347 lines
8.4 KiB
Plaintext
347 lines
8.4 KiB
Plaintext
|
|
||
|
stringMap guiGlobals {
|
||
|
"namespace_gameHud" "gameHud"
|
||
|
"namespace_game" "game"
|
||
|
"namespace_weapons" "weapons"
|
||
|
"namespace_armTool" "armTool"
|
||
|
"namespace_charge" "charge"
|
||
|
"namespace_vehicles" "vehicles"
|
||
|
"namespace_deployables" "deployables"
|
||
|
"namespace_mapinfo" "mapinfo"
|
||
|
"namespace_progressBar" "progressBar"
|
||
|
"namespace_mcpObjective" "mcpObjective"
|
||
|
"namespace_constructObjective" "constructObjective"
|
||
|
"namespace_hackObjective" "hackObjective"
|
||
|
"namespace_docObjective" "docObjective"
|
||
|
"namespace_docObjective2" "docObjective"
|
||
|
"namespace_docObjective3" "docObjective"
|
||
|
"namespace_goalObjective" "goalObjective"
|
||
|
"namespace_flyerhiveObjective" "flyerhiveObjective"
|
||
|
"namespace_destroyObjective1" "destroyObjective"
|
||
|
"namespace_destroyObjective2" "destroyObjective"
|
||
|
"namespace_messageBox" "messageBox"
|
||
|
"namespace_introMovies" "introMovies"
|
||
|
"namespace_campaignInfo" "campaignInfo"
|
||
|
}
|
||
|
|
||
|
stringMap game {
|
||
|
"isRunning" "float"
|
||
|
}
|
||
|
|
||
|
stringMap gameHud {
|
||
|
"wantAdmin" "float" // set by code when _admin is executed, before calling up the limbo menu
|
||
|
"wantVote" "float" // set by code when _votes is executed, before calling up the limbo menu
|
||
|
|
||
|
"mapZoomLevel" "float"
|
||
|
"newMapZoomLevel" "float"
|
||
|
"hideCrosshairCounter" "float"
|
||
|
"showPostProcess" "float"
|
||
|
"deployResult" "float"
|
||
|
"gdfRespawnTime" "float"
|
||
|
"stroggRespawnTime" "float"
|
||
|
"spectatingRespawnTime" "float"
|
||
|
"visionEnhancer" "string"
|
||
|
"targetLockCount" "float"
|
||
|
"targetLockCountDeployable" "float"
|
||
|
"targetLockCountBasedefence" "float"
|
||
|
"targetLockDeployableAttack" "float"
|
||
|
"mineWarningTime" "float"
|
||
|
|
||
|
"decoyLaunchedTime" "float"
|
||
|
"decoyChargeFraction" "float"
|
||
|
|
||
|
"successTextTime" "float"
|
||
|
"successText" "wstring"
|
||
|
|
||
|
"weaponState" "handle"
|
||
|
|
||
|
"weaponLowAmmo" "float"
|
||
|
"weaponReloadTime" "float"
|
||
|
"weaponShowAllAmmo" "float"
|
||
|
"weaponShowClip" "float"
|
||
|
"weaponNeedsAmmoBox" "float"
|
||
|
"weaponShowCustom" "float"
|
||
|
"weaponHideAmmo" "float"
|
||
|
"weaponShowCharge" "float"
|
||
|
"weaponAmmoString" "string"
|
||
|
|
||
|
"weaponChargePercent" "float"
|
||
|
"weaponGrenadeExpireTime" "float"
|
||
|
"teamMineStatus" "wstring"
|
||
|
|
||
|
"spawnHostActive" "float"
|
||
|
"carryableItemActive" "float"
|
||
|
"teleporterActive" "float"
|
||
|
|
||
|
"supplyCrateHealth0" "float"
|
||
|
"supplyCrateSupplies0" "float"
|
||
|
"supplyCrateHealth1" "float"
|
||
|
"supplyCrateSupplies1" "float"
|
||
|
|
||
|
"parachuteActive" "float"
|
||
|
"thirdEyeActive" "float"
|
||
|
|
||
|
"weaponCrosshair" "string"
|
||
|
|
||
|
"respawnTimerText" "string"
|
||
|
|
||
|
"showChat" "float"
|
||
|
"showDeployableState" "float"
|
||
|
"hideCrosshairInfo" "float"
|
||
|
"activeCrosshairInfoFlags" "float"
|
||
|
"showHud" "float"
