etqw-sdk/base/effects/vehicles/decay.effect

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effect effects/vehicles/decay
{
size 182
cutOffDistance 5000
sound "Decay Sound"
{
soundShader "sounds/vehicles/misc/decay"
}
emitter "SmokeTrail"
{
duration 1,1
count 25,25
attenuateEmitter
attenuation 2000,2000
sprite
{
duration 0.5,1
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { spiral 25,0,0,25,0,0,64 }
velocity { point 100,0,0 }
size { point 32,32 }
tint { line 0.74902,0.74902,0.74902,0.576471,0.576471,0.576471 }
fade { line 0.1,0.3 }
offset { box 0,-2,0,0,2,0 }
rotate { box -0.166667,0.166667 }
}
motion
{
size { envelope linear }
tint { envelope jrad_concavefade }
fade { envelope jrad_concavefade }
offset { envelope linear }
rotate { envelope linear }
}
end
{
size { box 64,64,80,80 }
tint { point 1,1,1 }
offset { box -10,-5,-5,10,5,5 }
rotate { box 0.166667,-0.166667 }
}
lineHit
}
}
}