226 lines
4.2 KiB
Text
226 lines
4.2 KiB
Text
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material rr2do2/liquidPuddleTest
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{
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/* diffusemap _black
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{
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blend blend
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cubeMap env/guitest
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texgen reflect
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}*/
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discrete
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noshadows
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//twosided
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diffusemap _black
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{
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blend bumpmap
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map heightmap( textures/rock/rock04_h.tga, 120 )
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scroll time*0.015, time*0.001
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centerScale (1+0.1*sintable[time*0.02]), 1+0.1*(sintable[time*0.02])
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linear
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}
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{
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refractWaterRenderMap 512 256 // size of the texture to draw the mirror view in
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//mirrorRenderMap 512 256 // size of the texture to draw the mirror view in
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// fix up the projection
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translate .5f, .5f
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scale .5f, .5f
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}
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{
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mirrorWaterRenderMap 512 256 // size of the texture to draw the mirror view in
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blend blend
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vertexcolor
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// fix up the projection
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translate .5f, .5f
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scale .5f, .5f
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}
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}
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material rr2do2/liquidLakeTest
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{
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discrete
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noshadows
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//twosided
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diffusemap _black
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{
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blend bumpmap
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map heightmap( textures/rock/rock04_h.tga, 120 )
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scroll time*-0.015, time*0.001
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// centerScale (5+0.001*sintable[time*0.02]), 5+0.001*(sintable[time*0.02])
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centerScale (0.05+0.0001*sintable[time*0.02]), 0.05+0.0001*(sintable[time*0.02])
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}
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/*{
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refractWaterRenderMap 512 256 // size of the texture to draw the mirror view in
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// fix up the projection
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translate .5f, .5f
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scale .5f, .5f
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}*/
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{
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mirrorWaterRenderMap 512 256 // size of the texture to draw the mirror view in
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//blend blend
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//vertexcolor
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// fix up the projection
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translate .5f, .5f
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scale .5f, .5f
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}
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}
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material lights/headlights1_colored
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{
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{
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map zeroClamp lights/headlights1b.tga
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red parm0
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green parm1
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blue parm2
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}
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}
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material models/particles/energyblast/energyblast
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{
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qer_editorimage models/particles/energyblast/energyblast.tga
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noShadows
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deform sprite
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noselfShadow
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translucent
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twosided
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{
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blend add
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map models/particles/energyblast/energyblast.tga
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zeroclamp
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rotate time * 0.7
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//centerscale mgscaleTable[time* .9], mgscaleTable[time*. 9]
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rgb fireballtable[ time * .7 ]
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}
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//{
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// Blend add
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// Map models/weapons/bruiserfireball/bruiserfireball2.tga
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// zeroclamp
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// rotate time * -0.6
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// //centerscale mgscaleTable[time* .9], mgscaleTable[time* .9]
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// rgb fireballtable[ time * 1 ]
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//
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//}
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}
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material shaderDemos/rr2AmbientTest
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{
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{
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cubeMap env/nade
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texgen normal
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}
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}
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material shaderDemos/tiles
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{
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{
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program tiles.vfp
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vertexParm 0 10 + ( 0.5 + 0.5 * sinTable[ time * 0.25 ] ) * 1000
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vertexParm 1 0.5 + 0.5 * sinTable[ time * 0.25 ] * 3.5
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//vertexParm 0 12000
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//vertexParm 1 -0.5
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//vertexParm 0 160
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//vertexParm 1 0.3 + ( sinTable[ time * 0.25 ] * cosTable[ time * 0.5 ] ) * 0.35
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fragmentMap 0 _currentRender
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}
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}
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material rr2do2/hwskinning
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{
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diffusemap textures/roler/rusty_panel_d.tga
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bumpmap textures/roler/rusty_panel_local.tga
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specularmap textures/roler/rusty_panel_s.tga
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}
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material rr2do2/megastamp_mesh
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{
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noShadows
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{
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blend blend
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program tools/megastamp/editmesh.vfp
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}
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}
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material rr2do2/megastamp_mesh_editarea
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{
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//polygonOffset
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/*sort decal
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noShadows
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{
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blend blend
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maskAlpha
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program tools/megastamp/editarea.vfp
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fragmentmap 0 _stampedit_base
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fragmentmap 1 _borderClamp
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}*/
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/*interaction {
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program tools/megastamp/editareainteraction.vfp
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fragmentmap 11 _borderClamp
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}
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{
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//maskAlpha
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blend diffuseMap
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map _stampedit_base
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alphaTest 0.5
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}*/
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//sort decal
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noShadows
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/*{
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map _borderClamp
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blend blend
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red 0
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green 0.2
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blue 0
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alpha 0.5
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}*/
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/*{
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blend blend
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program tools/megastamp/editarea.vfp
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}*/
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diffusemap _stampedit_previewdiffuse
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//bumpmap _stampedit_previewlocal
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/*{
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blend blend
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maskAlpha
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program tools/megastamp/editarea.vfp
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fragmentmap 0 _stampedit_previewdiffuse
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fragmentmap 1 _borderClamp
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}*/
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}
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material rr2do2/megastamp_mesh_stamp
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{
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noShadows
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{
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blend diffuseMap
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map _stampedit_stamp_diffuse
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alphaTest 0.5
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//centerscale 12, 12
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}
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bumpMap _stampedit_stamp_local
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/*{
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program tools/megastamp/stampuv.vfp
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}*/
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/*{
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blend blend
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program tools/megastamp/stamprot.vfp
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fragmentmap 0 _stampedit_stamp_diffuse
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}*/
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}
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