etqw-sdk/base/def/items/plasmacharge.def

278 lines
7.9 KiB
Modula-2

/***********************************************************************
reexportModels items/plasmacharge.def
***********************************************************************/
// ========================================================================
// Export
//
export hauser {
options -prefix HEAVYEXPL_ -sourcedir models/items/plasmacharge/dev_sd -destdir models/items/plasmacharge/
mesh strogg_heavy_explosive_base_file.mb -dest models/items/plasmacharge/plasmacharge_view.md5mesh
anim strogg_heavy_explosive_idle.mb -dest models/items/plasmacharge/plasmacharge_idle.md5anim
anim strogg_heavy_explosive_raise.mb -dest models/items/plasmacharge/plasmacharge_raise.md5anim
anim strogg_heavy_explosive_lower.mb -dest models/items/plasmacharge/plasmacharge_lower.md5anim
anim strogg_heavy_explosive_fire.mb -dest models/items/plasmacharge/plasmacharge_fire.md5anim
//anim strogg_heavy_explosive_fire2.mb -dest models/items/plasmacharge/plasmacharge_fire.md5anim
}
// ========================================================================
// view Models
//
model viewmodel_plasmacharge {
mesh models/items/plasmacharge/plasmacharge_view.md5mesh
anim idle models/items/plasmacharge/plasmacharge_idle.md5anim {
}
anim fire models/items/plasmacharge/plasmacharge_fire.md5anim {
frame 1 sound_channel snd_weapon_fire snd_fire
}
anim putaway models/items/plasmacharge/plasmacharge_lower.md5anim {
}
anim raise models/items/plasmacharge/plasmacharge_raise.md5anim {
frame 1 sound_channel snd_weapon_temp1 snd_movement01
frame 11 sound_channel snd_weapon_temp2 snd_movement02
frame 18 sound_channel snd_weapon_temp3 snd_movement03
}
}
// ========================================================================
// Entity DEFS
//
invItemDef inventory/items/plasma_charge {
type "item"
slot "item"
name "game/weapons/plasma"
data {
"model_view" "viewmodel_plasmacharge"
"model_world" "models/items/plasmacharge/plasmacharge_world.lwo"
"joint_attach" "RightForeArmRoll"
"view_foreshorten" "0.8.5"
"view_offset" "-5 0 0"
"anim_prefix" "hands_plasma"
"anim_prefix_class" "hands"
"weapon_scriptobject" "item_plasma_charge"
"snd_fire" "sounds/tools/hecharge/fire"
"snd_movement01" "sounds/misc/pcharge_01"
"snd_movement02" "sounds/misc/pcharge_02"
"snd_movement03" "sounds/misc/pcharge_03"
"snd_need_charge" "sounds/ui/main/cannot"
"melee_distance" "76"
"stat_name" "plasma_charge"
"num_projectiles" "1"
"hide_clip" "1"
"show_charge" "1"
"finish_fire_anim" "1"
"timer_charge" "energy_charge"
"def_charge" "projectiles/plasma_charge"
"charge_per_use" "100"
"mtr_weaponmenu" "guis/assets/icons/weapons/plasmacharge"
"crosshair" "none"
"tt_invalid_position" "plasma_charge_invalid_position"
"tt_not_enough_charge" "plasma_charge_not_enough_charge"
"crosshair_spread_min" "0.1"
"crosshair_spread_max" "0.1"
"crosshair_spread_scale" "1"
"spread_min" "0"
"spread_max" "0"
"spread_crouch_min" "0"
"spread_crouch_max" "0"
"spread_prone_min" "0"
"spread_prone_max" "0"
"spread_jump_min" "0"
"spread_jump_max" "0"
"tt_intro_1" "plasma_charge_intro_1"
"tt_intro_2" "plasma_charge_intro_2"
"tt_action_failed" "plasma_charge_action_failed"
"tt_need_charge" "plasma_charge_need_charge"
"player_weapon_num" "16"
}
clip {
"projectile" "projectiles/plasma_charge"
"type" "infinite"
"ammo_per_shot" "-1"
}
}
entityDef projectiles/plasma_charge {
"spawnclass" "sdScriptEntity"
"scriptObject" "projectile_charge"
"mins" "0 -4 -4"
"maxs" "8 4 4"
"model" "models/items/plasmacharge/plasmacharge.lwo"
"maxVistDist" "2048"
"dmg_splash_damage" "damage/plasma_charge_splash"
