effect effects/deployables/landfall_trail2 { size 1980 emitter "Smoke2" { duration 30,30 count 20,20 sprite { duration 4,8 persist material "textures/particles/smoke_test1" trailRepeat 1 start { position { point 0,0,-500 } velocity { box -30,-30,0,30,30,0 } size { line 120,120,50,150 } tint { line 0.203922,0.184314,0.14902,0.658824,0.427451,0.329412 } fade { point 0.5 } offset { sphere -30,-30,-30,30,30,30 } rotate { box 0,1 } } motion { size { envelope rr2_ssmsmoke } tint { envelope linear count 4,4,4 } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { size { line 175,175,450,450 } tint { line 0.184314,0.184314,0.184314,0.376471,0.376471,0.376471 } rotate { box 0.5,1 } } lineHit } } emitter "flames2" { duration 30,30 count 20,20 inverseDrawOrder attenuateEmitter attenuation 15000,15000 sprite { duration 0.5,0.7 persist material "particles/explosion/explode07" trailRepeat 1 start { position { box -20,-20,-20,20,20,20 surface } velocity { point 0,0,-200 } size { line 50,50,60,60 } fade { point 0 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1 } rotate { envelope linear } } end { size { line 130,130,170,170 } rotate { point 0.0555556 relative } } lineHit } } emitter "outerfire emiter2" { duration 30,30 count 15,15 attenuateEmitter attenuation 1024,2048 sprite { duration 1,1 persist material "particles/explosion/explode07" trailRepeat 1 start { velocity { box -5,-5,-300,5,5,5 } size { line 90,90,120,120 } tint { line 0.133333,0.0823529,0.0745098,1,1,1 } offset { sphere -5,-5,-5,5,5,5 surface } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 2,2 } tint { envelope rr2_convexfade_start_at_1 } rotate { envelope exp_1minusx/x2 count 0.5 } } end { size { line 230,230,275,275 } rotate { box -1,1 } } lineHit } } emitter "smoke trail" { duration 30,30 count 20,20 attenuateEmitter attenuation 15000,15000 sprite { duration 1,3 material "particles/dustcloud_02" gravity -0.003,0.0003 trailRepeat 1 start { position { line -50,-50,-5,50,50,-5 } velocity { box -75,-75,0,75,75,0 } size { line 70,70,140,140 } tint { line 0.945098,0.337255,0.184314,0.94902,0.564706,0.184314 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 150,150,400,400 } tint { point 0.203922,0.137255,0.109804 } fade { line 0.1,0.3 } rotate { box -1,1 } } lineHit } } emitter "flash2" { duration 30,30 count 1,1 locked sprite { duration 1,1 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { size { point 800,800 } tint { line 0.282353,0.0823529,0,0.588235,0.180392,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope senetable3 count 2,2,2 } } end { size { point 400,400 } } lineHit } } emitter "flash3" { duration 30,30 count 1,1 locked sprite { duration 1.1,1.1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { size { point 1400,1400 } tint { line 0.184314,0.0509804,0,0.254902,0.0784314,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope senetable3 count 4,4,4 } } end { size { point 700,700 } } lineHit } } } effect effects/deployables/landfall_hitground2 { size 1401 spawner "ground dust2" { count 15,15 attenuateEmitter attenuation 1024,4096 sprite { duration 3,8 persist material "textures/particles/smoke_test1" gravity 0.0025,0.0125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 20,-15,-15,-50,15,15 } friction { box 0.025,0,0,0.125,0,0 } size { line 50,50,200,200 } tint { line 0.447059,0.435294,0.360784,0.839216,0.827451,0.780392 } fade { point 0 } rotate { box -0.1,0.1 } } motion { size { envelope shamus_exp_1minusx/x2 count 5,5 } tint { envelope linear } fade { envelope fastinslowout count 0.9 offset 0.1 } offset { envelope exp_1minusx/x2 count 16,16,16 } rotate { envelope convexfade count 2 } } end { size { line 350,350,450,450 } tint { line 0.933333,0.921569,0.909804,0.662745,0.627451,0.580392 } fade { line 0.5,0.8 } offset { sphere -400,-400,-50,400,400,200 surface } rotate { box -0.125,0.125 } } } } }effect effects/deployables/landfall_trail { size 1980 emitter "Smoke2" { duration 30,30 count 20,20 sprite { duration 4,8 persist material "textures/particles/smoke_test1" trailRepeat 1 start { position { point 0,0,-500 } velocity { box -30,-30,0,30,30,0 } size { line 120,120,50,150 } tint { line 0.203922,0.184314,0.14902,0.658824,0.427451,0.329412 } fade { point 0.5 } offset { sphere -30,-30,-30,30,30,30 } rotate { box 0,1 } } motion { size { envelope rr2_ssmsmoke } tint { envelope linear count 4,4,4 } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { size { line 175,175,450,450 } tint { line 0.184314,0.184314,0.184314,0.376471,0.376471,0.376471 } rotate { box 0.5,1 } } lineHit } } emitter "flames2" { duration 30,30 count 20,20 inverseDrawOrder attenuateEmitter attenuation 15000,15000 sprite { duration 0.5,0.7 persist material "particles/explosion/explode07" trailRepeat 1 start { position { box -20,-20,-20,20,20,20 surface } velocity { point 0,0,-200 } size { line 50,50,60,60 } fade { point 0 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1 } rotate { envelope linear } } end { size { line 130,130,170,170 } rotate { point 0.0555556 relative } } lineHit } } emitter "outerfire emiter2" { duration 30,30 count 15,15 attenuateEmitter attenuation 1024,2048 sprite { duration 1,1 persist material "particles/explosion/explode07" trailRepeat 1 start { velocity { box -5,-5,-300,5,5,5 } size { line 90,90,120,120 } tint { line 0.133333,0.0823529,0.0745098,1,1,1 } offset { sphere -5,-5,-5,5,5,5 surface } rotate { box -0.125,0.125 } } motion { size { envelope exp_1minusx/x2 count 2,2 } tint { envelope rr2_convexfade_start_at_1 } rotate { envelope exp_1minusx/x2 count 0.5 } } end { size { line 230,230,275,275 } rotate { box -1,1 } } lineHit } } emitter "smoke trail" { duration 30,30 count 20,20 attenuateEmitter attenuation 15000,15000 sprite { duration 1,3 material "particles/dustcloud_02" gravity -0.003,0.0003 trailRepeat 1 start { position { line -50,-50,-5,50,50,-5 } velocity { box -75,-75,0,75,75,0 } size { line 70,70,140,140 } tint { line 0.945098,0.337255,0.184314,0.94902,0.564706,0.184314 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 } tint { envelope linear } fade { envelope shamus_fastinholdslowout } rotate { envelope shamus_exp_1minusx/x2 } } end { size { line 150,150,400,400 } tint { point 0.203922,0.137255,0.109804 } fade { line 0.1,0.3 } rotate { box -1,1 } } lineHit } } emitter "flash2" { duration 30,30 count 1,1 locked sprite { duration 1,1 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { size { point 800,800 } tint { line 0.282353,0.0823529,0,0.588235,0.180392,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope senetable3 count 2,2,2 } } end { size { point 400,400 } } lineHit } } emitter "flash3" { duration 30,30 count 1,1 locked sprite { duration 1.1,1.1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { size { point 1400,1400 } tint { line 0.184314,0.0509804,0,0.254902,0.0784314,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope senetable3 count 4,4,4 } } end { size { point 700,700 } } lineHit } } } effect effects/deployables/landfall_booster { size 7072 spawner "Flash" { count 1,1 sprite { duration 3,3 blend add persist material "particles/ring_blue" trailRepeat 1 start { size { point 500,500 } tint { point 0,0,0 } fade { point 0 } } motion { size { envelope linear } tint { envelope shamus_fastinslowout } fade { envelope shamus_fastinslowout } } end { size { point 5000,5000 } tint { point 0.513726,0.156863,0.00392157 } fade { point 0.08 } } } } spawner "ember" { count 6,6 sprite { duration 0.7,2 persist material "particles/explosion/explode07" gravity 4,6 trailRepeat 1 trailType smoke2 start { velocity { box -2000,-2000,4000,2000,2000,6000 } size { point 100,100 } tint { point 1,0.737255,0.47451 } } motion { tint { envelope linear } fade { envelope linear } } } } trail "smoke2" { count 20,20 sprite { duration 1,3 persist material "particles/smoke/normal_smoke_puff01" trailRepeat 1 start { position { sphere -40,-40,-40,40,40,40 } size { line 35,35,50,50 } tint { point 0,0,0 } fade { line 0.2,0.5 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope jrad_convexfade } fade { envelope jrad_cmpan } rotate { envelope linear } } end { size { line 150,150,250,250 } tint { point 0.501961,0.501961,0.501961 } rotate { box -1,1.00556 relative } } } } spawner "flash3" { count 1,1 locked sprite { duration 1.5,1.5 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { size { point 4000,4000 } tint { point 0,0,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope shamus_fastinslowout } } end { size { point 700,700 } tint { line 0.235294,0.0627451,0,0.305882,0.0941177,0.00392157 } } } } } effect effects/deployables/landfall_hitground { size 1401 spawner "ground dust2" { count 15,15 attenuateEmitter attenuation 1024,4096 sprite { duration 3,8 persist material "textures/particles/smoke_test1" gravity 0.0025,0.0125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 20,-15,-15,-50,15,15 } friction { box 0.025,0,0,0.125,0,0 } size { line 50,50,200,200 } tint { line 0.447059,0.435294,0.360784,0.839216,0.827451,0.780392 } fade { point 0 } rotate { box -0.1,0.1 } } motion { size { envelope shamus_exp_1minusx/x2 count 5,5 } tint { envelope linear } fade { envelope fastinslowout count 0.9 offset 0.1 } offset { envelope exp_1minusx/x2 count 16,16,16 } rotate { envelope convexfade count 2 } } end { size { line 350,350,450,450 } tint { line 0.933333,0.921569,0.909804,0.662745,0.627451,0.580392 } fade { line 0.5,0.8 } offset { sphere -400,-400,-50,400,400,200 surface } rotate { box -0.125,0.125 } } } } }effect effects/deployables/landfall_hitground_decal { size 1401 spawner "ground dust2" { count 15,15 attenuateEmitter attenuation 1024,4096 sprite { duration 3,8 persist material "textures/particles/smoke_test1" gravity 0.0025,0.0125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 20,-15,-15,-50,15,15 } friction { box 0.025,0,0,0.125,0,0 } size { line 50,50,200,200 } tint { line 0.447059,0.435294,0.360784,0.839216,0.827451,0.780392 } fade { point 0 } rotate { box -0.1,0.1 } } motion { size { envelope shamus_exp_1minusx/x2 count 5,5 } tint { envelope linear } fade { envelope fastinslowout count 0.9 offset 0.1 } offset { envelope exp_1minusx/x2 count 16,16,16 } rotate { envelope convexfade count 2 } } end { size { line 350,350,450,450 } tint { line 0.933333,0.921569,0.909804,0.662745,0.627451,0.580392 } fade { line 0.5,0.8 } offset { sphere -400,-400,-50,400,400,200 surface } rotate { box -0.125,0.125 } } lineHit } } decal "stain" { decalAxis 3 decal { duration 0.002,0.002 material "textures/particles/decals/expmark1_nofade" trailRepeat 1 start { size { point 512,512,512 } rotate { box 0,1 } } lineHit } } }effect effects/deployables/landfall_hitground_small { size 601 spawner "ground dust2" { count 10,10 attenuateEmitter attenuation 1024,4096 sprite { duration 3,8 persist material "textures/particles/smoke_test1" gravity 0.0025,0.0125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 20,-15,-15,-50,15,15 } friction { box 0.025,0,0,0.125,0,0 } size { line 30,30,50,50 } tint { line 0.415686,0.407843,0.384314,0.827451,0.815686,0.788235 } fade { point 0 } rotate { box -0.1,0.1 } } motion { size { envelope shamus_exp_1minusx/x2 count 5,5 } tint { envelope linear } fade { envelope fastinslowout count 0.9 offset 0.1 } offset { envelope exp_1minusx/x2 count 16,16,16 } rotate { envelope convexfade count 2 } } end { size { line 75,75,150,150 } tint { line 0.929412,0.921569,0.909804,0.639216,0.619608,0.596078 } fade { line 0.5,0.8 } offset { sphere -135,-135,-20,135,135,50 surface } rotate { box -0.125,0.125 } } lineHit } } } effect effects/deployables/landfall_hitground_vehicle { size 894 cutOffDistance 2000 sound "Impact Sound" { soundShader "sounds/weapons/grenades/frag/explode" freqshift 0.7,1.3 } spawner "shrapnel_2" { count 25,25 attenuateEmitter attenuation 250,350 sprite { duration 1,2 material "particles/debris/debris_metal01" gravity 0.2,0.5 trailRepeat 1 start { position { point 50,0,0 } velocity { box -200,-200,30,200,200,400 } size { line 2,2,7,7 } tint { line 1,1,1,0.65098,0.65098,0.65098 } offset { sphere -60,-60,-60,60,60,60 } rotate { box 5,-5 } } motion { tint { envelope linear } fade { envelope linear } rotate { envelope linear } } end { rotate { box -5,5 } } lineHit } } spawner "shrapnel_1" { count 20,20 attenuateEmitter attenuation 250,350 sprite { duration 1,3 material "textures/particles/sparks/sparkflash03b" gravity 0.3,0.8 trailRepeat 1 trailType motion trailTime 0.05,0.07 trailCount 3,3 trailScale 0.500000 trailMaterial "textures/effects/motionblur" start { position { point 75,0,0 } velocity { box -200,-200,30,200,200,500 } size { line 1,1,3,3 } tint { line 0.772549,0.772549,0.772549,0.345098,0.345098,0.313726 } offset { sphere -70,-70,-70,70,70,70 } } motion { size { envelope linear } tint { envelope linear } fade { envelope linear } } lineHit } } spawner "ground dust2" { count 12,12 attenuateEmitter attenuation 1024,4096 sprite { duration 3,8 persist material "textures/particles/smoke_test1" gravity 0.0025,0.0125 trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 } velocity { box 20,-15,-15,-50,15,15 } friction { box 0.025,0,0,0.125,0,0 } size { line 30,30,50,50 } tint { line 0.415686,0.407843,0.384314,0.827451,0.815686,0.788235 } fade { point 0 } rotate { box -0.1,0.1 } } motion { size { envelope shamus_exp_1minusx/x2 count 5,5 } tint { envelope linear } fade { envelope fastinslowout count 0.9 offset 0.1 } offset { envelope exp_1minusx/x2 count 16,16,16 } rotate { envelope convexfade count 2 } } end { size { line 75,75,150,150 } tint { line 0.929412,0.921569,0.909804,0.639216,0.619608,0.596078 } fade { point 1 } offset { sphere -135,-135,-20,135,135,50 surface } rotate { box -0.125,0.125 } } lineHit } } }