/************************************************************** GDF Smoke Grenade Thirdperson **************************************************************/ material models/weapons/grenades/smoke_grenade_thirdperson { renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/smoke_grenade_local.tga models/weapons/grenades/smoke_grenade_hi.lwo noshadows { diffusemap picmip -1 models/weapons/grenades/smoke_grenade_thirdperson_d.tga specularmap picmip -2 models/weapons/grenades/smoke_grenade_thirdperson_s.tga bumpmap picmip -1 addnormals(models/weapons/grenades/smoke_grenade_thirdperson_local.tga, heightmap(models/weapons/grenades/smoke_grenade_thirdperson_h.tga, 5 ) ) vertexcolor } } /************************************************************** GDF Smoke Grenade **************************************************************/ material models/weapons/gdf_smoke_grenade/smoke_grenade { renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/gdf_smoke_grenade/smoke_grenade_local.tga models/weapons/gdf_smoke_grenade/smoke_grenade_hi.lwo { diffusemap picmip -1 partialLoad models/weapons/gdf_smoke_grenade/smoke_grenade_d.tga specularmap picmip -2 partialLoad models/weapons/gdf_smoke_grenade/smoke_grenade_s.tga bumpmap picmip -1 partialLoad addnormals(models/weapons/gdf_smoke_grenade/smoke_grenade_local.tga, heightmap(models/weapons/gdf_smoke_grenade/smoke_grenade_h.tga, 5 ) ) vertexcolor } } /************************************************************** GDF Smoke Grenade decals **************************************************************/ material models/weapons/gdf_smoke_grenade/smokegrenadelogo_supplydrop { noshadows { blend filter map nopicmip models/weapons/gdf_smoke_grenade/smokegrenadelogo_supplydrop.tga } } material models/weapons/gdf_smoke_grenade/smokegrenadelogo_concealment { noshadows { blend filter map nopicmip models/weapons/gdf_smoke_grenade/smokegrenadelogo_concealment.tga } } material models/weapons/gdf_smoke_grenade/smokegrenadelogo_airstrike { noshadows { blend filter map nopicmip models/weapons/gdf_smoke_grenade/smokegrenadelogo_airstrike.tga } } /************************************************************** GDF EMP Grenade thirdperson **************************************************************/ material models/weapons/grenades/emp_grenade/emp_grenade_thirdperson { renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/emp_grenade_local.tga models/weapons/grenades/emp_grenade_hi.lwo { program interaction/selfillum diffusemap picmip -1 models/weapons/gdf_emp_grenade/emp_grenade_thirdperson_d.tga specularmap picmip -2 models/weapons/gdf_emp_grenade/emp_grenade_thirdperson_s.tga bumpmap picmip -1 addnormals(models/weapons/gdf_emp_grenade/emp_grenade_thirdperson_local.tga, heightmap(models/weapons/gdf_emp_grenade/emp_grenade_thirdperson_h.tga, 5 ) ) selfIllumMap picmip -2 models/weapons/gdf_emp_grenade/emp_grenade_glow.tga } } /************************************************************** GDF EMP Grenade **************************************************************/ material models/weapons/gdf_emp_grenade/emp_grenade { renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/gdf_emp_grenade/emp_grenade_local.tga models/weapons/gdf_emp_grenade/emp_grenade_hi.lwo { program interaction/selfillum diffusemap picmip -1 partialLoad models/weapons/gdf_emp_grenade/emp_grenade_d.tga specularmap picmip -2 partialLoad models/weapons/gdf_emp_grenade/emp_grenade_s.tga bumpmap picmip -1 partialLoad addnormals(models/weapons/gdf_emp_grenade/emp_grenade_local.tga, heightmap(models/weapons/gdf_emp_grenade/emp_grenade_h.tga, 5 ) ) selfIllumMap picmip -2 partialLoad models/weapons/gdf_emp_grenade/emp_grenade_glow.tga } } /************************************************************** GDF Stun Grenade Thirdperson **************************************************************/ material models/weapons/grenades/stun_grenade_thirdperson/stun_grenade_thirdperson { renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/stun_grenade_local.tga