etqw-sdk/base/def/windsock.def

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2008-05-29 00:00:00 +00:00
/***********************************************************************
windsock
reexportmodels windsock.def
testModel worldmodel_windsock
***********************************************************************/
// ========================================================================
// Export
//
export karateka {
options -prefix SOCK_ -scale 4 -sourcedir models/mapobjects/windsock/dev_sd -destdir models/mapobjects/windsock/ -keep orientation cloth_1 cloth_2 cloth_3 cloth_4 cloth_5 -parent cloth_1 orientation -keepmesh sock_reversed strap_reversed sock strap
mesh windSock_highwind.mb -dest models/mapobjects/windsock/windsock.md5mesh
anim windSock_lowwind.mb -dest models/mapobjects/windsock/lowwind.md5anim -range 1 48
anim windSock_medwind.mb -dest models/mapobjects/windsock/medwind.md5anim -range 1 48
anim windSock_highwind.mb -dest models/mapobjects/windsock/highwind.md5anim -range 1 48
anim windSock_veryhighwind.mb -dest models/mapobjects/windsock/veryhighwind.md5anim -range 1 48
}
// ========================================================================
// Model
//
model worldmodel_windsock {
mesh models/mapobjects/windsock/windsock.md5mesh
anim base models/mapobjects/windsock/lowwind.md5anim
anim lowwind models/mapobjects/windsock/lowwind.md5anim
anim medwind models/mapobjects/windsock/medwind.md5anim
anim highwind models/mapobjects/windsock/highwind.md5anim
anim veryhighwind models/mapobjects/windsock/veryhighwind.md5anim
anim highwind2 models/mapobjects/windsock/highwind.md5anim
anim medwind2 models/mapobjects/windsock/medwind.md5anim
}
entityDef mapobjects_windsock {
"editor_color" "0 .5 .8"
"editor_mins" "-8 -8 -8"
"editor_maxs" "8 8 8"
"editor_usage" "A windsock, will play animations and rotate based on the current atmosphere's wind"
"spawnclass" "sdScriptEntity"
"scriptObject" "mapobject_windsock"
"model" "worldmodel_windsock"
}