278 lines
7.9 KiB
Modula-2
278 lines
7.9 KiB
Modula-2
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/***********************************************************************
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reexportModels items/plasmacharge.def
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***********************************************************************/
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// ========================================================================
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// Export
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//
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export hauser {
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options -prefix HEAVYEXPL_ -sourcedir models/items/plasmacharge/dev_sd -destdir models/items/plasmacharge/
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mesh strogg_heavy_explosive_base_file.mb -dest models/items/plasmacharge/plasmacharge_view.md5mesh
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anim strogg_heavy_explosive_idle.mb -dest models/items/plasmacharge/plasmacharge_idle.md5anim
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anim strogg_heavy_explosive_raise.mb -dest models/items/plasmacharge/plasmacharge_raise.md5anim
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anim strogg_heavy_explosive_lower.mb -dest models/items/plasmacharge/plasmacharge_lower.md5anim
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anim strogg_heavy_explosive_fire.mb -dest models/items/plasmacharge/plasmacharge_fire.md5anim
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//anim strogg_heavy_explosive_fire2.mb -dest models/items/plasmacharge/plasmacharge_fire.md5anim
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}
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// ========================================================================
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// view Models
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//
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model viewmodel_plasmacharge {
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mesh models/items/plasmacharge/plasmacharge_view.md5mesh
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anim idle models/items/plasmacharge/plasmacharge_idle.md5anim {
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}
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anim fire models/items/plasmacharge/plasmacharge_fire.md5anim {
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frame 1 sound_channel snd_weapon_fire snd_fire
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}
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anim putaway models/items/plasmacharge/plasmacharge_lower.md5anim {
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}
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anim raise models/items/plasmacharge/plasmacharge_raise.md5anim {
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frame 1 sound_channel snd_weapon_temp1 snd_movement01
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frame 11 sound_channel snd_weapon_temp2 snd_movement02
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frame 18 sound_channel snd_weapon_temp3 snd_movement03
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}
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}
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// ========================================================================
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// Entity DEFS
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//
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invItemDef inventory/items/plasma_charge {
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type "item"
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slot "item"
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name "game/weapons/plasma"
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data {
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"model_view" "viewmodel_plasmacharge"
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"model_world" "models/items/plasmacharge/plasmacharge_world.lwo"
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"joint_attach" "RightForeArmRoll"
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"view_foreshorten" "0.8.5"
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"view_offset" "-5 0 0"
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"anim_prefix" "hands_plasma"
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"anim_prefix_class" "hands"
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"weapon_scriptobject" "item_plasma_charge"
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"snd_fire" "sounds/tools/hecharge/fire"
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"snd_movement01" "sounds/misc/pcharge_01"
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"snd_movement02" "sounds/misc/pcharge_02"
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"snd_movement03" "sounds/misc/pcharge_03"
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"snd_need_charge" "sounds/ui/main/cannot"
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"melee_distance" "76"
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"stat_name" "plasma_charge"
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"num_projectiles" "1"
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"hide_clip" "1"
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"show_charge" "1"
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"finish_fire_anim" "1"
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"timer_charge" "energy_charge"
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"def_charge" "projectiles/plasma_charge"
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"charge_per_use" "100"
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"mtr_weaponmenu" "guis/assets/icons/weapons/plasmacharge"
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"crosshair" "none"
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"tt_invalid_position" "plasma_charge_invalid_position"
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"tt_not_enough_charge" "plasma_charge_not_enough_charge"
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"crosshair_spread_min" "0.1"
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"crosshair_spread_max" "0.1"
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"crosshair_spread_scale" "1"
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"spread_min" "0"
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"spread_max" "0"
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"spread_crouch_min" "0"
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"spread_crouch_max" "0"
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"spread_prone_min" "0"
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"spread_prone_max" "0"
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"spread_jump_min" "0"
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"spread_jump_max" "0"
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"tt_intro_1" "plasma_charge_intro_1"
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"tt_intro_2" "plasma_charge_intro_2"
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"tt_action_failed" "plasma_charge_action_failed"
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"tt_need_charge" "plasma_charge_need_charge"
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"player_weapon_num" "16"
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}
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clip {
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"projectile" "projectiles/plasma_charge"
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"type" "infinite"
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"ammo_per_shot" "-1"
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}
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}
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entityDef projectiles/plasma_charge {
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"spawnclass" "sdScriptEntity"
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"scriptObject" "projectile_charge"
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"mins" "0 -4 -4"
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"maxs" "8 4 4"
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"model" "models/items/plasmacharge/plasmacharge.lwo"
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"maxVistDist" "2048"
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"dmg_splash_damage" "damage/plasma_charge_splash"
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"health" "0"
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"is_charge" "1"
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"arm_count" "24"
