etqw-sdk/base/effects/deployables/antivehicle.effect

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2008-05-29 00:00:00 +00:00
effect effects/deployables/antivehicle_destroy
{
size 8
effect "Explosion"
{
effect "effects/base/explosion_large"
}
}
effect effects/deployables/gdf_anti_armour_turret
{
size 1518
spawner "Base"
{
count 1,1
debris
{
duration 1,1
entityDef "deployable_antipersonnel_gdf_wheel"
trailRepeat 1
start
{
velocity { box -2000,-2000,1000,2000,2000,2000 }
rotate { box 0,0,0,1,1,1 }
}
motion
{
rotate { envelope linear }
}
end
{
rotate { point 1,0,0 relative }
}
}
}
spawner "Wheel"
{
count 1,1
debris
{
duration 1,1
entityDef "deployable_antipersonnel_gdf_base"
trailRepeat 1
start
{
velocity { box -400,-400,300,400,400,400 }
rotate { box 0,0,0,1,1,1 }
}
motion
{
rotate { envelope linear }
}
end
{
rotate { point 1,0,0 relative }
}
}
}
spawner "Radar"
{
count 1,1
debris
{
duration 1,1
entityDef "deployable_antipersonnel_gdf_radar"
trailRepeat 1
start
{
velocity { box -1000,-1000,600,1000,1000,800 }
rotate { box 0,0,0,1,1,1 }
}
motion
{
rotate { envelope linear }
}
end
{
rotate { point 1,0,0 relative }
}
}
}
effect "Explosion"
{
effect "effects/base/explosion_large"
}
spawner "Ammo"
{
count 1,1
debris
{
duration 1,1
entityDef "deployable_antipersonnel_gdf_ammo"
trailRepeat 1
start
{
velocity { box -1000,-1000,600,1000,1000,800 }
rotate { box 0,0,0,1,1,1 }
}
motion
{
rotate { envelope linear }
}
end
{
rotate { point 1,0,0 relative }
}
}
}
spawner "Ammo2"
{
count 1,1
debris
{
duration 1,1
entityDef "deployable_antiarmour_gdf_ammo2"
trailRepeat 1
start
{
velocity { box -1000,-1000,600,1000,1000,800 }
rotate { box 0,0,0,1,1,1 }
}
motion
{
rotate { envelope linear }
}
end
{
rotate { point 1,0,0 relative }
}
}
}
spawner "Body"
{
count 1,1
debris
{
duration 1,1
entityDef "deployable_antipersonnel_gdf_body"
trailRepeat 1
start
{
velocity { box -1000,-1000,600,1000,1000,800 }
rotate { box 0,0,0,1,1,1 }
}
motion
{
rotate { envelope linear }
}
end
{
rotate { point 1,0,0 relative }
}
}
}
}
effect effects/deployables/gdf_anti_armour_destroy
{
size 8
effect "Explosion"
{
effect "effects/base/explosion_large"
}
}
effect effects/deployables/gdf_anti_armour_fire
{
size 793
cutOffDistance 20000
sound "Fire Sound"
{
soundShader "sounds/deployables/rockets/fire"
freqshift 1,1.1
}
sound "Far Fire Sound"
{
soundShader "sounds/deployables/rockets/fire_far"
}
light "light"
{
locked
light
{
duration 1,1
blend add
material "lights/impflash"
trailRepeat 1
start
{
position { point -150,0,100 }
size { line 300,300,300,400,400,400 }
tint { point 1,0.811765,0.47451 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
}
lineHit
}
}
emitter "Small Smoke"
{
duration 1,1
count 10,10
attenuateEmitter
attenuation 300,300
sprite
{
duration 0.8,1
persist
material "particles/dustcloud_02_litsmoke"
trailRepeat 1
start
{
position { point 5,0,0 }
velocity { box 75,-10,-10,100,10,10 }
size { point 16,16 }
fade { line 0.5,0.8 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope jrad_lerptable count 0.7 offset 0.3 }
}
end
{
size { line 50,50,80,80 }
}
lineHit
}
}
emitter "Dust cloud2"
{
duration 0.25,0.25
count 20,20
attenuateEmitter
attenuation 300,300
sprite
{
duration 4,4
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.001,0.001
trailRepeat 1
start
{
position { sphere -250,-150,-150,-250,150,150 }
velocity { box 20,20,20,20,25,25 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.913726,0.913726,0.913726,0.772549,0.756863,0.729412 }
fade { point 0.2 }
offset { sphere -64,-64,-64,64,64,64 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 150,150 }
offset { sphere -128,-128,-128,128,128,128 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
emitter "Dust cloud3"
{
duration 0.25,0.25
count 2,2
attenuateEmitter
attenuation 300,300
sprite
{
duration 3,3
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.005,0.005
trailRepeat 1
start
{
position { point 15,0,0 }
velocity { box 20,20,20,50,25,25 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.992157,0.992157,0.992157,0.901961,0.886275,0.866667 }
