etqw-sdk/base/def/stuffsystem.def

10 lines
279 B
Modula-2

entityDef stuffsystem {
"editor_color" "0 0.5 0.0"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "Use this entity to add a stuff system (grass, foliage,...) to the level."
"spawnclass" "sdStuffSystem"
"pushIntoOutsideAreas" "1"
}