etqw-sdk/base/effects/deployables/landfall.effect

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2008-05-29 00:00:00 +00:00
effect effects/deployables/landfall_trail2
{
size 1980
emitter "Smoke2"
{
duration 30,30
count 20,20
sprite
{
duration 4,8
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 0,0,-500 }
velocity { box -30,-30,0,30,30,0 }
size { line 120,120,50,150 }
tint { line 0.203922,0.184314,0.14902,0.658824,0.427451,0.329412 }
fade { point 0.5 }
offset { sphere -30,-30,-30,30,30,30 }
rotate { box 0,1 }
}
motion
{
size { envelope rr2_ssmsmoke }
tint { envelope linear count 4,4,4 }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 175,175,450,450 }
tint { line 0.184314,0.184314,0.184314,0.376471,0.376471,0.376471 }
rotate { box 0.5,1 }
}
lineHit
}
}
emitter "flames2"
{
duration 30,30
count 20,20
inverseDrawOrder
attenuateEmitter
attenuation 15000,15000
sprite
{
duration 0.5,0.7
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { box -20,-20,-20,20,20,20 surface }
velocity { point 0,0,-200 }
size { line 50,50,60,60 }
fade { point 0 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 130,130,170,170 }
rotate { point 0.0555556 relative }
}
lineHit
}
}
emitter "outerfire emiter2"
{
duration 30,30
count 15,15
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 1,1
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
velocity { box -5,-5,-300,5,5,5 }
size { line 90,90,120,120 }
tint { line 0.133333,0.0823529,0.0745098,1,1,1 }
offset { sphere -5,-5,-5,5,5,5 surface }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 2,2 }
tint { envelope rr2_convexfade_start_at_1 }
rotate { envelope exp_1minusx/x2 count 0.5 }
}
end
{
size { line 230,230,275,275 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "smoke trail"
{
duration 30,30
count 20,20
attenuateEmitter
attenuation 15000,15000
sprite
{
duration 1,3
material "particles/dustcloud_02"
gravity -0.003,0.0003
trailRepeat 1
start
{
position { line -50,-50,-5,50,50,-5 }
velocity { box -75,-75,0,75,75,0 }
size { line 70,70,140,140 }
tint { line 0.945098,0.337255,0.184314,0.94902,0.564706,0.184314 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope shamus_fastinholdslowout }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 150,150,400,400 }
tint { point 0.203922,0.137255,0.109804 }
fade { line 0.1,0.3 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "flash2"
{
duration 30,30
count 1,1
locked
sprite
{
duration 1,1
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
size { point 800,800 }
tint { line 0.282353,0.0823529,0,0.588235,0.180392,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope senetable3 count 2,2,2 }
}
end
{
size { point 400,400 }
}
lineHit
}
}
emitter "flash3"
{
duration 30,30
count 1,1
locked
sprite
{
duration 1.1,1.1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { point 1400,1400 }
tint { line 0.184314,0.0509804,0,0.254902,0.0784314,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope senetable3 count 4,4,4 }
}
end
{
size { point 700,700 }
}
lineHit
}
}
}
effect effects/deployables/landfall_hitground2
{
size 1401
spawner "ground dust2"
{
count 15,15
attenuateEmitter
attenuation 1024,4096
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity 0.0025,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-15,-15,-50,15,15 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 50,50,200,200 }
tint { line 0.447059,0.435294,0.360784,0.839216,0.827451,0.780392 }
fade { point 0 }
rotate { box -0.1,0.1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 5,5 }
tint { envelope linear }
fade { envelope fastinslowout count 0.9 offset 0.1 }
offset { envelope exp_1minusx/x2 count 16,16,16 }
rotate { envelope convexfade count 2 }
}
end
{
size { line 350,350,450,450 }
tint { line 0.933333,0.921569,0.909804,0.662745,0.627451,0.580392 }
fade { line 0.5,0.8 }
offset { sphere -400,-400,-50,400,400,200 surface }
rotate { box -0.125,0.125 }
}
}
}
}effect effects/deployables/landfall_trail
{
size 1980
emitter "Smoke2"
{
duration 30,30
count 20,20
sprite
{
duration 4,8
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 0,0,-500 }
velocity { box -30,-30,0,30,30,0 }
size { line 120,120,50,150 }
tint { line 0.203922,0.184314,0.14902,0.658824,0.427451,0.329412 }
fade { point 0.5 }
offset { sphere -30,-30,-30,30,30,30 }
rotate { box 0,1 }
}
motion
{
size { envelope rr2_ssmsmoke }
tint { envelope linear count 4,4,4 }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 175,175,450,450 }
