reaction/uifiles/replacements.menu
2013-01-04 13:27:22 +00:00

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#include "ui/menudef.h"
#include "ui/tabs.h"
////////////////////////////////////
//
// CONSTANTS
//
//
#define OPTION_COLOR 0 0 .1 1
#define Tab_Color1 0 0 0 1
#define Tab_Color2 0 0 .5 1
#define VSPACE 16
#define VSIZE 16
#define ICON_ALPHA 0.5
#define LINE_ALPHA 0.2
#define FADEIN_TIME 125
#define HINT_COLOR .25 .25 .25
#define HINT_FADE_TIME 125
#define LINE_WIDTH 240
#define ANGLES 8 -82
#define ADD_TAB2(TAB_TEXT, TAB_SHORTCUT, TAB_INDEX, TAB_REPLACEMENTS, TAB_OTHER_GROUPS, TAB_ALIGN)\
itemdef { \
cleantext TAB_TEXT \
name "alltabs,tab"#TAB_INDEX"_0,fade_alpha,allgroups,group"#TAB_INDEX \
INACTIVE_TAB_PROPS \
TAB_ALIGN \
} \
itemdef { \
text TAB_TEXT \
name "alltabs,tab"#TAB_INDEX",fade_alpha,allgroups,"TAB_OTHER_GROUPS \
shortcutKey TAB_SHORTCUT \
shortcutKey #TAB_INDEX \
ACTIVE_TAB_PROPS \
action { ACTIVATE_TAB(TAB_INDEX) ; uiScript replace TAB_REPLACEMENTS } \
ASSIGN_HINT("hint_tab"#TAB_INDEX) \
TAB_ALIGN \
}
////////////////////////////////////
//
// MENU DEFINITION
//
//
{
menuDef {
renderpoint
name "replacements_menu"
visible MENU_FALSE // Visible on open
focusColor RQ3_MAIN_FOCUSCOLOR // Menu focus color for text and items
rect 128 88 320 348
anglevectors ANGLES
style WINDOW_STYLE_EMPTY
//style WINDOW_STYLE_FILLED
//backcolor 0 0 0 1
popup
onOOBClick { close _self }
onOpen { play "sound/ui/whoosh3.wav" ; uiScript buildReplacementList
ACTIVATE_TAB(1) ;
}
onClose { open _prev }
onEsc { close _self }
onOpenSpecial {
//normal items
setItemColor "fade_fore_alpha" forecolor 5 5 5 0 ;
timeFade "fade_fore_alpha" forecolor 5 5 5 1 0 FADEIN_TIME ;
//icon - special alpha
setItemColor "icon" forecolor 5 5 5 0 ;
timeFade "icon" forecolor 5 5 5 ICON_ALPHA 0 FADEIN_TIME ;
//line - special alpha; using backcolor
setItemColor "line" backcolor 5 5 5 0 ;
timeFade "line" backcolor 5 5 5 LINE_ALPHA 0 FADEIN_TIME ;
}
itemDef {
name "paper"
menuAnchor
subgroup "fade_fore_alpha"
style WINDOW_STYLE_SHADER
background UI_ASSETS"/paper_1"
forecolor MENUCOLOR_REPLACEMENTS 1
rect -8 -20 320 420
anglevectors ANGLES
visible 1
decoration
}
//Title
itemdef {
renderpoint
name "title"
subgroup "fade_fore_alpha"
text "Replacements:"
forecolor .6 .0 .0 1
style WINDOW_STYLE_EMPTY
textalign ITEM_ALIGN_LEFT
textalignx 4
textaligny 24
textscale RQ3_MAIN_TEXTSIZE
alignRect paper ITEM_ALIGN_CENTER -20 40 220 20
visible 1
autowrapped
decoration
}
//Line
itemDef {
name "line"
subgroup "fade_fore_alpha"
style WINDOW_STYLE_FILLED
backcolor .25 .25 .25 LINE_ALPHA
alignrect "title" ITEM_ALIGN_LEFT 0 48 LINE_WIDTH 2
visible 1
decoration
}
//Icon
itemdef {
name icon
background UI_ASSETS"/icons/rq3-menu-start"
forecolor 1 1 1 ICON_ALPHA
alignrect "line" ITEM_ALIGN_RIGHT 0 -36 32 32
style WINDOW_STYLE_SHADER
visible 1
decoration
}
///////////////////////////////////////////////////////////
//
// Sub-options
//
//
// Weapons
ADD_TAB2(
"^_W^_eapons.",
"W", 1, "weapons", "group2,group3",
alignrect "title" ITEM_ALIGN_LEFT 2 28 48 16
)
ADD_HINT("hint_tab1", "Weapon replacements", "group2,group3")
//---------------------------------------------------------
// Items
ADD_TAB2(
"^_I^_tems.",
"I", 2, "items", "group1,group3",
alignrect "tab1" ITEM_ALIGN_RIGHT -32 0 32 16
)
ADD_HINT("hint_tab2", "Item replacements", "group1,group3")
//---------------------------------------------------------
// Ammo
ADD_TAB2(
"^_A^_mmo.",
"A", 3, "ammo", "group1,group2",