fade { point 0.7 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 60,60 }
offset { sphere -50,-50,-50,50,50,50 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
emitter "Dust cloud4"
{
duration 0.25,0.25
count 15,15
attenuateEmitter
attenuation 300,300
sprite
{
duration 4,4
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.005,0.005
trailRepeat 1
start
{
position { point -160,0,0 }
velocity { box -20,-50,-50,-40,50,50 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.839216,0.831373,0.811765,0.647059,0.639216,0.592157 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 75,75 }
offset { sphere -50,-50,-50,-50,50,50 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
spawner "edge2"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 30,0,0 }
size { line 40,40,60,60 }
tint { line 0.756863,0.576471,0.32549,0.156863,0.137255,0.101961 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 400,400,550,550 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "flash_side"
{
duration 0.2,0.2
count 1,1
line
{
duration 0.2,0.2
blend add
material "particles/flash/artfire"
trailRepeat 1
start
{
position { line -30,0,0,-50,0,0 }
size { box 20,30 }
length { box 110,0,0,150,0,0 }
}
motion
{
fade { envelope jrad_concavefade }
}
lineHit
}
}
spawner "edge3"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point -150,0,0 }
size { line 40,40,60,60 }
tint { line 0.658824,0.454902,0.266667,0.517647,0.396078,0.309804 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 300,300,400,400 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "flame burst"
{
duration 1,1
count 1,1
locked
attenuateEmitter
attenuation 400,400
oriented
{
duration 0.2,0.2
material "particles/explosion/explode08"
numFrames 8
trailRepeat 1
start
{
position { point -160,0,0 }
velocity { point -30,0,0 }
size { point 100,100 }
offset { point 4,1,1 }
rotate { point 0,0.25,-0.375 }
}
lineHit
}
}
spawner "edge4"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
material "particles/flash/artfire"
trailRepeat 1
start
{
position { point -160,0,0 }
size { point 30,30 }
tint { line 0.658824,0.454902,0.266667,0.517647,0.396078,0.309804 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { point 60,60 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "flash2"
{
count 1,1
locked
attenuateEmitter
attenuation 3000,3000
oriented
{
duration 0.05,0.1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 0,0.5,0.5 }
size { line 30,30,40,40 }
tint { line 0.94902,0.811765,0.403922,0.992157,0.901961,0.709804 }
fade { line 0.75,1 }
rotate { box 0,0,0.166667,0,0,0.138889 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
end
{
size { line 150,150,200,200 }
tint { point 1,1,1 }
}
lineHit
}
}
}
effect effects/deployables/strogg_anti_armour_fire
{
size 743
cutOffDistance 15000
sound "Fire Sound"
{
soundShader "sounds/deployables/rockets/fire"
freqshift 1,1.1
}
sound "Far Fire Sound"
{
soundShader "sounds/deployables/rockets/fire_far"
}
light "light"
{
locked
light
{
duration 1,1
blend add
material "lights/impflash"
trailRepeat 1
start
{
position { point 100,0,0 }
size { line 300,300,300,400,400,400 }
tint { line 0.960784,0.388235,0.219608,0.952941,0.286275,0.0941177 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
}
lineHit
}
}
emitter "Small Smoke"
{
duration 1,1
count 10,10
attenuateEmitter
attenuation 300,300
sprite
{
duration 0.8,1
persist
material "particles/dustcloud_02_litsmoke"
trailRepeat 1
start
{
position { point 5,0,0 }
velocity { box 75,-10,-10,100,10,10 }
size { point 16,16 }
tint { point 0.317647,0.317647,0.317647 }
fade { line 0.5,0.8 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope jrad_lerptable count 0.7 offset 0.3 }
}
end
{
size { line 50,50,80,80 }
}
lineHit
}
}
emitter "Dust cloud2"
{
duration 0.25,0.25
count 5,5
attenuateEmitter
attenuation 300,300
sprite
{
duration 4,4
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.001,0.001
trailRepeat 1
start
{
position { sphere -150,-150,-150,-150,150,150 }
velocity { box 20,20,20,20,25,25 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.32549,0.32549,0.32549,0,0,0 }
fade { point 0.2 }