tint { line 0.184314,0.184314,0.184314,0.376471,0.376471,0.376471 }
rotate { box 0.5,1 }
}
lineHit
}
}
emitter "flames2"
{
duration 30,30
count 20,20
inverseDrawOrder
attenuateEmitter
attenuation 15000,15000
sprite
{
duration 0.5,0.7
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { box -20,-20,-20,20,20,20 surface }
velocity { point 0,0,-200 }
size { line 50,50,60,60 }
fade { point 0 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 130,130,170,170 }
rotate { point 0.0555556 relative }
}
lineHit
}
}
emitter "outerfire emiter2"
{
duration 30,30
count 15,15
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 1,1
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
velocity { box -5,-5,-300,5,5,5 }
size { line 90,90,120,120 }
tint { line 0.133333,0.0823529,0.0745098,1,1,1 }
offset { sphere -5,-5,-5,5,5,5 surface }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 2,2 }
tint { envelope rr2_convexfade_start_at_1 }
rotate { envelope exp_1minusx/x2 count 0.5 }
}
end
{
size { line 230,230,275,275 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "smoke trail"
{
duration 30,30
count 20,20
attenuateEmitter
attenuation 15000,15000
sprite
{
duration 1,3
material "particles/dustcloud_02"
gravity -0.003,0.0003
trailRepeat 1
start
{
position { line -50,-50,-5,50,50,-5 }
velocity { box -75,-75,0,75,75,0 }
size { line 70,70,140,140 }
tint { line 0.945098,0.337255,0.184314,0.94902,0.564706,0.184314 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope shamus_fastinholdslowout }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 150,150,400,400 }
tint { point 0.203922,0.137255,0.109804 }
fade { line 0.1,0.3 }
rotate { box -1,1 }
}
lineHit
}
}
emitter "flash2"
{
duration 30,30
count 1,1
locked
sprite
{
duration 1,1
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
size { point 800,800 }
tint { line 0.282353,0.0823529,0,0.588235,0.180392,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope senetable3 count 2,2,2 }
}
end
{
size { point 400,400 }
}
lineHit
}
}
emitter "flash3"
{
duration 30,30
count 1,1
locked
sprite
{
duration 1.1,1.1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { point 1400,1400 }
tint { line 0.184314,0.0509804,0,0.254902,0.0784314,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope senetable3 count 4,4,4 }
}
end
{
size { point 700,700 }
}
lineHit
}
}
}
effect effects/deployables/landfall_booster
{
size 7072
spawner "Flash"
{
count 1,1
sprite
{
duration 3,3
blend add
persist
material "particles/ring_blue"
trailRepeat 1
start
{
size { point 500,500 }
tint { point 0,0,0 }
fade { point 0 }
}
motion
{
size { envelope linear }
tint { envelope shamus_fastinslowout }
fade { envelope shamus_fastinslowout }
}
end
{
size { point 5000,5000 }
tint { point 0.513726,0.156863,0.00392157 }
fade { point 0.08 }
}
}
}
spawner "ember"
{
count 6,6
sprite
{
duration 0.7,2
persist
material "particles/explosion/explode07"
gravity 4,6
trailRepeat 1
trailType smoke2
start
{
velocity { box -2000,-2000,4000,2000,2000,6000 }
size { point 100,100 }
tint { point 1,0.737255,0.47451 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
}
}
}
trail "smoke2"
{
count 20,20
sprite
{
duration 1,3
persist
material "particles/smoke/normal_smoke_puff01"
trailRepeat 1
start
{
position { sphere -40,-40,-40,40,40,40 }
size { line 35,35,50,50 }
tint { point 0,0,0 }
fade { line 0.2,0.5 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope jrad_convexfade }
fade { envelope jrad_cmpan }
rotate { envelope linear }
}
end
{
size { line 150,150,250,250 }
tint { point 0.501961,0.501961,0.501961 }
rotate { box -1,1.00556 relative }
}
}
}
spawner "flash3"
{
count 1,1
locked
sprite
{
duration 1.5,1.5
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { point 4000,4000 }
tint { point 0,0,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope shamus_fastinslowout }
}
end
{
size { point 700,700 }
tint { line 0.235294,0.0627451,0,0.305882,0.0941177,0.00392157 }
}
}
}
}
effect effects/deployables/landfall_hitground
{
size 1401
spawner "ground dust2"
{
count 15,15
attenuateEmitter
attenuation 1024,4096
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity 0.0025,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-15,-15,-50,15,15 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 50,50,200,200 }
tint { line 0.447059,0.435294,0.360784,0.839216,0.827451,0.780392 }
fade { point 0 }
rotate { box -0.1,0.1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 5,5 }
