etqw-sdk/base/effects/maps/island/objectives.effect

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effect effects/maps/island/vault_sparks
{
size 200
spawner "sparks"
{
count 25,30
useMaterialColor
attenuation 0,2048
line
{
duration 0.5,2
blend add
generatedLine
persist
material "textures/particles/sparks/spark03"
gravity 0.2,1.1
generatedOriginNormal
trailRepeat 1
start
{
position { sphere -1,-1,-1,1,1,1 cone }
velocity { box -100,-100,-100,100,100,-150 }
size { point 0.5 }
fade { point 1 attenuate }
length { point 1,0,0 }
}
motion
{
size { envelope shamus_fastinslowout offset -0.1 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
length { envelope shamus_fastinslowout offset -0.07,-0.07,-0.07 }
}
end
{
size { box 2,3 }
fade { point 0 attenuate }
length { box 10,0,0,15,0,0 }
}
lineHit
}
}
sound "Zaps"
{
soundShader "sounds/deployables/shieldgenerator/zaps"
freqshift 0.4,1
}
spawner "sparks2"
{
start 3,3
count 25,30
useMaterialColor
attenuation 0,2048
line
{
duration 0.5,2
blend add
generatedLine
persist
material "textures/particles/sparks/spark03"
gravity 0.2,1.1
generatedOriginNormal
trailRepeat 1
start
{
position { sphere -1,-1,-1,1,1,1 cone }
velocity { box -100,-100,-100,100,100,-150 }
size { point 0.5 }
fade { point 1 attenuate }
length { point 1,0,0 }
}
motion
{
size { envelope shamus_fastinslowout offset -0.1 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
length { envelope shamus_fastinslowout offset -0.07,-0.07,-0.07 }
}
end
{
size { box 2,3 }
fade { point 0 attenuate }
length { box 10,0,0,15,0,0 }
}
lineHit
}
}
sound "Zaps2"
{
start 3,3
soundShader "sounds/deployables/shieldgenerator/zaps"
volume 1,1
freqshift 0.4,1
}
spawner "sparks3"
{
start 7,7
count 25,30
useMaterialColor
attenuation 0,2048
line
{
duration 0.5,2
blend add
generatedLine
persist
material "textures/particles/sparks/spark03"
gravity 0.2,1.1
generatedOriginNormal
trailRepeat 1
start
{
position { sphere -1,-1,-1,1,1,1 cone }
velocity { box -100,-100,-100,100,100,-150 }
size { point 0.5 }
fade { point 1 attenuate }
length { point 1,0,0 }
}
motion
{
size { envelope shamus_fastinslowout offset -0.1 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
length { envelope shamus_fastinslowout offset -0.07,-0.07,-0.07 }
}
end
{
size { box 2,3 }
fade { point 0 attenuate }
length { box 10,0,0,15,0,0 }
}
lineHit
}
}
sound "Zaps3"
{
start 7,7
soundShader "sounds/deployables/shieldgenerator/zaps"
freqshift 0.4,1
}
spawner "sparks4"
{
start 14,14
count 25,30
useMaterialColor
attenuation 0,2048
line
{
duration 0.5,2
blend add
generatedLine
persist
material "textures/particles/sparks/spark03"
gravity 0.2,1.1
generatedOriginNormal
trailRepeat 1
start
{
position { sphere -1,-1,-1,1,1,1 cone }
velocity { box -100,-100,-100,100,100,-150 }
size { point 0.5 }
fade { point 1 attenuate }
length { point 1,0,0 }
}
motion
{
size { envelope shamus_fastinslowout offset -0.1 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
length { envelope shamus_fastinslowout offset -0.07,-0.07,-0.07 }
}
end
{
size { box 2,3 }
fade { point 0 attenuate }
length { box 10,0,0,15,0,0 }
}
lineHit
}
}
sound "Zaps4"
{
start 14,14
soundShader "sounds/deployables/shieldgenerator/zaps"
freqshift 0.4,1
}
spawner "sparks5"
{
start 18,18
count 25,30
useMaterialColor
attenuation 0,2048
line
{
duration 0.5,2
blend add
generatedLine
persist
material "textures/particles/sparks/spark03"
gravity 0.2,1.1
generatedOriginNormal
trailRepeat 1
start
{
