464 lines
7.9 KiB
Text
464 lines
7.9 KiB
Text
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effect effects/maps/island/vault_sparks
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{
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size 200
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spawner "sparks"
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{
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count 25,30
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useMaterialColor
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attenuation 0,2048
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line
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{
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duration 0.5,2
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blend add
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generatedLine
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persist
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material "textures/particles/sparks/spark03"
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gravity 0.2,1.1
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generatedOriginNormal
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trailRepeat 1
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start
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{
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position { sphere -1,-1,-1,1,1,1 cone }
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velocity { box -100,-100,-100,100,100,-150 }
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size { point 0.5 }
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fade { point 1 attenuate }
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length { point 1,0,0 }
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}
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motion
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{
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size { envelope shamus_fastinslowout offset -0.1 }
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fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
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length { envelope shamus_fastinslowout offset -0.07,-0.07,-0.07 }
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}
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end
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{
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size { box 2,3 }
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fade { point 0 attenuate }
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length { box 10,0,0,15,0,0 }
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}
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lineHit
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}
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}
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sound "Zaps"
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{
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soundShader "sounds/deployables/shieldgenerator/zaps"
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freqshift 0.4,1
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}
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spawner "sparks2"
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{
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start 3,3
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count 25,30
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useMaterialColor
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attenuation 0,2048
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line
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{
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duration 0.5,2
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blend add
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generatedLine
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persist
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material "textures/particles/sparks/spark03"
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gravity 0.2,1.1
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generatedOriginNormal
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trailRepeat 1
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start
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{
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position { sphere -1,-1,-1,1,1,1 cone }
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velocity { box -100,-100,-100,100,100,-150 }
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size { point 0.5 }
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fade { point 1 attenuate }
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length { point 1,0,0 }
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}
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motion
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{
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size { envelope shamus_fastinslowout offset -0.1 }
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fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
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length { envelope shamus_fastinslowout offset -0.07,-0.07,-0.07 }
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}
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end
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{
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size { box 2,3 }
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fade { point 0 attenuate }
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length { box 10,0,0,15,0,0 }
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}
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lineHit
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}
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}
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sound "Zaps2"
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{
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start 3,3
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soundShader "sounds/deployables/shieldgenerator/zaps"
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volume 1,1
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freqshift 0.4,1
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}
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spawner "sparks3"
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{
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start 7,7
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count 25,30
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useMaterialColor
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attenuation 0,2048
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line
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{
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duration 0.5,2
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blend add
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generatedLine
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persist
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material "textures/particles/sparks/spark03"
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gravity 0.2,1.1
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generatedOriginNormal
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trailRepeat 1
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start
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{
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position { sphere -1,-1,-1,1,1,1 cone }
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velocity { box -100,-100,-100,100,100,-150 }
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size { point 0.5 }
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fade { point 1 attenuate }
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length { point 1,0,0 }
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}
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motion
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{
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size { envelope shamus_fastinslowout offset -0.1 }
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fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
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length { envelope shamus_fastinslowout offset -0.07,-0.07,-0.07 }
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}
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end
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{
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size { box 2,3 }
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fade { point 0 attenuate }
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length { box 10,0,0,15,0,0 }
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}
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lineHit
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}
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}
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sound "Zaps3"
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{
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start 7,7
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soundShader "sounds/deployables/shieldgenerator/zaps"
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freqshift 0.4,1
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}
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spawner "sparks4"
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{
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start 14,14
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count 25,30
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useMaterialColor
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attenuation 0,2048
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line
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{
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duration 0.5,2
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blend add
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generatedLine
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persist
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material "textures/particles/sparks/spark03"
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gravity 0.2,1.1
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generatedOriginNormal
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trailRepeat 1
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start
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{
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position { sphere -1,-1,-1,1,1,1 cone }
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velocity { box -100,-100,-100,100,100,-150 }
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size { point 0.5 }
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fade { point 1 attenuate }
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length { point 1,0,0 }
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}
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motion
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{
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size { envelope shamus_fastinslowout offset -0.1 }
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fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
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length { envelope shamus_fastinslowout offset -0.07,-0.07,-0.07 }
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}
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end
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{
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size { box 2,3 }
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fade { point 0 attenuate }
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length { box 10,0,0,15,0,0 }
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}
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lineHit
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}
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}
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sound "Zaps4"
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{
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start 14,14
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soundShader "sounds/deployables/shieldgenerator/zaps"
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freqshift 0.4,1
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}
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spawner "sparks5"
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{
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start 18,18
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count 25,30
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useMaterialColor
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attenuation 0,2048
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line
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{
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duration 0.5,2
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blend add
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generatedLine
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persist
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material "textures/particles/sparks/spark03"
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gravity 0.2,1.1
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generatedOriginNormal
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trailRepeat 1
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start
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{
