3 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout }
|
|
offset { envelope exp_1minusx/x2 count 5,5,5 }
|
|
rotate { envelope exp_1minusx/x2 }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 90,200,30,30 }
|
|
tint { line 0.184314,0.156863,0.121569,0.901961,0.901961,0.901961 }
|
|
fade { line 0.25,0.75 }
|
|
offset { cylinder 50,-2.5,-2.5,100,2.5,2.5 cone }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "animated1"
|
|
{
|
|
count 1,2
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 100,-5,-5,120,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { box 2,2,4,4 }
|
|
tint { point 0.752941,0.752941,0.752941 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 offset -0.1,-0.1 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
|
|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.14,-0.14,-0.14 }
|
|
rotate { envelope linear }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 40,40,30,30 }
|
|
tint { point 0.501961,0.501961,0.501961 }
|
|
fade { line 0.8,0.4 }
|
|
offset { sphere 50,-2.5,-2.5,75,2.5,2.5 }
|
|
rotate { box -0.166667,0.166667 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "animated2"
|
|
{
|
|
count 2,3
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 50,-5,-5,60,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { point 2,2 }
|
|
tint { point 0.752941,0.752941,0.752941 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 offset -0.05,-0.05 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
|
|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.1,-0.1,-0.1 }
|
|
rotate { envelope linear }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 20,20,40,40 }
|
|
tint { point 0.501961,0.501961,0.501961 }
|
|
fade { line 0.8,0.4 }
|
|
offset { sphere 30,-2.5,-2.5,66,2.5,2.5 }
|
|
rotate { box -0.166667,0.166667 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "Chips"
|
|
{
|
|
count 15,30
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 0.75,1.5
|
|
persist
|
|
material "particles/debris/debris_stone02"
|
|
gravity 0.5,1
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { point 2,0,0 }
|
|
velocity { box 200,-100,-100,300,100,100 }
|
|
size { line 0.5,0.5,1,1 }
|
|
tint { line 0.854902,0.776471,0.721569,0.27451,0.258824,0.211765 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
fade { envelope shattertable2 offset 0.1 }
|
|
offset { envelope exp_1minusx/x2 }
|
|
rotate { envelope exp_1minusx/x2 }
|
|
}
|
|
|
|
end
|
|
{
|
|
offset { line 50,0,0,100,0,0 }
|
|
rotate { box -0.5,0.5 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
effect effects/sniperrifle/bullets/impacts/metal
|
|
{
|
|
size 245
|
|
|
|
cutOffDistance 8000
|
|
|
|
sound "Sniper Sound"
|
|
{
|
|
soundShader "sounds/weapons/misc/sniper"
|
|
freqshift 0.8,1
|
|
}
|
|
effect "impact effect"
|
|
{
|
|
effect "effects/impacts/bullets_large/impact_metal"
|
|
}
|
|
spawner "animated8"
|
|
{
|
|
count 1,1
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity -0.0125,0.0125
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 10,-15,-15,15,15,15 }
|
|
friction { point 0.0125,0,0 }
|
|
size { box 2,2,8,8 }
|
|
tint { line 0.94902,0.921569,0.886275,0.219608,0.219608,0.219608 }
|
|
fade { point 0 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 count 3,3 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout }
|
|
offset { envelope exp_1minusx/x2 count 5,5,5 }
|
|
rotate { envelope exp_1minusx/x2 }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 90,200,30,30 }
|
|
tint { line 0.184314,0.156863,0.121569,0.901961,0.901961,0.901961 }
|
|
fade { line 0.25,0.75 }
|
|
offset { cylinder 50,-2.5,-2.5,100,2.5,2.5 cone }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "animated1"
|
|
{
|
|
count 1,2
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 100,-5,-5,120,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { box 2,2,4,4 }
|
|
tint { point 0.752941,0.752941,0.752941 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 offset -0.1,-0.1 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
