229 lines
4.0 KiB
Plaintext
229 lines
4.0 KiB
Plaintext
effect effects/vehicles/generic_debris
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{
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size 85
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emitter "afterburn"
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{
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duration 1,1
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count 20,20
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attenuateEmitter
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attenuation 12000,12000
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sprite
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{
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duration 0.2,0.4
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blend add
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persist
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material "particles/explosion/explode07"
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trailRepeat 1
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start
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{
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position { point 0,0,0 cone }
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size { line 15,15,25,25 }
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tint { line 0.454902,0.360784,0.054902,0.266667,0.239216,0.0431373 }
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rotate { box -1,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope rr2_concavefade_start_at_1 }
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fade { envelope concavefade }
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offset { envelope exp_1minusx/x2 count 2,2,2 }
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rotate { envelope convexfade count 99 }
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}
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end
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{
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size { point 2,2 }
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rotate { box 1,-1 }
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}
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}
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}
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emitter "SmokeTrail"
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{
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start 0.2,0.2
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duration 1,1
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count 30,30
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attenuateEmitter
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attenuation 12000,12000
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sprite
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{
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duration 1,2
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persist
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material "particles/dustcloud_02_litsmoke"
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gravity 0.02,0.02
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trailRepeat 1
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start
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{
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position { spiral 0,0,0,0,0,0,64 }
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size { line 5,5,15,15 }
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tint { line 0.027451,0.027451,0.027451,0.192157,0.192157,0.192157 }
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fade { point 0 }
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offset { line 2,2,2,-2,-2,-2 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope exp_x2 }
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tint { envelope jrad_concavefade }
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fade { envelope breathtable count 0.6 offset 0.4 }
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offset { envelope linear }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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size { line 20,20,40,40 }
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tint { point 0.141176,0.141176,0.141176 }
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fade { line 0.4,0.7 }
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offset { box -5,-5,-5,5,5,5 }
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rotate { box -0.166667,0.166667 }
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}
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}
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}
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spawner "glow"
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{
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count 1,1
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locked
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constant
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attenuateEmitter
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attenuation 12000,12000
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sprite
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{
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duration 1.5,1.5
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blend add
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persist
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material "textures/particles/sparks/sparkflash03b"
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trailRepeat 1
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start
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{
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position { point 0,0,0 cone }
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size { line 50,50,60,60 }
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tint { point 0.960784,0.760784,0.294118 }
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fade { line 0.2,0.4 }
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rotate { box -1,1 }
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}
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motion
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{
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size { envelope senetable3 count 8,8 }
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tint { envelope rr2_concavefade_start_at_1 }
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fade { envelope concavefade }
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offset { envelope exp_1minusx/x2 count 2,2,2 }
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rotate { envelope convexfade count 99 }
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}
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end
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{
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size { point 20,20 }
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rotate { box 1,-1 }
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}
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}
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}
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}effect effects/vehicles/generic_debris_large
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{
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size 442
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emitter "afterburn"
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{
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start 0.2,0.2
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duration 4,4
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count 10,10
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attenuateEmitter
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attenuation 12000,12000
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sprite
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{
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duration 1,1.3
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blend add
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persist
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material "particles/explosion/explode07"
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gravity -0.1,-0.1
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trailRepeat 1
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start
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{
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position { point 0,0,0 cone }
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size { line 100,100,120,120 }
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tint { line 0.454902,0.356863,0.054902,0.266667,0.239216,0.0431373 }
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offset { sphere 0,-50,-50,50,50,50 }
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rotate { box -1,1 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope rr2_concavefade_start_at_1 }
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fade { envelope concavefade }
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rotate { envelope convexfade count 99 }
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}
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end
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{
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size { line 40,40,55,55 }
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rotate { box 1,-1 }
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}
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}
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}
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sound "sound2"
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{
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start 0.1,0.1
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soundShader "sounds/deployables/rockets/fly"
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}
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emitter "SmokeTrail2"
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{
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start 0.2,0.2
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duration 4,4
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count 15,15
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attenuateEmitter
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attenuation 12000,12000
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sprite
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{
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duration 4,6
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persist
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material "textures/particles/smoke_test1"
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gravity -0.06,-0.02
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trailRepeat 1
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start
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{
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position { spiral 0,0,0,0,0,0,64 }
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size { line 35,35,50,50 }
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tint { line 0,0,0,0.211765,0.211765,0.211765 }
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fade { point 0 }
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offset { sphere -75,-75,-75,75,75,75 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope linear count 2,2 }
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tint { envelope jrad_concavefade }
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fade { envelope breathtable count 0.6 offset 0.4 }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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size { line 100,100,220,220 }
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tint { point 0.137255,0.137255,0.137255 }
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fade { point 1 }
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rotate { box -0.166667,0.166667 }
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}
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}
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}
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}
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