|
||
|
"needsParachute" "float"
|
||
|
"needsCharge" "float"
|
||
|
|
||
|
"numChatLines" "float"
|
||
|
|
||
|
"dynamicContentRect" "vec4"
|
||
|
"newRank" "float"
|
||
|
"proficiencyText" "wstring"
|
||
|
"proficiencyCategoryText" "wstring"
|
||
|
"proficiencyCategoryTime" "float"
|
||
|
"proficiencyIcon" "string"
|
||
|
"proficiencySound" "string"
|
||
|
|
||
|
"signalStrength" "float"
|
||
|
|
||
|
"lowAmmoFlash" "float"
|
||
|
"mediumAmmoFlash" "float"
|
||
|
|
||
|
"bumpNotifyIcon" "string"
|
||
|
|
||
|
"flyerhiveEndTime" "float"
|
||
|
|
||
|
"reviveText" "wstring"
|
||
|
|
||
|
"lifeStatsString" "wstring"
|
||
|
"lifeStatsTitle" "handle"
|
||
|
}
|
||
|
|
||
|
stringMap mcpObjective {
|
||
|
"active" "float"
|
||
|
"progress" "float"
|
||
|
"disabled" "float"
|
||
|
"health" "float"
|
||
|
"canDeploy" "float"
|
||
|
"objectiveNum" "float"
|
||
|
"flash" "float"
|
||
|
}
|
||
|
|
||
|
stringMap constructObjective {
|
||
|
"stage1" "float"
|
||
|
"stage2" "float"
|
||
|
"active" "float"
|
||
|
"multiStage" "float"
|
||
|
"objectiveNum" "float"
|
||
|
"flash" "float"
|
||
|
"decaying" "float"
|
||
|
}
|
||
|
|
||
|
stringMap hackObjective {
|
||
|
"progress" "float"
|
||
|
"active" "float"
|
||
|
"objectiveNum" "float"
|
||
|
"flash" "float"
|
||
|
"decaying" "float"
|
||
|
}
|
||
|
|
||
|
stringMap docObjective {
|
||
|
"progress" "float"
|
||
|
"transmitProgress" "float"
|
||
|
"isMultiPart" "float"
|
||
|
"active" "float"
|
||
|
"objectiveNum" "float"
|
||
|
"flash" "float"
|
||
|
"state" "float"
|
||
|
}
|
||
|
|
||
|
stringMap goalObjective {
|
||
|
"progress" "float"
|
||
|
"active" "float"
|
||
|
"objectiveNum" "float"
|
||
|
"flash" "float"
|
||
|
}
|
||
|
|
||
|
stringMap flyerhiveObjective {
|
||
|
"progress" "float"
|
||
|
"disarmProgress" "float"
|
||
|
"active" "float"
|
||
|
"objectiveNum" "float"
|
||
|
"flash" "float"
|
||
|
}
|
||
|
|
||
|
stringMap destroyObjective {
|
||
|
"progress" "float"
|
||
|
"disarmProgress" "float"
|
||
|
"active" "float"
|
||
|
"objectiveNum" "float"
|
||
|
"flash" "float"
|
||
|
}
|
||
|
|
||
|
stringMap weapons {
|
||
|
// current weapon info
|
||
|
"weaponId" "float"
|
||
|
"weaponSlot" "float"
|
||
|
|
||
|
// a new weapon has been selected
|
||
|
"weaponSelected" "float"
|
||
|
"numSwitchingWeapons" "float"
|
||
|
|
||
|
"energyBarCharge" "float"
|
||
|
"energyAvailable" "float"
|
||
|
"energySegments" "float"
|
||
|
"heat" "float"
|
||
|
"cooling" "float"
|
||
|
"showHeat" "float"
|
||
|
"showUseCount" "float"
|
||
|
|
||
|
"menuExpireTime" "float"
|
||
|
|
||
|
"distance" "float"
|
||
|
}
|
||
|
|
||
|
stringMap armTool {
|
||
|
"statusTextHandle" "handle"
|
||
|
"isSearching" "float"
|
||
|
}
|
||
|
|
||
|
stringMap charge {
|
||
|
"timeLeft" "float"
|
||
|
}
|
||
|
|
||
|
stringMap deployables {
|
||
|
"currentItem" "float"
|
||
|
"allowRotation" "float"
|
||
|
|
||
|
"maintainLock" "float"
|
||
|
"deployableName" "string"
|
||
|
"statusMaterial" "string"
|
||
|
"statusDesatMaterial" "string"
|
||
|
"statusText" "handle"
|
||
|
"statusTimer" "float"
|
||
|
"modeText" "handle"
|
||
|
"timerValue" "float"