|
|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.14,-0.14,-0.14 }
|
|
rotate { envelope linear }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 40,40,30,30 }
|
|
tint { point 0.501961,0.501961,0.501961 }
|
|
fade { line 0.8,0.4 }
|
|
offset { sphere 50,-2.5,-2.5,75,2.5,2.5 }
|
|
rotate { box -0.166667,0.166667 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "animated2"
|
|
{
|
|
count 2,3
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 50,-5,-5,60,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { point 2,2 }
|
|
tint { point 0.74902,0.74902,0.74902 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 offset -0.05,-0.05 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
|
|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.1,-0.1,-0.1 }
|
|
rotate { envelope linear }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 20,20,40,40 }
|
|
tint { point 0.501961,0.501961,0.501961 }
|
|
fade { line 0.8,0.4 }
|
|
offset { sphere 30,-2.5,-2.5,66,2.5,2.5 }
|
|
rotate { box -0.166667,0.166667 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
effect effects/sniperrifle/bullets/impacts/grass
|
|
{
|
|
size 314
|
|
|
|
cutOffDistance 8000
|
|
|
|
sound "Sniper Sound"
|
|
{
|
|
soundShader "sounds/weapons/misc/sniper"
|
|
freqshift 0.8,1
|
|
}
|
|
effect "impact effect"
|
|
{
|
|
effect "effects/impacts/bullets_large/impact_grass"
|
|
}
|
|
spawner "animated8"
|
|
{
|
|
count 1,1
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity -0.0125,0.0125
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 10,-15,-15,15,15,15 }
|
|
friction { point 0.0125,0,0 }
|
|
size { box 2,2,8,8 }
|
|
tint { line 0.815686,0.792157,0.733333,0.243137,0.235294,0.2 }
|
|
fade { point 0 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 count 3,3 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout }
|
|
offset { envelope exp_1minusx/x2 count 5,5,5 }
|
|
rotate { envelope exp_1minusx/x2 }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 90,200,30,30 }
|
|
tint { line 0.184314,0.156863,0.121569,0.835294,0.823529,0.807843 }
|
|
fade { line 0.25,0.75 }
|
|
offset { cylinder 50,-2.5,-2.5,100,2.5,2.5 cone }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "animated1"
|
|
{
|
|
count 1,2
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 100,-5,-5,120,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { box 2,2,4,4 }
|
|
tint { point 0.772549,0.760784,0.729412 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 offset -0.1,-0.1 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
|
|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.14,-0.14,-0.14 }
|
|
rotate { envelope linear }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 40,40,30,30 }
|
|
tint { point 0.572549,0.513726,0.427451 }
|
|
fade { line 0.8,0.4 }
|
|
offset { sphere 50,-2.5,-2.5,75,2.5,2.5 }
|
|
rotate { box -0.166667,0.166667 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "animated2"
|
|
{
|
|
count 2,3
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 50,-5,-5,60,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { point 2,2 }
|
|
tint { point 0.768628,0.752941,0.733333 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 offset -0.05,-0.05 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
|
|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.1,-0.1,-0.1 }
|
|
rotate { envelope linear }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 20,20,40,40 }
|
|
tint { point 0.52549,0.533333,0.466667 }
|
|
fade { line 0.8,0.4 }
|
|
offset { sphere 30,-2.5,-2.5,66,2.5,2.5 }
|
|
rotate { box -0.166667,0.166667 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "Chips"
|
|
{
|
|
count 15,30
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 0.75,1.5
|
|
persist
|
|
material "particles/debris/debris_stone02"
|
|
gravity 0.5,1
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { point 2,0,0 }
