etqw-sdk/base/def/tools/spike_infiltrator.def

62 lines
1.5 KiB
Modula-2

// ========================================================================
// Entity DEFS
//
invItemDef inventory/tools/spike_infiltrator {
type "tool"
slot "tool"
name "game/weapons/spike_hacking_tool"
data {
"model_view" "viewmodel_repair_tool"
"joint_attach" "RightHand"
"view_offset" "-3.6 -2 -2.2"
"anim_prefix" "hands_construction_tool"
"anim_prefix_class" "hands"
"has_startfire_anim" "1"
"has_endfire_anim" "1"
"weapon_scriptobject" "tool_pliers"
"use_hold_anims" "1"
"melee_distance" "88"
"snd_raise" "sounds/tools/infiltrator/raise"
"snd_start" "sounds/tools/infiltrator/start"
"snd_stop" "sounds/tools/infiltrator/stop"
"show_charge" "0"
"can_hack" "1"
"can_disguise" "1"
"mtr_weaponmenu" "guis/assets/icons/weapons/hackingdevice"
"activate_attack" "1"
"player_weapon_num" "18"
"tt_intro_1" "spike_infiltrator_intro_1"
"tt_intro_2" "spike_infiltrator_intro_2"
"tt_action_failed" "spike_infiltrator_action_failed"
}
}
toolTip spike_infiltrator_intro_1 {
sound "sounds/ui/main/neutral"
text "game/tt/intro/spike_infiltrator_1"
}
toolTip spike_infiltrator_intro_2 {
sound "sounds/ui/main/neutral"
text "game/tt/intro/generic/fire_activate_use_item"
}
toolTip spike_infiltrator_action_failed {
sound "sounds/ui/main/cannot"
text "game/tt/intro/spike_infiltrator_action_failed"
}