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position { sphere -1,-1,-1,1,1,1 cone }
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velocity { box -100,-100,-100,100,100,-150 }
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size { point 0.5 }
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fade { point 1 attenuate }
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length { point 1,0,0 }
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}
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motion
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{
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size { envelope shamus_fastinslowout offset -0.1 }
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fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
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length { envelope shamus_fastinslowout offset -0.07,-0.07,-0.07 }
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}
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end
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{
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size { box 2,3 }
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fade { point 0 attenuate }
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length { box 10,0,0,15,0,0 }
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}
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lineHit
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}
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}
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sound "Zaps5"
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{
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start 18,18
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soundShader "sounds/deployables/shieldgenerator/zaps"
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freqshift 0.4,1
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}
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}
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effect effects/maps/island/vault_light
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{
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size 416
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light "unnamed3"
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{
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light
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{
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duration 100,100
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material "lights/round"
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trailRepeat 1
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start
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{
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position { point 0,-50,0 }
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size { point 200,150,300 }
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}
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motion
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{
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tint { envelope senetable3 count 40,40,40 offset 4,4,4 }
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}
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lineHit
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}
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}
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}effect effects/maps/island/vault_blowout
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{
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size 667
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spawner "unnamed1"
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{
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count 20,20
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sprite
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{
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duration 12,20
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material "textures/particles/smoke_test1"
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trailRepeat 1
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start
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{
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position { box -65,-65,-40,65,65,0 }
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velocity { box 0,0,1,0,0,30 }
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size { point 30,30 }
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tint { line 0.713726,0.713726,0.713726,0.454902,0.454902,0.454902 }
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fade { point 0 }
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windStrength { line -0.01,-0.1 }
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rotate { box -0.333333,0.333333 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope shamus_fastinslowout }
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offset { envelope convexfade count 14,14,14 }
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rotate { envelope linear }
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}
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end
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{
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size { box 60,60,120,120 }
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fade { line 0.5,1 }
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offset { line 0,0,5,0,0,230 }
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rotate { box 0.333333,-0.333333 }
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}
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lineHit
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}
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}
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spawner "unnamed2"
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{
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count 25,25
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sprite
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{
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duration 100,200
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material "textures/particles/smoke_test1"
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trailRepeat 1
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start
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{
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position { box -120,-20,-40,120,60,150 }
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size { point 30,30 }
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tint { line 0.713726,0.713726,0.713726,0.454902,0.454902,0.454902 }
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fade { point 0 }
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offset { point 0,0,-150 }
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rotate { box -1,1 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope shamus_fastinslowout count 0.8 offset 0.2 }
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offset { envelope convexfade count 7,7,7 }
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rotate { envelope linear }
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}
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end
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{
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size { box 70,70,110,110 }
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fade { line 0.5,1 }
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offset { point 0,0,-150 }
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rotate { box 1,-1 }
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}
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lineHit
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}
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}
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}
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effect effects/maps/island/vault_steam
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{
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size 76
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emitter "unnamed1"
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{
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duration 100,100
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count 6,6
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sprite
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{
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duration 2,2
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material "textures/particles/smoke_test1"
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gravity -0.05,-0.05
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trailRepeat 1
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start
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{
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position { point -30,-40,0 }
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size { point 5,5 }
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tint { line 0.713726,0.713726,0.713726,0.454902,0.454902,0.454902 }
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fade { point 0 }
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offset { line -10,0,0,10,0,0 }
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rotate { box -0.333333,0.333333 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope shamus_fastinslowout }
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rotate { envelope linear }
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}
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end
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{
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size { box 14,14,25,25 }
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fade { point 0.5 }
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rotate { box 0.333333,-0.333333 }
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}
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lineHit
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}
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}
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emitter "unnamed2"
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{
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duration 100,100
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count 6,6
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sprite
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{
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duration 2,2
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material "textures/particles/smoke_test1"
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gravity -0.05,-0.05
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trailRepeat 1
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start
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{
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position { point 30,-60,0 }
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size { point 5,5 }
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tint { line 0.713726,0.713726,0.713726,0.454902,0.454902,0.454902 }
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fade { point 0 }
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offset { line -10,0,0,10,0,0 }
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rotate { box -0.333333,0.333333 }
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}
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motion
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{
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size { envelope linear }
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fade { envelope shamus_fastinslowout }
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rotate { envelope linear }
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}
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end
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{
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size { box 14,14,25,25 }
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fade { point 0.5 }
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rotate { box 0.333333,-0.333333 }
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}
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lineHit
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}
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}
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sound "unnamed3"
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{
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soundShader "sounds/world/btonal_raspy_04"
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freqshift 0.8,1
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}
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sound "unnamed4"
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{
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soundShader "sounds/world/misc/steam_loop_01"
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freqshift 0.8,1
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}
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}
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effect effects/maps/island/final
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{
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size 8
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sound "unnamed1"
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{
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soundShader "factory_main_engine"
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}
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}
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