|
|
velocity { box 200,-100,-100,300,100,100 }
|
|
size { line 0.5,0.5,1,1 }
|
|
tint { line 0.854902,0.776471,0.721569,0.27451,0.258824,0.211765 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
fade { envelope shattertable2 offset 0.1 }
|
|
offset { envelope exp_1minusx/x2 }
|
|
rotate { envelope exp_1minusx/x2 }
|
|
}
|
|
|
|
end
|
|
{
|
|
offset { line 50,0,0,100,0,0 }
|
|
rotate { box -0.5,0.5 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
effect effects/sniperrifle/bullets/impacts/glass
|
|
{
|
|
size 245
|
|
|
|
cutOffDistance 8000
|
|
|
|
sound "Sniper Sound"
|
|
{
|
|
soundShader "sounds/weapons/misc/sniper"
|
|
freqshift 0.8,1
|
|
}
|
|
effect "impact effect"
|
|
{
|
|
effect "effects/impacts/bullets_large/impact_glass"
|
|
}
|
|
spawner "animated8"
|
|
{
|
|
count 1,1
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity -0.0125,0.0125
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 10,-15,-15,15,15,15 }
|
|
friction { point 0.0125,0,0 }
|
|
size { box 2,2,8,8 }
|
|
tint { line 0.94902,0.921569,0.886275,0.219608,0.219608,0.219608 }
|
|
fade { point 0 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 count 3,3 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout }
|
|
offset { envelope exp_1minusx/x2 count 5,5,5 }
|
|
rotate { envelope exp_1minusx/x2 }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 90,200,30,30 }
|
|
tint { line 0.184314,0.156863,0.121569,0.901961,0.901961,0.901961 }
|
|
fade { line 0.25,0.75 }
|
|
offset { cylinder 50,-2.5,-2.5,100,2.5,2.5 cone }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "animated1"
|
|
{
|
|
count 1,2
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 100,-5,-5,120,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { box 2,2,4,4 }
|
|
tint { point 0.74902,0.74902,0.74902 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 offset -0.1,-0.1 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
|
|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.14,-0.14,-0.14 }
|
|
rotate { envelope linear }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 40,40,30,30 }
|
|
tint { point 0.501961,0.501961,0.501961 }
|
|
fade { line 0.8,0.4 }
|
|
offset { sphere 50,-2.5,-2.5,75,2.5,2.5 }
|
|
rotate { box -0.166667,0.166667 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "animated2"
|
|
{
|
|
count 2,3
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 50,-5,-5,60,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { point 2,2 }
|
|
tint { point 0.74902,0.74902,0.74902 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 offset -0.05,-0.05 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
|
|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.1,-0.1,-0.1 }
|
|
rotate { envelope linear }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 20,20,40,40 }
|
|
tint { point 0.501961,0.501961,0.501961 }
|
|
fade { line 0.8,0.4 }
|
|
offset { sphere 30,-2.5,-2.5,66,2.5,2.5 }
|
|
rotate { box -0.166667,0.166667 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
effect effects/sniperrifle/bullets/impacts/wood
|
|
{
|
|
size 245
|
|
|
|
cutOffDistance 8000
|
|
|
|
sound "Sniper Sound"
|
|
{
|
|
soundShader "sounds/weapons/misc/sniper"
|
|
freqshift 0.8,1
|
|
}
|
|
effect "impact effect"
|
|
{
|
|
effect "effects/impacts/bullets_large/impact_wood"
|
|
}
|
|
spawner "animated8"
|
|
{
|
|
count 1,1
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity -0.0125,0.0125
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 10,-15,-15,15,15,15 }
|
|
friction { point 0.0125,0,0 }
|
|
size { box 2,2,8,8 }
|
|
tint { line 0.94902,0.921569,0.886275,0.27451,0.25098,0.168627 }
|
|
fade { point 0 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 count 3,3 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout }
|
|
offset { envelope exp_1minusx/x2 count 5,5,5 }
|
|
rotate { envelope exp_1minusx/x2 }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 90,200,30,30 }