"health" "0"
"is_charge" "1"
"arm_count" "24"
"disarm_count" "40"
"snd_armed" "sounds/tools/plasmacharge/armed"
"snd_beep" "sounds/tools/plasmacharge/beep"
"fx_glow" "effects/items/plasmacharge_glow"
"fx_unarmed_glow" "effects/items/plasmacharge_unarmed_glow"
"collection_charges" "charges"
"collection_gamereviewwatch" "gamereviewwatch"
"option_crosshair_interface" "1"
"option_interactive_interface" "1"
"option_write_bind" "1"
"detonate_on_trigger" "1"
"task_name" "game/weapons/plasma"
"task_defuse" "engineer_defuse_charge"
"tt_intro_arm_me_1" "plasma_charge_crosshair_info_1"
"tt_intro_arm_me_2" "plasma_charge_crosshair_info_2"
"tt_intro_disarm_me_1" ""
"tt_intro_disarm_me_2" ""
"item_armed" "best"
// EXPLODE SURFACETYPES
"fx_explode" "effects/impacts/plasmacharge/explosion_default"
"fx_explode_pavement" "effects/impacts/plasmacharge/explosion_pavement"
"fx_explode_stone" "effects/impacts/plasmacharge/explosion_pavement"
"fx_explode_concrete" "effects/impacts/plasmacharge/explosion_pavement"
"fx_explode_dirt" "effects/impacts/plasmacharge/explosion_dirt"
"fx_explode_mud" "effects/impacts/plasmacharge/explosion_dirt"
"fx_explode_glass" "effects/impacts/plasmacharge/explosion_metal"
"fx_explode_ice" "effects/impacts/plasmacharge/explosion_metal"
"fx_explode_gravel" "effects/impacts/plasmacharge/explosion_pavement"
"fx_explode_metal" "effects/impacts/plasmacharge/explosion_metal"
"fx_explode_metal_thick" "effects/impacts/plasmacharge/explosion_metal"
"fx_explode_dusty_road" "effects/impacts/plasmacharge/explosion_sand"
"fx_explode_sand" "effects/impacts/plasmacharge/explosion_sand"
"fx_explode_snow" "effects/impacts/plasmacharge/explosion_snow"
"fx_explode_liquid" "effects/impacts/frag/explosion_water"
"fx_explode_water" "effects/impacts/frag/explosion_water"
"fx_explode_water_interior" "effects/impacts/frag/explosion_water"
"fx_explode_grass" "effects/impacts/plasmacharge/explosion_dirt"
"prof_disarm" "pro_engineer_disarm_charge"
"mtr_icon_flash" "hud/icons/missionsystem/tsk_engineer"
"icon_sort_cm_flash_icon" "-102"
}
damageDef damage/plasma_charge_splash {
damage "damage/plasma_charge"
radius 512
push 10000000
stat_name "plasma_charge"
prof_damage "pro_aggressor_damage"
team_kill_cvar "g_allowcomplaint_charge"
tt_obituary "tooltips/killmsgs/weapons/charges/plasma"
tt_obituary_team_kill "tooltips/killmsgs/weapons/charges/plasma/teamkill"
tt_obituary_self "tooltips/killmsgs/weapons/charges/plasma/self"
tt_obituary_unknown "tooltips/killmsgs/weapons/charges/plasma/unknown"
}
damageFilter damage/plasma_charge {
type {
target "target_all"
damage 4000
}
type {
target "target_deployables_all"
damage 5000
}
type {
target "target_objectives_he"
damage 5000
}
type {
target "target_explodable"
damage 5000
}
}
#include "templates/tooltips.include"
toolTip plasma_charge_intro_1 {
sound "sounds/ui/main/neutral"
text "game/tt/intro/plasma_charge_1"
}
toolTip plasma_charge_intro_2 {
sound "sounds/ui/main/neutral"
text "game/tt/intro/generic/fire_deploy_item"
}
toolTip plasma_charge_action_failed {
sound "sounds/ui/main/cannot"
text "game/tt/intro/plasma_charge_action_failed"
length 5
}
toolTip plasma_charge_need_charge {
alwaysPlay
length 2
nextShowDelay 0
text "game/tt/intro/generic/need_charge"
locationIndex TOOLTIP_POSITION_CHARGE
}
toolTip plasma_charge_crosshair_info_1 {
sound "sounds/ui/main/neutral"
text "game/tt/intro/arm_me_plasmacharge_1"
locationIndex TOOLTIP_POSITION_WEAPON_CHANGE
}
toolTip plasma_charge_crosshair_info_2 {
sound "sounds/ui/main/neutral"
text "game/tt/intro/arm_me_plasmacharge_2"
nextShowDelay 30
}