tint { envelope linear }
fade { envelope fastinslowout count 0.9 offset 0.1 }
offset { envelope exp_1minusx/x2 count 16,16,16 }
rotate { envelope convexfade count 2 }
}
end
{
size { line 350,350,450,450 }
tint { line 0.933333,0.921569,0.909804,0.662745,0.627451,0.580392 }
fade { line 0.5,0.8 }
offset { sphere -400,-400,-50,400,400,200 surface }
rotate { box -0.125,0.125 }
}
}
}
}effect effects/deployables/landfall_hitground_decal
{
size 1401
spawner "ground dust2"
{
count 15,15
attenuateEmitter
attenuation 1024,4096
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity 0.0025,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-15,-15,-50,15,15 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 50,50,200,200 }
tint { line 0.447059,0.435294,0.360784,0.839216,0.827451,0.780392 }
fade { point 0 }
rotate { box -0.1,0.1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 5,5 }
tint { envelope linear }
fade { envelope fastinslowout count 0.9 offset 0.1 }
offset { envelope exp_1minusx/x2 count 16,16,16 }
rotate { envelope convexfade count 2 }
}
end
{
size { line 350,350,450,450 }
tint { line 0.933333,0.921569,0.909804,0.662745,0.627451,0.580392 }
fade { line 0.5,0.8 }
offset { sphere -400,-400,-50,400,400,200 surface }
rotate { box -0.125,0.125 }
}
lineHit
}
}
decal "stain"
{
decalAxis 3
decal
{
duration 0.002,0.002
material "textures/particles/decals/expmark1_nofade"
trailRepeat 1
start
{
size { point 512,512,512 }
rotate { box 0,1 }
}
lineHit
}
}
}effect effects/deployables/landfall_hitground_small
{
size 601
spawner "ground dust2"
{
count 10,10
attenuateEmitter
attenuation 1024,4096
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity 0.0025,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-15,-15,-50,15,15 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 30,30,50,50 }
tint { line 0.415686,0.407843,0.384314,0.827451,0.815686,0.788235 }
fade { point 0 }
rotate { box -0.1,0.1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 5,5 }
tint { envelope linear }
fade { envelope fastinslowout count 0.9 offset 0.1 }
offset { envelope exp_1minusx/x2 count 16,16,16 }
rotate { envelope convexfade count 2 }
}
end
{
size { line 75,75,150,150 }
tint { line 0.929412,0.921569,0.909804,0.639216,0.619608,0.596078 }
fade { line 0.5,0.8 }
offset { sphere -135,-135,-20,135,135,50 surface }
rotate { box -0.125,0.125 }
}
lineHit
}
}
}
effect effects/deployables/landfall_hitground_vehicle
{
size 894
cutOffDistance 2000
sound "Impact Sound"
{
soundShader "sounds/weapons/grenades/frag/explode"
freqshift 0.7,1.3
}
spawner "shrapnel_2"
{
count 25,25
attenuateEmitter
attenuation 250,350
sprite
{
duration 1,2
material "particles/debris/debris_metal01"
gravity 0.2,0.5
trailRepeat 1
start
{
position { point 50,0,0 }
velocity { box -200,-200,30,200,200,400 }
size { line 2,2,7,7 }
tint { line 1,1,1,0.65098,0.65098,0.65098 }
offset { sphere -60,-60,-60,60,60,60 }
rotate { box 5,-5 }
}
motion
{
tint { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
rotate { box -5,5 }
}
lineHit
}
}
spawner "shrapnel_1"
{
count 20,20
attenuateEmitter
attenuation 250,350
sprite
{
duration 1,3
material "textures/particles/sparks/sparkflash03b"
gravity 0.3,0.8
trailRepeat 1
trailType motion
trailTime 0.05,0.07
trailCount 3,3
trailScale 0.500000
trailMaterial "textures/effects/motionblur"
start
{
position { point 75,0,0 }
velocity { box -200,-200,30,200,200,500 }
size { line 1,1,3,3 }
tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 }
offset { sphere -70,-70,-70,70,70,70 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope linear }
}
lineHit
}
}
spawner "ground dust2"
{
count 12,12
attenuateEmitter
attenuation 1024,4096
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity 0.0025,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-15,-15,-50,15,15 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 30,30,50,50 }
tint { line 0.415686,0.407843,0.384314,0.827451,0.815686,0.788235 }
fade { point 0 }
rotate { box -0.1,0.1 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 5,5 }
tint { envelope linear }
fade { envelope fastinslowout count 0.9 offset 0.1 }
offset { envelope exp_1minusx/x2 count 16,16,16 }
rotate { envelope convexfade count 2 }
}
end
{
size { line 75,75,150,150 }
tint { line 0.929412,0.921569,0.909804,0.639216,0.619608,0.596078 }
fade { point 1 }
offset { sphere -135,-135,-20,135,135,50 surface }
rotate { box -0.125,0.125 }
}
lineHit
}
}
}