|
||
|
"timerState" "float"
|
||
|
"state" "float"
|
||
|
"health" "float"
|
||
|
"maxHealth" "float"
|
||
|
|
||
|
"lockPercent" "float"
|
||
|
"fs_state" "float"
|
||
|
"guiState" "float" // used for the HUD status icons
|
||
|
}
|
||
|
|
||
|
stringMap vehicles {
|
||
|
"chargeValue" "float"
|
||
|
"overDriveFraction" "float"
|
||
|
"collectiveValue" "float"
|
||
|
"disabledString" "wstring"
|
||
|
"vehicle_charge" "float"
|
||
|
"siegeMode" "handle"
|
||
|
"drivingMCP" "float"
|
||
|
}
|
||
|
|
||
|
stringMap mapinfo {
|
||
|
"numObjectives" "float"
|
||
|
"currentObjective" "float"
|
||
|
"mapStatus" "wstring"
|
||
|
"gdfCurrentObjective" "handle"
|
||
|
"stroggCurrentObjective""handle"
|
||
|
|
||
|
"stroggObjective0" "handle"
|
||
|
"stroggObjective1" "handle"
|
||
|
"stroggObjective2" "handle"
|
||
|
"stroggObjective3" "handle"
|
||
|
"stroggObjective4" "handle"
|
||
|
"stroggObjective5" "handle"
|
||
|
"stroggObjective6" "handle"
|
||
|
|
||
|
"gdfObjective0" "handle"
|
||
|
"gdfObjective1" "handle"
|
||
|
"gdfObjective2" "handle"
|
||
|
"gdfObjective3" "handle"
|
||
|
"gdfObjective4" "handle"
|
||
|
"gdfObjective5" "handle"
|
||
|
"gdfObjective6" "handle"
|
||
|
|
||
|
"stroggObjectiveMat0" "string"
|
||
|
"stroggObjectiveMat1" "string"
|
||
|
"stroggObjectiveMat2" "string"
|
||
|
"stroggObjectiveMat3" "string"
|
||
|
"stroggObjectiveMat4" "string"
|
||
|
"stroggObjectiveMat5" "string"
|
||
|
"stroggObjectiveMat6" "string"
|
||
|
|
||
|
"gdfObjectiveMat0" "string"
|
||
|
"gdfObjectiveMat1" "string"
|
||
|
"gdfObjectiveMat2" "string"
|
||
|
"gdfObjectiveMat3" "string"
|
||
|
"gdfObjectiveMat4" "string"
|
||
|
"gdfObjectiveMat5" "string"
|
||
|
"gdfObjectiveMat6" "string"
|
||
|
|
||
|
"objectiveComplete0" "float"
|
||
|
"objectiveComplete1" "float"
|
||
|
"objectiveComplete2" "float"
|
||
|
"objectiveComplete3" "float"
|
||
|
"objectiveComplete4" "float"
|
||
|
"objectiveComplete5" "float"
|
||
|
"objectiveComplete6" "float"
|
||
|
|
||
|
"statsReady" "float"
|
||
|
}
|
||
|
|
||
|
stringMap progressBar {
|
||
|
"visible" "float"
|
||
|
"text" "handle"
|
||
|
"percent" "float"
|
||
|
}
|
||
|
|
||
|
stringMap messageBox {
|
||
|
"message" "wstring"
|
||
|
"title" "handle"
|
||
|
"type" "float"
|
||
|
"active" "float"
|
||
|
}
|
||
|
|
||
|
stringMap introMovies {
|
||
|
"state" "float"
|
||
|
}
|
||
|
|
||
|
stringMap campaignInfo {
|
||
|
"backdrop" "string"
|
||
|
"mapShot" "string"
|
||
|
|
||
|
"name" "wstring"
|
||
|
"mapName" "wstring"
|
||
|
"mapLocation" "handle"
|
||
|
"mapBriefing" "handle"
|
||
|
"mapMusic" "string"
|
||
|
|
||
|
"ruleStatus" "wstring"
|
||
|
|
||
|
"statsReady" "float"
|
||
|
|
||
|
"currentMap" "float"
|
||
|
"numMaps" "float"
|
||
|
|
||
|
"position1" "vec2"
|
||
|
"position2" "vec2"
|
||
|
"position3" "vec2"
|
||
|
|
||
|
"status1" "string"
|
||
|
"status2" "string"
|
||
|
"status3" "string"
|
||
|
|
||
|
"title1" "wstring"
|
||
|
"title2" "wstring"
|
||
|
"title3" "wstring"
|
||
|
|
||
|
"motd1" "wstring"
|
||
|
"motd2" "wstring"
|
||
|
"motd3" "wstring"
|
||
|
"motd4" "wstring"
|
||
|
|
||
|
|
||
|
}
|