463 lines
8.2 KiB
Text
463 lines
8.2 KiB
Text
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effect effects/deployables/landfall_trail2_simple
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{
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size 1132
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emitter "Smoke2"
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{
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duration 30,30
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count 10,10
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sprite
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{
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duration 4,8
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persist
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material "textures/particles/smoke_test1"
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trailRepeat 1
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start
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{
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position { point 0,0,-500 }
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velocity { box -30,-30,0,30,30,0 }
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size { line 120,120,50,150 }
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tint { line 0.203922,0.184314,0.14902,0.658824,0.427451,0.329412 }
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fade { point 0.5 }
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offset { sphere -30,-30,-30,30,30,30 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope rr2_ssmsmoke }
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tint { envelope linear count 4,4,4 }
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fade { envelope rr2_convexfade_start_at_1 }
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rotate { envelope linear }
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}
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end
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{
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size { line 175,175,450,450 }
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tint { line 0.184314,0.184314,0.184314,0.376471,0.376471,0.376471 }
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rotate { box 0.5,1 }
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}
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lineHit
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}
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}
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emitter "outerfire emiter2"
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{
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duration 30,30
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count 5,5
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attenuateEmitter
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attenuation 1024,2048
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sprite
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{
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duration 1,1
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persist
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material "particles/explosion/explode07"
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trailRepeat 1
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start
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{
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velocity { box -5,-5,-300,5,5,5 }
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size { line 90,90,120,120 }
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tint { line 0.133333,0.0823529,0.0745098,1,1,1 }
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offset { sphere -5,-5,-5,5,5,5 surface }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope exp_1minusx/x2 count 2,2 }
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tint { envelope rr2_convexfade_start_at_1 }
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rotate { envelope exp_1minusx/x2 count 0.5 }
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}
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end
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{
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size { line 230,230,275,275 }
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rotate { box -1,1 }
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}
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lineHit
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}
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}
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emitter "flash2"
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{
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duration 30,30
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count 1,1
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locked
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sprite
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{
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duration 1,1
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material "textures/particles/sparks/sparkflash03c"
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trailRepeat 1
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start
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{
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size { point 800,800 }
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tint { line 0.282353,0.0823529,0,0.588235,0.180392,0.00392157 }
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rotate { box -1,1 }
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}
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motion
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{
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size { envelope rr2_concavefade_start_at_1_fast }
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tint { envelope senetable3 count 2,2,2 }
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}
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end
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{
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size { point 400,400 }
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}
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lineHit
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}
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}
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}
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effect effects/deployables/landfall_hitground2_simple
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{
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size 1401
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spawner "ground dust2"
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{
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count 5,5
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attenuateEmitter
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attenuation 1024,4096
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sprite
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{
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duration 3,8
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persist
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material "textures/particles/smoke_test1"
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gravity 0.0025,0.0125
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trailRepeat 1
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start
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{
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position { sphere -5,-5,-5,5,5,5 }
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velocity { box 20,-15,-15,-50,15,15 }
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friction { box 0.025,0,0,0.125,0,0 }
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size { line 50,50,200,200 }
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tint { line 0.447059,0.435294,0.360784,0.839216,0.827451,0.780392 }
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fade { point 0 }
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rotate { box -0.1,0.1 }
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}
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motion
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{
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size { envelope shamus_exp_1minusx/x2 count 5,5 }
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tint { envelope linear }
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fade { envelope fastinslowout count 0.9 offset 0.1 }
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offset { envelope exp_1minusx/x2 count 16,16,16 }
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rotate { envelope convexfade count 2 }
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}
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end
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{
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size { line 350,350,450,450 }
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tint { line 0.933333,0.921569,0.909804,0.662745,0.627451,0.580392 }
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fade { line 0.5,0.8 }
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offset { sphere -400,-400,-50,400,400,200 surface }
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rotate { box -0.125,0.125 }
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}
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lineHit
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}
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}
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}
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effect effects/deployables/landfall_trail_simple
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{
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size 1132
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emitter "Smoke2"
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{
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duration 30,30
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count 10,10
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sprite
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{
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duration 4,8
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persist
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material "textures/particles/smoke_test1"
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trailRepeat 1
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start
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{
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position { point 0,0,-500 }
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velocity { box -30,-30,0,30,30,0 }
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size { line 120,120,50,150 }
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tint { line 0.203922,0.184314,0.14902,0.658824,0.427451,0.329412 }
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fade { point 0.5 }
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offset { sphere -30,-30,-30,30,30,30 }
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rotate { box 0,1 }
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}
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motion
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{
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size { envelope rr2_ssmsmoke }
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tint { envelope linear count 4,4,4 }
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fade { envelope rr2_convexfade_start_at_1 }
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rotate { envelope linear }
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}
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end
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{
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size { line 175,175,450,450 }
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tint { line 0.184314,0.184314,0.184314,0.376471,0.376471,0.376471 }
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rotate { box 0.5,1 }
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}
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lineHit
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}
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}
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emitter "outerfire emiter2"
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{
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duration 30,30
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count 5,5
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attenuateEmitter
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attenuation 1024,2048
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sprite
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{
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duration 1,1
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persist
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material "particles/explosion/explode07"
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trailRepeat 1
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start
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{
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velocity { box -5,-5,-300,5,5,5 }
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size { line 90,90,120,120 }
