464 lines
7.1 KiB
Text
464 lines
7.1 KiB
Text
effect effects/weapons/flare_extra_simple
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{
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size 1653
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cutOffDistance 20000
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emitter "flash_front_left3"
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{
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duration 5,5
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density 1,1
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sprite
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{
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duration 5,5
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blend add
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material "textures/particles/flash"
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gravity 0.3,0.3
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trailRepeat 1
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start
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{
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velocity { point 0,550,0 }
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size { line 100,100,300,300 }
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tint { point 0.603922,0.364706,0 }
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fade { point 0.5 }
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offset { point 0,0,25 }
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}
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motion
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{
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size { envelope sargetable3 count 8,8 }
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tint { envelope threestage count 2,2,2 }
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fade { envelope senetable3 count 4 offset 2 }
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rotate { envelope linear }
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}
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end
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{
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size { line 30,30,50,50 }
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tint { line 1,0.819608,0.458824,1,1,1 }
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rotate { point 4 }
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}
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lineHit
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}
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}
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emitter "flash_front_right2"
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{
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duration 5,5
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density 1,1
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sprite
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{
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duration 5,5
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blend add
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material "textures/particles/flash"
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gravity 0.3,0.3
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trailRepeat 1
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start
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{
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velocity { point 0,-550,0 }
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size { line 100,100,300,300 }
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tint { point 0.603922,0.364706,0 }
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fade { point 0.5 }
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offset { point 0,0,25 }
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}
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motion
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{
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size { envelope senetable3 count 8,8 }
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tint { envelope threestage count 2,2,2 }
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fade { envelope senetable3 count 4 offset 2 }
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rotate { envelope linear }
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}
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end
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{
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size { line 30,30,50,50 }
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tint { line 1,0.819608,0.458824,1,1,1 }
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rotate { point -4 relative }
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}
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lineHit
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}
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}
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spawner "right_flare_line"
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{
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count 1,1
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line
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{
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duration 5,5
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blend add
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material "particles/flash/muzzleflash_side1a"
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gravity 0.3,0.3
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flipNormal
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trailRepeat 1
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start
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{
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velocity { point 0,-550,0 }
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size { box 16,8 }
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tint { line 1,0.67451,0.0156863,1,0.054902,0.054902 }
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offset { point 0,0,25 }
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length { point -40,0,0 }
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}
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motion
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{
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fade { envelope flashtable }
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}
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end
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{
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fade { point 0.5 }
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}
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lineHit
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}
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}
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spawner "left_flare_line"
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{
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count 1,1
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line
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{
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duration 5,5
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blend add
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material "particles/flash/muzzleflash_side1a"
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gravity 0.3,0.3
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flipNormal
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trailRepeat 1
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start
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{
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velocity { point 0,550,0 }
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size { box 16,8 }
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tint { line 1,0.67451,0.0156863,1,0.054902,0.054902 }
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offset { point 0,0,25 }
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length { point -40,0,0 }
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}
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motion
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{
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fade { envelope flashtable }
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}
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end
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{
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fade { point 0.5 }
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}
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lineHit
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}
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}
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emitter "flash_front_center2"
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{
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duration 5,5
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density 1,1
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sprite
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{
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duration 5,5
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blend add
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material "textures/particles/flash"
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trailRepeat 1
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start
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{
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velocity { point 0,0,-300 }
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size { line 100,100,300,300 }
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tint { point 0.611765,0.368627,0 }
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fade { point 0.5 }
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}
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motion
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{
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size { envelope senetable3 count 8,8 }
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tint { envelope threestage count 2,2,2 }
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fade { envelope senetable3 count 4 offset 2 }
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rotate { envelope linear }
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}
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end
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{
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size { line 30,30,50,50 }
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tint { line 1,0.819608,0.458824,1,1,1 }
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rotate { point 4 }
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}
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lineHit
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}
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}
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spawner "center_flare_line"
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{
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count 1,1
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line
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{
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duration 5,5
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blend add
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material "particles/flash/muzzleflash_side1a"
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flipNormal
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trailRepeat 1
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start
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{
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position { point -20,0,0 }
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velocity { point 0,0,300 }
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size { box 16,8 }
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tint { line 1,0.67451,0.0156863,1,0.054902,0.054902 }
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length { point -40,0,0 }
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}
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motion
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{
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fade { envelope flashtable }
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}
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end
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{
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fade { point 0.5 }
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}
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lineHit
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}
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}
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sound "Eject"
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{
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soundShader "sounds/vehicles/anansi/chaff_fire"
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freqshift 1,0.7
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}
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}