models/weapons/grenades/stun_grenade_hi.lwo noshadows diffusemap picmip -1 models/weapons/grenades/stun_grenade_thirdperson_d.tga specularmap picmip -2 models/weapons/grenades/stun_grenade_thirdperson_s.tga bumpmap picmip -1 addnormals(models/weapons/grenades/stun_grenade_thirdperson_local.tga, heightmap(models/weapons/grenades/stun_grenade_thirdperson_h.tga, 5 ) ) } /************************************************************** GDF Stun Grenade **************************************************************/ material models/weapons/grenades/stun_grenade/stun_grenade { renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/stun_grenade_local.tga models/weapons/grenades/stun_grenade_hi.lwo diffusemap picmip -1 partialLoad models/weapons/grenades/stun_grenade_d.tga specularmap picmip -2 partialLoad models/weapons/grenades/stun_grenade_s.tga bumpmap picmip -1 partialLoad addnormals(models/weapons/grenades/stun_grenade_local.tga, heightmap(models/weapons/grenades/stun_grenade_h.tga, 5 ) ) } /************************************************************** Strogg Gas Grenade (Third-person) **************************************************************/ material models/weapons/grenades/gas_grenade_thirdperson { noshadows renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/gas_grenade_thirdperson_local.tga models/weapons/grenades/gas_grenade_hi.lwo { program interaction/strogg diffusemap picmip -1 models/weapons/grenades/gas_grenade_thirdperson_d.tga specularmap picmip -2 models/weapons/grenades/gas_grenade_thirdperson_s.tga bumpmap picmip -1 models/weapons/grenades/gas_grenade_thirdperson_local.tga.tga selfIllumMap picmip -2 models/weapons/grenades/gas_grenade_thirdperson_glow.tga } } /************************************************************** Strogg Gas Grenade **************************************************************/ material models/weapons/grenades/gas_grenade { noshadows renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/gas_grenade_local.tga models/weapons/grenades/gas_grenade_hi.lwo { program interaction/strogg diffusemap picmip -1 partialLoad models/weapons/grenades/gas_grenade_d.tga specularmap picmip -2 partialLoad models/weapons/grenades/gas_grenade_s.tga bumpmap picmip -1 partialLoad addnormals(models/weapons/grenades/gas_grenade_local.tga, heightmap(models/weapons/grenades/gas_grenade_h.tga, 4 ) ) selfIllumMap picmip -2 partialLoad models/weapons/grenades/gas_grenade_glow.tga } } /************************************************************** Strogg Shrap Grenade (Third-person) **************************************************************/ material models/weapons/grenades/shrap_grenade_thirdperson { renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/shrap_grenade_thirdperson_local.tga models/weapons/grenades/shrap_grenade_hi.lwo noshadows { program interaction/strogg diffusemap picmip -1 models/weapons/grenades/shrap_grenade_thirdperson_d.tga specularmap picmip -2 models/weapons/grenades/shrap_grenade_thirdperson_s.tga bumpmap picmip -1 addnormals(models/weapons/grenades/shrap_grenade_thirdperson_local.tga, heightmap(models/weapons/grenades/shrap_grenade_thirdperson_h.tga, 5) ) selfIllumMap picmip -2 models/weapons/grenades/shrap_grenade_thirdperson_glow.tga } } /************************************************************** Strogg Shrap Grenade **************************************************************/ material models/weapons/grenades/shrap_grenade { renderbump -size 1024 1024 -aa 2 -clampOutput 0 0 1 1 -colormap models/weapons/grenades/shrap_grenade_local.tga models/weapons/grenades/shrap_grenade_hi.lwo { program interaction/strogg diffusemap picmip -1 partialLoad models/weapons/grenades/shrap_grenade_d.tga specularmap picmip -2 partialLoad models/weapons/grenades/shrap_grenade_s.tga bumpmap picmip -1 partialLoad addnormals(models/weapons/grenades/shrap_grenade_local.tga, heightmap(models/weapons/grenades/shrap_grenade_h.tga, 5) ) selfIllumMap picmip -2 partialLoad models/weapons/grenades/shrap_grenade_glow.tga } }