position { sphere -1,-1,-1,1,1,1 cone }
velocity { box -100,-100,-100,100,100,-150 }
size { point 0.5 }
fade { point 1 attenuate }
length { point 1,0,0 }
}
motion
{
size { envelope shamus_fastinslowout offset -0.1 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
length { envelope shamus_fastinslowout offset -0.07,-0.07,-0.07 }
}
end
{
size { box 2,3 }
fade { point 0 attenuate }
length { box 10,0,0,15,0,0 }
}
lineHit
}
}
sound "Zaps5"
{
start 18,18
soundShader "sounds/deployables/shieldgenerator/zaps"
freqshift 0.4,1
}
}
effect effects/maps/island/vault_light
{
size 416
light "unnamed3"
{
light
{
duration 100,100
material "lights/round"
trailRepeat 1
start
{
position { point 0,-50,0 }
size { point 200,150,300 }
}
motion
{
tint { envelope senetable3 count 40,40,40 offset 4,4,4 }
}
lineHit
}
}
}effect effects/maps/island/vault_blowout
{
size 667
spawner "unnamed1"
{
count 20,20
sprite
{
duration 12,20
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { box -65,-65,-40,65,65,0 }
velocity { box 0,0,1,0,0,30 }
size { point 30,30 }
tint { line 0.713726,0.713726,0.713726,0.454902,0.454902,0.454902 }
fade { point 0 }
windStrength { line -0.01,-0.1 }
rotate { box -0.333333,0.333333 }
}
motion
{
size { envelope linear }
fade { envelope shamus_fastinslowout }
offset { envelope convexfade count 14,14,14 }
rotate { envelope linear }
}
end
{
size { box 60,60,120,120 }
fade { line 0.5,1 }
offset { line 0,0,5,0,0,230 }
rotate { box 0.333333,-0.333333 }
}
lineHit
}
}
spawner "unnamed2"
{
count 25,25
sprite
{
duration 100,200
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { box -120,-20,-40,120,60,150 }
size { point 30,30 }
tint { line 0.713726,0.713726,0.713726,0.454902,0.454902,0.454902 }
fade { point 0 }
offset { point 0,0,-150 }
rotate { box -1,1 }
}
motion
{
size { envelope linear }
fade { envelope shamus_fastinslowout count 0.8 offset 0.2 }
offset { envelope convexfade count 7,7,7 }
rotate { envelope linear }
}
end
{
size { box 70,70,110,110 }
fade { line 0.5,1 }
offset { point 0,0,-150 }
rotate { box 1,-1 }
}
lineHit
}
}
}
effect effects/maps/island/vault_steam
{
size 76
emitter "unnamed1"
{
duration 100,100
count 6,6
sprite
{
duration 2,2
material "textures/particles/smoke_test1"
gravity -0.05,-0.05
trailRepeat 1
start
{
position { point -30,-40,0 }
size { point 5,5 }
tint { line 0.713726,0.713726,0.713726,0.454902,0.454902,0.454902 }
fade { point 0 }
offset { line -10,0,0,10,0,0 }
rotate { box -0.333333,0.333333 }
}
motion
{
size { envelope linear }
fade { envelope shamus_fastinslowout }
rotate { envelope linear }
}
end
{
size { box 14,14,25,25 }
fade { point 0.5 }
rotate { box 0.333333,-0.333333 }
}
lineHit
}
}
emitter "unnamed2"
{
duration 100,100
count 6,6
sprite
{
duration 2,2
material "textures/particles/smoke_test1"
gravity -0.05,-0.05
trailRepeat 1
start
{
position { point 30,-60,0 }
size { point 5,5 }
tint { line 0.713726,0.713726,0.713726,0.454902,0.454902,0.454902 }
fade { point 0 }
offset { line -10,0,0,10,0,0 }
rotate { box -0.333333,0.333333 }
}
motion
{
size { envelope linear }
fade { envelope shamus_fastinslowout }
rotate { envelope linear }
}
end
{
size { box 14,14,25,25 }
fade { point 0.5 }
rotate { box 0.333333,-0.333333 }
}
lineHit
}
}
sound "unnamed3"
{
soundShader "sounds/world/btonal_raspy_04"
freqshift 0.8,1
}
sound "unnamed4"
{
soundShader "sounds/world/misc/steam_loop_01"
freqshift 0.8,1
}
}
effect effects/maps/island/final
{
size 8
sound "unnamed1"
{
soundShader "factory_main_engine"
}
}