offset { sphere -64,-64,-64,64,64,64 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 150,150 }
offset { sphere -128,-128,-128,128,128,128 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
emitter "Dust cloud3"
{
duration 0.25,0.25
count 2,2
attenuateEmitter
attenuation 300,300
sprite
{
duration 3,3
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.005,0.005
trailRepeat 1
start
{
position { point 15,0,0 }
velocity { box 20,20,20,50,25,25 }
acceleration { point -20,-5,0 }
size { point 0,0 }
tint { line 0.490196,0.490196,0.490196,0,0,0 }
fade { point 0.7 }
rotate { box 0,1 }
}
motion
{
size { envelope rich_explosiongrow count 8,8 }
fade { envelope jrad_concavefade }
offset { envelope jrad_convexfade }
rotate { envelope jrad_convexfade }
}
end
{
size { point 60,60 }
offset { sphere -50,-50,-50,50,50,50 }
rotate { box -0.138889,0.138889 relative }
}
lineHit
}
}
spawner "edge2"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 20,0,0 }
size { line 40,40,60,60 }
tint { line 0.74902,0.376471,0.321569,0.156863,0.101961,0.101961 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 300,300,400,400 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "edge3"
{
count 1,1
locked
sprite
{
duration 0.1,0.2
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point -80,0,0 }
size { line 40,40,60,60 }
tint { line 0.592157,0.180392,0.0745098,0.423529,0.196078,0.0431373 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 300,300,400,400 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "flash2"
{
count 1,1
locked
oriented
{
duration 0.05,0.1
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 0,0.5,0.5 }
size { line 30,30,40,40 }
tint { line 0.945098,0.419608,0.0784314,0.929412,0.137255,0.113725 }
rotate { box 0,0,0.166667,0,0,0.138889 }
}
motion
{
size { envelope linear }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
end
{
size { line 150,150,200,200 }
}
lineHit
}
}
spawner "flame3"
{
count 1,1
locked
attenuateEmitter
attenuation 1000,1000
line
{
duration 0.1,0.2
generatedLine
material "particles/flash/strogg_muzzleflash01"
numFrames 4
trailRepeat 1
start
{
velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
size { box 50,60 }
fade { line 0.75,1 }
length { box 75,0,0,100,0,0 }
}
motion
{
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
lineHit
}
}
emitter "flame burst"
{
duration 1,1
count 1,1
locked
attenuateEmitter
attenuation 400,400
oriented
{
duration 0.2,0.2
material "particles/explosion/explode08"
numFrames 8
trailRepeat 1
start
{
position { point -155,0,0 }
velocity { point -30,0,0 }
size { point 100,100 }
tint { point 0.94902,0.494118,0.341176 }
offset { point 4,1,1 }
rotate { point 0,0.25,-0.375 }
}
lineHit
}
}
spawner "edge4"
{
count 2,2
locked
attenuateEmitter
attenuation 500,500
sprite
{
duration 0.35,0.35
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point -155,0,0 }
size { line 30,30,50,50 }
tint { line 0.827451,0.203922,0.0941177,0.317647,0.239216,0.184314 }
fade { point 0 }
offset { sphere -15,-15,-15,15,15,15 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 60,60,100,100 }
rotate { box 0.111111,-0.125 }
}
lineHit
}
}
spawner "edge5"
{
count 1,1
locked
attenuateEmitter
attenuation 500,500
sprite
{
duration 0.35,0.35
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { point 20,0,0 }
size { line 20,20,40,40 }
tint { line 0.827451,0.203922,0.0941177,0.745098,0.458824,0.196078 }
fade { point 0 }
offset { sphere -5,-5,-5,5,5,5 }
rotate { point 0.166667 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
}
end
{
size { line 60,60,70,70 }
}
lineHit
}
}
spawner "fire"
{
count 5,5
attenuateEmitter
attenuation 300,300
sprite
{
duration 2,3
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { line -40,-1,-1,-40,1,1 }
velocity { box 0,-30,-30,0,30,30 }
size { box 15,15,20,20 }
tint { line 0.988235,0.427451,0.188235,0.552941,0.14902,0.0117647 }
fade { point 0 }
offset { point -20,0,0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 }
tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { box 60,60,80,80 }
fade { line 0.2,0.4 }
offset { sphere -90,-60,-60,-200,60,60 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
}