188 lines
4.6 KiB
Modula-2
188 lines
4.6 KiB
Modula-2
/***********************************************************************
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healthpack.def
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***********************************************************************/
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// ========================================================================
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// Export
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//
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export hauser {
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options -prefix SUPPLY_ -sourcedir models/techkits/supply_pack/dev_sd -destdir models/items/healthpack/
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mesh supply_pack_base_file.mb -dest models/items/healthpack/healthpack_view.md5mesh
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anim supply_pack_idle.mb -dest models/items/healthpack/healthpack_idle.md5anim
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anim supply_pack_raise.mb -dest models/items/healthpack/healthpack_raise.md5anim
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anim supply_pack_lower.mb -dest models/items/healthpack/healthpack_lower.md5anim
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anim supply_pack_fire.mb -dest models/items/healthpack/healthpack_fire.md5anim
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anim supply_pack_lower.mb -dest models/items/healthpack/healthpack_reload.md5anim
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}
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// ========================================================================
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// view Models
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//
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model viewmodel_healthpack {
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mesh models/items/healthpack/healthpack_view.md5mesh
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anim idle models/items/healthpack/healthpack_idle.md5anim {
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}
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anim fire models/items/healthpack/healthpack_fire.md5anim {
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frame 2 sound_channel snd_weapon_fire snd_fire
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}
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anim putaway models/items/healthpack/healthpack_lower.md5anim {
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}
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anim raise models/items/healthpack/healthpack_raise.md5anim {
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frame 1 sound_channel snd_weapon_raise snd_raise
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}
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anim reload models/items/healthpack/healthpack_reload.md5anim {
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}
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}
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invItemDef inventory/items/healthpack {
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type "item"
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slot "item"
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name "game/weapons/health"
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model "models/items/healthpack/healthpack_player.lwo"
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joint "Spine"
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data {
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"model_view" "viewmodel_healthpack"
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"model_world" "models/items/healthpack/healthpack_thirdperson.lwo"
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"joint_attach" "RightHand"
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"view_offset" "-2 0 -3.5"
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"anim_prefix" "healthpack"
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"anim_prefix_class" "tool"
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"weapon_scriptobject" "item_supplypack_medic"
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"snd_raise" "sounds/tools/healthpack/raise"
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"snd_fire" "sounds/tools/healthpack/fire"
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"snd_need_charge" "sounds/ui/main/cannot"
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"num_projectiles" "1"
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"hide_clip" "1"
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"fire_rate" "1"
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"trigger_delay" "0.2"
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"finish_fire_anim" "1"
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"timer_charge" "energy_supply"
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"charge_per_use" "25"
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"show_charge" "1"
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"stat_name" "healthpack"
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"climate_skin_key" "weapon_gdf"
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"crosshair" "none"
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"tt_intro_1" "healthpack_intro_1"
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"tt_intro_2" "healthpack_intro_2"
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"tt_need_charge" "healthpack_need_charge"
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"crosshair_spread_min" "0.1"
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"crosshair_spread_max" "0.1"
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"crosshair_spread_scale" "1"
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"spread_min" "0"
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"spread_max" "15"
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"spread_inc" "15"
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"spread_max_settle_time" "5000"
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"spread_crouch_min" "0"
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"spread_crouch_max" "10"
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"spread_crouch_inc" "10"
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"spread_prone_min" "0"
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"spread_prone_max" "10"
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"spread_prone_inc" "10"
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"spread_jump_min" "0"
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"spread_jump_max" "10"
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"spread_jump_inc" "10"
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"mtr_weaponmenu" "guis/assets/icons/weapons/healthpack"
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"player_weapon_num" "7"
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}
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clip {
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"projectile" "projectile_healthpack"
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"type" "infinite"
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"ammo_per_shot" "-1"
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}
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}
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entityDef projectile_healthpack {
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"spawnclass" "idMoveableItem"
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"model" "models/items/healthpack/healthpack_world.lwo"
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"mins" "-2 -2 -3.5"
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"maxs" "2 2 3.5"
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"snd_acquire" "sounds/tools/healthpack/pickup"
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"maxVisDist" "2048"
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"pck_items" "weapons/misc/healthpack"
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"life_time" "30000"
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"wait_time" "0.2"
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"scriptobject" "healthpack"
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"health" "0"
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"angular_velocity" "0 0 0"
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"speed" "400"
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"linear_friction" "1"
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"angular_friction" "1"
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"contact_friction" "1"
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"bouncyness" "0.1"
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"density" "0.1"
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"buoyancy" "0.05"
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"ability_ignore" "medic"
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"require_pickup" "same_team == true"
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"prof_pickup" "pro_medic_heal"
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"text_pickup" "game/items/pickup/health"
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"fx_splash" "effects/player/splash"
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}
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itemPackageDef weapons/misc/healthpack {
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consumable health 25
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}
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#include "templates/tooltips.include"
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toolTip healthpack_intro_1 {
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sound "sounds/ui/main/neutral"
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text "game/tt/intro/healthpack_1"
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}
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toolTip healthpack_intro_2 {
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sound "sounds/ui/main/neutral"
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text "game/tt/intro/generic/fire_drop_item"
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}
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toolTip healthpack_need_charge {
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alwaysPlay
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length 2
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nextShowDelay 0
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text "game/tt/intro/generic/need_charge"
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locationIndex TOOLTIP_POSITION_CHARGE
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}
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