etqw-sdk/base/atmosphere/salvage_beta.atm

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2008-05-29 00:00:00 +00:00
atmosphere salvage_beta {
sunMaterial "atmospheres/lights/scrolling_clouds01_bright02"
sunDir ( 0.2860108912 -0.5747397542 0.7667281032 )
sunColor ( 0.0941176564 0.0862745121 0.0784313753 )
sunHaloScale 0
sunHaloBias 0
sunSpriteMaterial "atmospheres/sprites/sundisc_bright"
sunSpriteSize 100000
sunFlareMaterial "atmospheres/sprites/sundisc_bright"
sunFlareSize 100000
sunFlareTime 202
enableSunFlareAziZen 0
sunFlareAzi 90
sunFlareZen 90
postProcessParms {
tint ( 1 1 1 )
saturation 1.25
contrast 0.9499999881
glareParms ( 1.2899999619 0.6699999571 0.6299999952 0.6800000072 )
glareBases ( 0.0299999993 0.2899999917 0 0 )
}
fogDistHalf 980
fogHeightHalf 2320
fogHeightOffset 2784
fogColor ( 0 0 0 )
fogStart 30000
fogEnd 40000
atmosphereMaterial "atmospheres/default"
ambientCubeMap "salvage_beta_ambient"
skyGradientImage "atmosphere/skies/arctic"
farClip 0
isNight 0
drawAtmosphereLast 1
windAngle 26
windAngleDev 0
windStrength 50
windStrengthDev 0
cloudLayer "atmospheres/skydomes/default" {
style old
parms 12 ( 0 0 0 0 0 0 0 0 0 0 0 0 )
}
precipitationLayer {
type 2
maxParticles 4000
heightMin 6
heightMax 6
weightMin 1.5
weightMax 1.7999999523
timeMin 0
timeMax 500
windScale 8
gustWindScale 12
fallMin 100
fallMax 200
tumbleStrength 50
precipitationDistance 1000
material "precipitation/snowflake02_slipgate_night"
effect "effects/ambient/salvage_blizzard"
}
}
ambientCubemap salvage_beta_ambient {
ambientLight {
color 0.1882353127 0.1882353127 0.1882353127
direction 0 0 1
name "Light0"
}
ambientLight {
color 0.1843137294 0.1960784495 0.250980407
direction 0 0 -1
name "Light1"
}
ambientLight {
color 0.1529411823 0.1725490242 0.250980407
direction 0.3367557526 0.877278626 0.342020154
name "Light2"
}
ambientLight {
color 0.2156862915 0.231372565 0.250980407
direction 0.0316296816 -0.9057556987 0.4226182699
name "Light3"
}
ambientLight {
color 0.1529411823 0.2000000179 0.250980407
direction -0.8296993375 0.4411589801 0.342020154
name "Light4"
}
ambientLight {
color 0.1529411823 0.2000000179 0.250980407
direction 0.9281234145 -0.1470003128 0.342020154
name "Light5"
}
ambientLight {
color 0.2156862915 0.2274509966 0.250980407
direction -0.6519432068 -0.6295742989 0.4226182699
name "Light6"
}
envMap "env/salvage/rail_room"
ambientColor 0.5 0.5 0.5
highLightColor 0.8000000119 0.8000000119 0.8000000119
}