etqw-sdk/base/materials/weapons/grenades.mtr

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2008-05-29 00:00:00 +00:00
/**************************************************************
GDF Smoke Grenade Thirdperson
**************************************************************/
material models/weapons/grenades/smoke_grenade_thirdperson
{
renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/smoke_grenade_local.tga models/weapons/grenades/smoke_grenade_hi.lwo
noshadows
{
diffusemap picmip -1 models/weapons/grenades/smoke_grenade_thirdperson_d.tga
specularmap picmip -2 models/weapons/grenades/smoke_grenade_thirdperson_s.tga
bumpmap picmip -1 addnormals(models/weapons/grenades/smoke_grenade_thirdperson_local.tga, heightmap(models/weapons/grenades/smoke_grenade_thirdperson_h.tga, 5 ) )
vertexcolor
}
}
/**************************************************************
GDF Smoke Grenade
**************************************************************/
material models/weapons/gdf_smoke_grenade/smoke_grenade
{
renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/gdf_smoke_grenade/smoke_grenade_local.tga models/weapons/gdf_smoke_grenade/smoke_grenade_hi.lwo
{
diffusemap picmip -1 partialLoad models/weapons/gdf_smoke_grenade/smoke_grenade_d.tga
specularmap picmip -2 partialLoad models/weapons/gdf_smoke_grenade/smoke_grenade_s.tga
bumpmap picmip -1 partialLoad addnormals(models/weapons/gdf_smoke_grenade/smoke_grenade_local.tga, heightmap(models/weapons/gdf_smoke_grenade/smoke_grenade_h.tga, 5 ) )
vertexcolor
}
}
/**************************************************************
GDF Smoke Grenade decals
**************************************************************/
material models/weapons/gdf_smoke_grenade/smokegrenadelogo_supplydrop
{
noshadows
{
blend filter
map nopicmip models/weapons/gdf_smoke_grenade/smokegrenadelogo_supplydrop.tga
}
}
material models/weapons/gdf_smoke_grenade/smokegrenadelogo_concealment
{
noshadows
{
blend filter
map nopicmip models/weapons/gdf_smoke_grenade/smokegrenadelogo_concealment.tga
}
}
material models/weapons/gdf_smoke_grenade/smokegrenadelogo_airstrike
{
noshadows
{
blend filter
map nopicmip models/weapons/gdf_smoke_grenade/smokegrenadelogo_airstrike.tga
}
}
/**************************************************************
GDF EMP Grenade thirdperson
**************************************************************/
material models/weapons/grenades/emp_grenade/emp_grenade_thirdperson
{
renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/emp_grenade_local.tga models/weapons/grenades/emp_grenade_hi.lwo
{
program interaction/selfillum
diffusemap picmip -1 models/weapons/gdf_emp_grenade/emp_grenade_thirdperson_d.tga
specularmap picmip -2 models/weapons/gdf_emp_grenade/emp_grenade_thirdperson_s.tga
bumpmap picmip -1 addnormals(models/weapons/gdf_emp_grenade/emp_grenade_thirdperson_local.tga, heightmap(models/weapons/gdf_emp_grenade/emp_grenade_thirdperson_h.tga, 5 ) )
selfIllumMap picmip -2 models/weapons/gdf_emp_grenade/emp_grenade_glow.tga
}
}
/**************************************************************
GDF EMP Grenade
**************************************************************/
material models/weapons/gdf_emp_grenade/emp_grenade
{
renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/gdf_emp_grenade/emp_grenade_local.tga models/weapons/gdf_emp_grenade/emp_grenade_hi.lwo
{
program interaction/selfillum
diffusemap picmip -1 partialLoad models/weapons/gdf_emp_grenade/emp_grenade_d.tga
specularmap picmip -2 partialLoad models/weapons/gdf_emp_grenade/emp_grenade_s.tga
bumpmap picmip -1 partialLoad addnormals(models/weapons/gdf_emp_grenade/emp_grenade_local.tga, heightmap(models/weapons/gdf_emp_grenade/emp_grenade_h.tga, 5 ) )
selfIllumMap picmip -2 partialLoad models/weapons/gdf_emp_grenade/emp_grenade_glow.tga
}
}
/**************************************************************
GDF Stun Grenade Thirdperson
**************************************************************/
material models/weapons/grenades/stun_grenade_thirdperson/stun_grenade_thirdperson
{
renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/stun_grenade_local.tga models/weapons/grenades/stun_grenade_hi.lwo
noshadows
diffusemap picmip -1 models/weapons/grenades/stun_grenade_thirdperson_d.tga
specularmap picmip -2 models/weapons/grenades/stun_grenade_thirdperson_s.tga
bumpmap picmip -1 addnormals(models/weapons/grenades/stun_grenade_thirdperson_local.tga, heightmap(models/weapons/grenades/stun_grenade_thirdperson_h.tga, 5 ) )
}
/**************************************************************
GDF Stun Grenade
**************************************************************/
material models/weapons/grenades/stun_grenade/stun_grenade
{
renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/stun_grenade_local.tga models/weapons/grenades/stun_grenade_hi.lwo
diffusemap picmip -1 partialLoad models/weapons/grenades/stun_grenade_d.tga
specularmap picmip -2 partialLoad models/weapons/grenades/stun_grenade_s.tga
bumpmap picmip -1 partialLoad addnormals(models/weapons/grenades/stun_grenade_local.tga, heightmap(models/weapons/grenades/stun_grenade_h.tga, 5 ) )
}
/**************************************************************
Strogg Gas Grenade (Third-person)
**************************************************************/
material models/weapons/grenades/gas_grenade_thirdperson
{
noshadows
renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/gas_grenade_thirdperson_local.tga models/weapons/grenades/gas_grenade_hi.lwo
{
program interaction/strogg
diffusemap picmip -1 models/weapons/grenades/gas_grenade_thirdperson_d.tga
specularmap picmip -2 models/weapons/grenades/gas_grenade_thirdperson_s.tga
bumpmap picmip -1 models/weapons/grenades/gas_grenade_thirdperson_local.tga.tga
selfIllumMap picmip -2 models/weapons/grenades/gas_grenade_thirdperson_glow.tga
}
}
/**************************************************************
Strogg Gas Grenade
**************************************************************/
material models/weapons/grenades/gas_grenade
{
noshadows
renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/gas_grenade_local.tga models/weapons/grenades/gas_grenade_hi.lwo
{
program interaction/strogg
diffusemap picmip -1 partialLoad models/weapons/grenades/gas_grenade_d.tga
specularmap picmip -2 partialLoad models/weapons/grenades/gas_grenade_s.tga
bumpmap picmip -1 partialLoad addnormals(models/weapons/grenades/gas_grenade_local.tga, heightmap(models/weapons/grenades/gas_grenade_h.tga, 4 ) )
selfIllumMap picmip -2 partialLoad models/weapons/grenades/gas_grenade_glow.tga
}
}
/**************************************************************
Strogg Shrap Grenade (Third-person)
**************************************************************/
material models/weapons/grenades/shrap_grenade_thirdperson
{
renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/shrap_grenade_thirdperson_local.tga models/weapons/grenades/shrap_grenade_hi.lwo
noshadows
{
program interaction/strogg
diffusemap picmip -1 models/weapons/grenades/shrap_grenade_thirdperson_d.tga
specularmap picmip -2 models/weapons/grenades/shrap_grenade_thirdperson_s.tga
bumpmap picmip -1 addnormals(models/weapons/grenades/shrap_grenade_thirdperson_local.tga, heightmap(models/weapons/grenades/shrap_grenade_thirdperson_h.tga, 5) )
selfIllumMap picmip -2 models/weapons/grenades/shrap_grenade_thirdperson_glow.tga
}
}
/**************************************************************
Strogg Shrap Grenade
**************************************************************/
material models/weapons/grenades/shrap_grenade
{
renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/shrap_grenade_local.tga models/weapons/grenades/shrap_grenade_hi.lwo
{
program interaction/strogg
diffusemap picmip -1 partialLoad models/weapons/grenades/shrap_grenade_d.tga
specularmap picmip -2 partialLoad models/weapons/grenades/shrap_grenade_s.tga
bumpmap picmip -1 partialLoad addnormals(models/weapons/grenades/shrap_grenade_local.tga, heightmap(models/weapons/grenades/shrap_grenade_h.tga, 5) )
selfIllumMap picmip -2 partialLoad models/weapons/grenades/shrap_grenade_glow.tga
}
}