|
|
tint { line 0.184314,0.156863,0.121569,0.847059,0.8,0.694118 }
|
|
fade { line 0.25,0.75 }
|
|
offset { cylinder 50,-2.5,-2.5,100,2.5,2.5 cone }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "animated1"
|
|
{
|
|
count 1,2
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 100,-5,-5,120,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { box 2,2,4,4 }
|
|
tint { point 0.635294,0.556863,0.47451 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 offset -0.1,-0.1 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
|
|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.14,-0.14,-0.14 }
|
|
rotate { envelope linear }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 40,40,30,30 }
|
|
tint { point 0.501961,0.435294,0.341176 }
|
|
fade { line 0.8,0.4 }
|
|
offset { sphere 50,-2.5,-2.5,75,2.5,2.5 }
|
|
rotate { box -0.166667,0.166667 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "animated2"
|
|
{
|
|
count 2,3
|
|
useMaterialColor
|
|
attenuateEmitter
|
|
attenuation 400,500
|
|
|
|
sprite
|
|
{
|
|
duration 1,2
|
|
persist
|
|
material "particles/dustcloud_02_litsmoke"
|
|
gravity 0.0125,0.05
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { sphere -2,-5,-5,15,5,5 }
|
|
velocity { box 50,-5,-5,60,5,5 }
|
|
acceleration { box 0,-60,-60,0,60,60 }
|
|
friction { point 0.25,0,0 }
|
|
size { point 2,2 }
|
|
tint { point 0.721569,0.686275,0.588235 }
|
|
fade { point 0 }
|
|
rotate { box -0.125,0.125 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_1minusx/x2 offset -0.05,-0.05 }
|
|
tint { envelope linear }
|
|
fade { envelope fastinslowout offset -0.0125 }
|
|
offset { envelope exp_1minusx/x2 count 2.5,1.75,1.75 offset -0.1,-0.1,-0.1 }
|
|
rotate { envelope linear }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 20,20,40,40 }
|
|
tint { point 0.576471,0.486275,0.423529 }
|
|
fade { line 0.8,0.4 }
|
|
offset { sphere 30,-2.5,-2.5,66,2.5,2.5 }
|
|
rotate { box -0.166667,0.166667 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
effect effects/sniperrifle/bullets/impacts/forcefield
|
|
{
|
|
size 8
|
|
|
|
sound "Sniper Sound"
|
|
{
|
|
soundShader "sounds/weapons/misc/sniper"
|
|
freqshift 0.8,1
|
|
}
|
|
effect "impact effect"
|
|
{
|
|
effect "effects/base/bullets/impact_forcefield"
|
|
}
|
|
}effect effects/weapons/sniperrifle_trail
|
|
{
|
|
size 112
|
|
|
|
spawner "Vapour trail"
|
|
{
|
|
count 1,1
|
|
|
|
line
|
|
{
|
|
duration 1.8,1.8
|
|
material "particles/dust_spike4"
|
|
tiling 1024
|
|
fadeIn
|
|
windDeviationAngle 5.000000
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { point 50,0,0 }
|
|
size { point 2 }
|
|
fade { point 0.375 }
|
|
windStrength { line 0.02,0.03 }
|
|
length { line 0,0,0,0,0,0 useEndOrigin }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope exp_x2 }
|
|
fade { envelope rr2_concavefade_start_at_1_fast }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { point 12 }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
spawner "Vapour puffs"
|
|
{
|
|
density 8,8
|
|
particleCap 128
|
|
attenuateEmitter
|
|
attenuation 600,600
|
|
|
|
oriented
|
|
{
|
|
duration 1,3
|
|
material "textures/sfx/sniper_trail"
|
|
windDeviationAngle 5.000000
|
|
trailRepeat 1
|
|
|
|
start
|
|
{
|
|
position { line 160,0,0,160,0,0 useEndOrigin linearSpacing }
|
|
size { point 2,2 }
|
|
tint { point 0.933333,0.968627,1 }
|
|
fade { point 0 }
|
|
windStrength { line 0.02,0.03 }
|
|
rotate { box 0,0,0,0,0,1 }
|
|
}
|
|
|
|
motion
|
|
{
|
|
size { envelope jrad_convexfade }
|
|
tint { envelope linear }
|
|
fade { envelope sintable count 0.5 }
|
|
offset { envelope jrad_cmpan }
|
|
rotate { envelope jrad_concavefade }
|
|
}
|
|
|
|
end
|
|
{
|
|
size { line 8,8,16,16 }
|
|
tint { point 0.796078,0.866667,0.937255 }
|
|
fade { line 0.03,0.05 }
|
|
offset { line 4,-2,-2,8,2,2 }
|
|
rotate { box 0,0,-0.177778,0,0,0.177778 relative }
|
|
}
|
|
lineHit
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|