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"disarm_count" "40"
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"snd_armed" "sounds/tools/plasmacharge/armed"
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"snd_beep" "sounds/tools/plasmacharge/beep"
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"fx_glow" "effects/items/plasmacharge_glow"
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"fx_unarmed_glow" "effects/items/plasmacharge_unarmed_glow"
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"collection_charges" "charges"
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"collection_gamereviewwatch" "gamereviewwatch"
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"option_crosshair_interface" "1"
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"option_interactive_interface" "1"
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"option_write_bind" "1"
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"detonate_on_trigger" "1"
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"task_name" "game/weapons/plasma"
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"task_defuse" "engineer_defuse_charge"
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"tt_intro_arm_me_1" "plasma_charge_crosshair_info_1"
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"tt_intro_arm_me_2" "plasma_charge_crosshair_info_2"
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"tt_intro_disarm_me_1" ""
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"tt_intro_disarm_me_2" ""
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"item_armed" "best"
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// EXPLODE SURFACETYPES
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"fx_explode" "effects/impacts/plasmacharge/explosion_default"
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"fx_explode_pavement" "effects/impacts/plasmacharge/explosion_pavement"
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"fx_explode_stone" "effects/impacts/plasmacharge/explosion_pavement"
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"fx_explode_concrete" "effects/impacts/plasmacharge/explosion_pavement"
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"fx_explode_dirt" "effects/impacts/plasmacharge/explosion_dirt"
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"fx_explode_mud" "effects/impacts/plasmacharge/explosion_dirt"
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"fx_explode_glass" "effects/impacts/plasmacharge/explosion_metal"
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"fx_explode_ice" "effects/impacts/plasmacharge/explosion_metal"
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"fx_explode_gravel" "effects/impacts/plasmacharge/explosion_pavement"
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"fx_explode_metal" "effects/impacts/plasmacharge/explosion_metal"
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"fx_explode_metal_thick" "effects/impacts/plasmacharge/explosion_metal"
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"fx_explode_dusty_road" "effects/impacts/plasmacharge/explosion_sand"
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"fx_explode_sand" "effects/impacts/plasmacharge/explosion_sand"
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"fx_explode_snow" "effects/impacts/plasmacharge/explosion_snow"
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"fx_explode_liquid" "effects/impacts/frag/explosion_water"
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"fx_explode_water" "effects/impacts/frag/explosion_water"
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"fx_explode_water_interior" "effects/impacts/frag/explosion_water"
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"fx_explode_grass" "effects/impacts/plasmacharge/explosion_dirt"
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"prof_disarm" "pro_engineer_disarm_charge"
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"mtr_icon_flash" "hud/icons/missionsystem/tsk_engineer"
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"icon_sort_cm_flash_icon" "-102"
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}
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damageDef damage/plasma_charge_splash {
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damage "damage/plasma_charge"
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radius 512
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push 10000000
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stat_name "plasma_charge"
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prof_damage "pro_aggressor_damage"
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team_kill_cvar "g_allowcomplaint_charge"
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tt_obituary "tooltips/killmsgs/weapons/charges/plasma"
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tt_obituary_team_kill "tooltips/killmsgs/weapons/charges/plasma/teamkill"
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tt_obituary_self "tooltips/killmsgs/weapons/charges/plasma/self"
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tt_obituary_unknown "tooltips/killmsgs/weapons/charges/plasma/unknown"
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}
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damageFilter damage/plasma_charge {
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type {
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target "target_all"
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damage 4000
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}
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type {
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target "target_deployables_all"
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damage 5000
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}
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type {
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target "target_objectives_he"
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damage 5000
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}
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type {
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target "target_explodable"
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damage 5000
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}
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}
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#include "templates/tooltips.include"
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toolTip plasma_charge_intro_1 {
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sound "sounds/ui/main/neutral"
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text "game/tt/intro/plasma_charge_1"
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}
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toolTip plasma_charge_intro_2 {
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sound "sounds/ui/main/neutral"
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text "game/tt/intro/generic/fire_deploy_item"
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}
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toolTip plasma_charge_action_failed {
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sound "sounds/ui/main/cannot"
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text "game/tt/intro/plasma_charge_action_failed"
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length 5
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}
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toolTip plasma_charge_need_charge {
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alwaysPlay
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length 2
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nextShowDelay 0
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text "game/tt/intro/generic/need_charge"
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locationIndex TOOLTIP_POSITION_CHARGE
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}
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toolTip plasma_charge_crosshair_info_1 {
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sound "sounds/ui/main/neutral"
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text "game/tt/intro/arm_me_plasmacharge_1"
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locationIndex TOOLTIP_POSITION_WEAPON_CHANGE
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}
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toolTip plasma_charge_crosshair_info_2 {
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sound "sounds/ui/main/neutral"
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text "game/tt/intro/arm_me_plasmacharge_2"
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nextShowDelay 30
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}
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