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effect effects/weapons/flare_extra_new_simple
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{
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size 1653
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cutOffDistance 20000
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emitter "flash_front_left3"
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{
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duration 5,5
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density 1,1
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sprite
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{
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duration 5,5
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blend add
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material "textures/particles/flash"
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gravity 0.3,0.3
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trailRepeat 1
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start
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{
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velocity { point 0,550,0 }
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size { line 70,70,300,300 }
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tint { point 0.607843,0.368627,0 }
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fade { point 0.3 }
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offset { point 0,0,25 }
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}
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motion
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{
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size { envelope sargetable3 count 8,8 }
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tint { envelope threestage count 2,2,2 }
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fade { envelope senetable3 count 4 offset 2 }
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rotate { envelope linear }
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}
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end
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{
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size { line 30,30,50,50 }
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tint { point 1,0.819608,0.458824 }
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rotate { point 4 }
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}
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lineHit
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}
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}
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emitter "flash_front_right2"
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{
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duration 5,5
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density 1,1
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sprite
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{
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duration 5,5
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blend add
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material "textures/particles/flash"
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gravity 0.3,0.3
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trailRepeat 1
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start
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{
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velocity { point 0,-550,0 }
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size { line 70,70,300,300 }
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tint { point 0.607843,0.368627,0 }
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fade { point 0.3 }
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offset { point 0,0,25 }
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}
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motion
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{
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size { envelope senetable3 count 8,8 }
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tint { envelope threestage count 2,2,2 }
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fade { envelope senetable3 count 4 offset 2 }
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rotate { envelope linear }
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}
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end
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{
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size { line 30,30,50,50 }
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tint { point 1,0.819608,0.458824 }
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rotate { point -4 relative }
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}
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lineHit
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}
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}
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spawner "right_flare_line"
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{
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count 1,1
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line
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{
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duration 5,5
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blend add
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material "particles/flash/muzzleflash_side1a"
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gravity 0.3,0.3
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flipNormal
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trailRepeat 1
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start
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{
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velocity { point 0,-550,0 }
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size { box 16,8 }
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tint { line 1,0.67451,0.0156863,1,0.054902,0.054902 }
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offset { point 0,0,25 }
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length { point -40,0,0 }
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}
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motion
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{
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fade { envelope flashtable }
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}
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end
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{
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fade { point 0.5 }
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}
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lineHit
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}
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}
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spawner "left_flare_line"
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{
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count 1,1
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line
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{
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duration 5,5
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blend add
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material "particles/flash/muzzleflash_side1a"
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gravity 0.3,0.3
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flipNormal
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trailRepeat 1
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start
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{
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velocity { point 0,550,0 }
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size { box 16,8 }
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tint { line 1,0.67451,0.0156863,1,0.054902,0.054902 }
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offset { point 0,0,25 }
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length { point -40,0,0 }
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}
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motion
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{
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fade { envelope flashtable }
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}
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end
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{
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fade { point 0.5 }
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}
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lineHit
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}
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}
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emitter "flash_front_center2"
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{
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duration 5,5
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density 1,1
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sprite
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{
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duration 5,5
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blend add
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material "textures/particles/flash"
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trailRepeat 1
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start
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{
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velocity { point 0,0,-300 }
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size { line 70,70,300,300 }
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tint { point 0.615686,0.372549,0 }
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fade { point 0.3 }
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}
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motion
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{
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size { envelope senetable3 count 8,8 }
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tint { envelope threestage count 2,2,2 }
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fade { envelope senetable3 count 4 offset 2 }
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rotate { envelope linear }
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}
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end
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{
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size { line 30,30,50,50 }
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tint { point 1,0.819608,0.458824 }
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rotate { point 4 }
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}
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lineHit
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}
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}
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spawner "center_flare_line"
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{
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count 1,1
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line
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{
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duration 5,5
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blend add
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material "particles/flash/muzzleflash_side1a"
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flipNormal
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trailRepeat 1
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start
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{
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position { point -20,0,0 }
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velocity { point 0,0,300 }
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size { box 16,8 }
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tint { line 1,0.67451,0.0156863,1,0.054902,0.054902 }
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length { point -40,0,0 }
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}
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motion
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{
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fade { envelope flashtable }
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}
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end
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{
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fade { point 0.5 }
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}
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lineHit
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}
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}
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sound "Eject"
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{
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soundShader "sounds/vehicles/anansi/chaff_fire"
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freqshift 1,0.7
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}
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}
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