etqw-sdk/base/vehicles/icarus.vscript

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2008-05-29 00:00:00 +00:00
vehicleDef icarus {
antigrav {
"joint" "r_engine"
"fanJoint" "r_fan"
"tailJoint" "r_tail"
"effect" "fx_engine"
"effect_boost" "fx_engine_boost"
"frontAxis" "0"
"rotAxis" "1"
"tailUpAxis" "0"
"tailSideAxis" "1"
}
cockpit main {
"def_cockpit" "vehicle_icarus_cockpit"
"scriptobject" "vehicle_icarus_cockpit"
}
antigrav {
"joint" "l_engine"
"fanJoint" "l_fan"
"tailJoint" "l_tail"
"effect" "fx_engine"
"effect_boost" "fx_engine_boost"
"frontAxis" "0"
"rotAxis" "1"
"tailUpAxis" "0"
"tailSideAxis" "1"
}
scriptedPart {
"name" "r_engine_fire"
"joint" "r_engine"
"surface1" "m_r_engine"
"health" "50"
"scriptObject" "vehicle_part_destructable"
"noAutoHide" "1" // don't hide the surf when it gets destroyed
}
scriptedPart {
"name" "l_engine_fire"
"joint" "l_engine"
"surface1" "m_l_engine"
"health" "50"
"scriptObject" "vehicle_part_destructable"
"noAutoHide" "1" // don't hide the surf when it gets destroyed
}
simplePart {
"name" "body"
"joint" "origin"
"def_brokenPart" "part_vehicle_icarus_body"
"health" "0"
"flip_master" "1"
"flip_power" "20"
}
simplePart {
"name" "engine"
"joint" "l_engine"
"def_brokenPart" "part_vehicle_icarus_engine"
"health" "0"
}
simplePart {
"name" "arm"
"joint" "origin"
"def_brokenPart" "part_vehicle_icarus_arm"
"health" "0"
}
positionDef {
name "guis/vehicles/icarus_driver"
hudname "guis/vehicles/icarus_driver"
data {
"joint_attach" "origin"
"player_anim" "VehicleIcarus"
"show_player" "1"
"cockpit" "main"
"damage_scale" "0.95"
"stat_name" "icarus_driver"
"joint_icon" "carrier_driver"
"reset_view_on_enter" "0"
"take_damage" "1"
}
// first-person + cockpit
view {
type "icarus"
showcockpit
hidevehicle
noCockpitShadows
clamp pitch {
min -80
max 80
}
}
view {
type "player"
thirdperson
playerShadow
cameraDistance 100
cameraHeight 30
clamp pitch {
min -80
max 80
}
}
weapon {
weapon "vehicle_icarus_weapon1"
type "sdVehicleWeaponLocked"
}
}
exitDef {
joint "exit_1"
}
exitDef {
joint "exit_2"
}
exitDef {
joint "exit_3"
}
exitDef {
joint "exit_4"
}
exitDef {
joint "exit_5"
}
exitDef {
joint "exit_6"
}
}
entityDef vehicle_icarus_cockpit {
"model" "vehicle_icarus_cockpit"
"base_anim" "idle"
//"turn_left_anim" "turning_left"
//"turn_right_anim" "turning_right"
"offset" "2 3 65"
//"largeFov" "-10 0 0"
}
entityDef part_vehicle_icarus_body {
useTemplate templates/vehicles/destroyedParts <
"models/vehicles/strogg_icarus/parts/body.lwo",
"20 100 0",
"100 50 0",
>
"priority" "3"
}
entityDef part_vehicle_icarus_engine {
useTemplate templates/vehicles/destroyedParts <
"models/vehicles/strogg_icarus/parts/engine.lwo",
"-10 100 -400",
"20 0 0",
>
"priority" "0"
}
entityDef part_vehicle_icarus_arm {
useTemplate templates/vehicles/destroyedParts <
"models/vehicles/strogg_icarus/parts/arm.lwo",
"20 100 0",
"30 0 40",
>
"priority" "0"
}
stringMap vehicle_icarus_weapon1 {
"gunName" "game/weapons/stroybombs"
"weapon_name" "stroybombs"
"charge_max" "10"
"charge_per_use" "47"
"overheat_penalty" "0"
"use_heat_bar" "1"
"weapon1_muzzle" "r_lower_arm"
"muzzle" "r_lower_arm"
"muzzle_flash" "fx_stroybomb_flash"
"exhaust_flash" ""
"velocity" "800 0 -150"
"fire_rate" "2"
"spread" "2"
"scriptobject" "vehicle_weapon_stroybomb"
"def_projectile" "projectile_stroybomb"
"crosshair" "explosive"
}