etqw-sdk/base/sounds/artillery.sndshd

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2008-05-29 00:00:00 +00:00
sound sounds/deployables/artillery/fly {
volume -5
maxDistance 100
sounds/deployables/artillery/fly_01.wav
sounds/deployables/artillery/fly_02.wav
sounds/deployables/artillery/fly_03.wav
sounds/deployables/artillery/fly_04.wav
sounds/deployables/artillery/fly_05.wav
sounds/deployables/artillery/fly_06.wav
}
sound sounds/deployables/artillery/fire {
shakes 0.01
maxDistance 100
no_occlusion
sounds/deployables/artillery/fire_01.wav
sounds/deployables/artillery/fire_02.wav
sounds/deployables/artillery/fire_03.wav
}
sound sounds/deployables/artillery/fire/far {
volume -5
farDistance 75
maxDistance 150
no_occlusion
sounds/deployables/artillery/fire_far.wav
}
sound sounds/deployables/artillery/reload {
volume -10
sounds/deployables/artillery/reload.wav
}
sound sounds/deployables/artillery/explode {
shakes 0.05
minDistance 15
maxDistance 100
occlude_once
sounds/deployables/artillery/artillery_impact_01.wav
sounds/deployables/artillery/artillery_impact_02.wav
sounds/deployables/artillery/artillery_impact_03.wav
}
sound sounds/deployables/artillery/impact_medium {
volume 0
farDistance 75
maxDistance 150
occlude_once
sounds/deployables/artillery/impact_med_01.wav
sounds/deployables/artillery/impact_med_02.wav
sounds/deployables/artillery/impact_med_03.wav
sounds/deployables/artillery/impact_med_04.wav
}
sound sounds/deployables/artillery/impact_far {
volume 0
farDistance 125
maxDistance 200
no_occlusion
sounds/deployables/artillery/impact_far_01.wav
sounds/deployables/artillery/impact_far_02.wav
sounds/deployables/artillery/impact_far_03.wav
sounds/deployables/artillery/impact_far_04.wav
}