effect effects/vehicles/decay { size 182 cutOffDistance 5000 sound "Decay Sound" { soundShader "sounds/vehicles/misc/decay" } emitter "SmokeTrail" { duration 1,1 count 25,25 attenuateEmitter attenuation 2000,2000 sprite { duration 0.5,1 persist material "textures/particles/smoke_test1" trailRepeat 1 start { position { spiral 25,0,0,25,0,0,64 } velocity { point 100,0,0 } size { point 32,32 } tint { line 0.74902,0.74902,0.74902,0.576471,0.576471,0.576471 } fade { line 0.1,0.3 } offset { box 0,-2,0,0,2,0 } rotate { box -0.166667,0.166667 } } motion { size { envelope linear } tint { envelope jrad_concavefade } fade { envelope jrad_concavefade } offset { envelope linear } rotate { envelope linear } } end { size { box 64,64,80,80 } tint { point 1,1,1 } offset { box -10,-5,-5,10,5,5 } rotate { box 0.166667,-0.166667 } } lineHit } } }