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tint { line 0.133333,0.0823529,0.0745098,1,1,1 }
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offset { sphere -5,-5,-5,5,5,5 surface }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope exp_1minusx/x2 count 2,2 }
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tint { envelope rr2_convexfade_start_at_1 }
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rotate { envelope exp_1minusx/x2 count 0.5 }
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}
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end
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{
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size { line 230,230,275,275 }
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rotate { box -1,1 }
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}
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lineHit
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}
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}
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emitter "flash2"
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{
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duration 30,30
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count 1,1
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locked
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sprite
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{
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duration 1,1
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material "textures/particles/sparks/sparkflash03c"
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trailRepeat 1
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start
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{
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size { point 800,800 }
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tint { line 0.282353,0.0823529,0,0.588235,0.180392,0.00392157 }
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rotate { box -1,1 }
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}
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motion
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{
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size { envelope rr2_concavefade_start_at_1_fast }
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tint { envelope senetable3 count 2,2,2 }
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}
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end
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{
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size { point 400,400 }
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}
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lineHit
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}
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}
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}
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effect effects/deployables/landfall_booster_simple
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{
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size 7072
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spawner "Flash"
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{
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count 1,1
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sprite
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{
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duration 3,3
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blend add
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persist
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material "particles/ring_blue"
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trailRepeat 1
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start
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{
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size { point 500,500 }
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tint { point 0,0,0 }
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fade { point 0 }
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}
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motion
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{
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size { envelope linear }
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tint { envelope shamus_fastinslowout }
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fade { envelope shamus_fastinslowout }
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}
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end
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{
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size { point 5000,5000 }
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tint { point 0.513726,0.156863,0.00392157 }
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fade { point 0.08 }
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}
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lineHit
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}
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}
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spawner "flash3"
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{
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count 1,1
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locked
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sprite
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{
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duration 1.5,1.5
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material "textures/particles/sparks/sparkflash03b"
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trailRepeat 1
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start
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{
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size { point 4000,4000 }
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tint { point 0,0,0 }
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rotate { box -1,1 }
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}
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motion
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{
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size { envelope rr2_concavefade_start_at_1_fast }
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tint { envelope shamus_fastinslowout }
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}
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end
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{
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size { point 700,700 }
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tint { line 0.235294,0.0627451,0,0.305882,0.0941177,0.00392157 }
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}
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lineHit
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}
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}
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}
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effect effects/deployables/landfall_hitground_simple
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{
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size 1401
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spawner "ground dust2"
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{
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count 5,5
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attenuateEmitter
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attenuation 1024,4096
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sprite
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{
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duration 3,8
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persist
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material "textures/particles/smoke_test1"
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gravity 0.0025,0.0125
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trailRepeat 1
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start
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{
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position { sphere -5,-5,-5,5,5,5 }
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velocity { box 20,-15,-15,-50,15,15 }
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friction { box 0.025,0,0,0.125,0,0 }
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size { line 50,50,200,200 }
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tint { line 0.447059,0.435294,0.360784,0.839216,0.827451,0.780392 }
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fade { point 0 }
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rotate { box -0.1,0.1 }
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}
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motion
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{
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size { envelope shamus_exp_1minusx/x2 count 5,5 }
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tint { envelope linear }
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fade { envelope fastinslowout count 0.9 offset 0.1 }
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offset { envelope exp_1minusx/x2 count 16,16,16 }
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rotate { envelope convexfade count 2 }
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}
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end
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{
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size { line 350,350,450,450 }
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tint { line 0.933333,0.921569,0.909804,0.662745,0.627451,0.580392 }
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fade { line 0.5,0.8 }
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offset { sphere -400,-400,-50,400,400,200 surface }
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rotate { box -0.125,0.125 }
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}
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lineHit
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}
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}
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}
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effect effects/deployables/landfall_hitground_decal_simple
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{
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size 1401
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spawner "ground dust2"
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{
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count 5,5
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attenuateEmitter
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attenuation 1024,4096
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sprite
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{
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duration 3,8
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persist
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material "textures/particles/smoke_test1"
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gravity 0.0025,0.0125
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trailRepeat 1
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start
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{
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position { sphere -5,-5,-5,5,5,5 }
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velocity { box 20,-15,-15,-50,15,15 }
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friction { box 0.025,0,0,0.125,0,0 }
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size { line 50,50,200,200 }
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tint { line 0.447059,0.435294,0.360784,0.839216,0.827451,0.780392 }
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fade { point 0 }
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rotate { box -0.1,0.1 }
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}
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motion
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{
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size { envelope shamus_exp_1minusx/x2 count 5,5 }
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tint { envelope linear }
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fade { envelope fastinslowout count 0.9 offset 0.1 }
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offset { envelope exp_1minusx/x2 count 16,16,16 }
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rotate { envelope convexfade count 2 }
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}
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end
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{
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||
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size { line 350,350,450,450 }
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tint { line 0.933333,0.921569,0.909804,0.662745,0.627451,0.580392 }
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fade { line 0.5,0.8 }
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offset { sphere -400,-400,-50,400,400,200 surface }
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rotate { box -0.125,0.125 }
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}
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lineHit
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}
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}
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}
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