alignrect "tab2" ITEM_ALIGN_RIGHT -33 0 32 16
)
ADD_HINT("hint_tab3", "Ammo replacements", "group1,group2")
//---------------------------------------------------------
//Preview
itemdef {
name "preview"
//subgroup "fade_fore_alpha,group1,allgroups"
ownerdraw UI_RQ3_REPLACEMENTMODEL
background UI_ASSETS"/replacement-back.tga"
rect 180 64 120 120
anglevectors 1 -89
decoration
visible 1
style WINDOW_STYLE_SHADER
}
itemDef {
renderpoint
name "polaroid"
//group "fade_fore_alpha,group1,allgroups"
style WINDOW_STYLE_SHADER
background UI_ASSETS"/polaroid"
alignrect "preview" ITEM_ALIGN_CENTER 0 -23 160 160
visible 1
decoration
}
//Prev model
itemDef {
name "prev"
shortcutkey "P"
alignrect "preview" ITEM_ALIGN_LEFT 4 38 16 16
style WINDOW_STYLE_SHADER
background UI_ASSETS"/arrow_left_white"
type ITEM_TYPE_BUTTON
visible 1
forecolor 1 1 1 .3
action { play "sound/ui/whoosh3.wav" ; uiScript nextReplacement "-1" }
onFocus {
show "hint_prev" ;
timeFade "hint_prev" forecolor 5 5 5 1 0 HINT_FADE_TIME ;
timefadeSelf forecolor 1 1 1 1 0 250
}
leaveFocus {
timeFade "hint_prev" forecolor 5 5 5 0 0 HINT_FADE_TIME ;
timefadeSelf forecolor 1 1 1 .3 0 250
}
}
ADD_HINT("hint_prev", "Previous option", "allgroups")
//Next model
itemDef {
name "next"
shortcutkey "N"
alignrect "preview" ITEM_ALIGN_RIGHT 4 38 16 16
style WINDOW_STYLE_SHADER
background UI_ASSETS"/arrow_right_white"
type ITEM_TYPE_BUTTON
visible 1
forecolor 1 1 1 .3
action { play "sound/ui/whoosh3.wav" ; uiScript nextReplacement "1" }
onFocus {
show "hint_next" ;
timeFade "hint_next" forecolor 5 5 5 1 0 HINT_FADE_TIME ;
timefadeSelf forecolor 1 1 1 1 0 250
}
leaveFocus {
timeFade "hint_next" forecolor 5 5 5 0 0 HINT_FADE_TIME ;
timefadeSelf forecolor 1 1 1 .3 0 250
}
}
ADD_HINT("hint_next", "Next option", "allgroups")
itemdef {
name "weapon_tip"
group "fade_fore_alpha,group1,allgroups"
style 0
text "Select the weapon you\n"
"want to replace:"
autowrapped
alignrect "line" ITEM_ALIGN_LEFT 4 48 208 20
textscale .225
textalign 0
textalignx 4
textaligny 16
forecolor OPTION_COLOR
visible 1
decoration
}
itemdef {
name "item_tip"
group "fade_fore_alpha,group2,allgroups"
style 0
text "Select the item you\n"
"want to replace:"
autowrapped
alignrect "line" ITEM_ALIGN_LEFT 4 48 208 20
textscale .225
textalign 0
textalignx 4
textaligny 16
forecolor OPTION_COLOR
visible 1
decoration
}
itemdef {
name "ammo_tip"
group "fade_fore_alpha,group3,allgroups"
style 0
text "Select the ammo type\n"
"you want to replace:"
autowrapped
alignrect "line" ITEM_ALIGN_LEFT 4 48 208 20
textscale .225
textalign 0
textalignx 4
textaligny 16
forecolor OPTION_COLOR
visible 1
decoration
}
//Sub-Type
itemDef {
name "sub-type"
//text "Type:"
ownerdraw UI_RQ3_REPLACEMENTSUBTYPE
alignrect "line" ITEM_ALIGN_LEFT 12 84 120 16
textalign ITEM_ALIGN_LEFT
textalignx 4
textaligny 14
textscale .225
forecolor OPTION_COLOR
visible 1
action { play "sound/ui/whoosh3.wav" }
onFocus {
show "hint_type" ;
timeFade "hint_type" forecolor 5 5 5 1 0 HINT_FADE_TIME
}
leaveFocus {
timeFade "hint_type" forecolor 5 5 5 0 0 HINT_FADE_TIME
}
}
ADD_HINT("hint_type", "Browse through categories", "allgroups")
itemdef {
name "selection_tip"
style 0
text "The current option:"
autowrapped
alignrect "sub-type" ITEM_ALIGN_LEFT -8 48 208 20
textscale .225
textalign 0
textalignx 4
textaligny 16
forecolor OPTION_COLOR
visible 1
decoration
}
//Replacement name
itemDef {
name "replacement"
ownerdraw UI_RQ3_REPLACEMENTNAME
alignrect "selection_tip" ITEM_ALIGN_LEFT 8 24 160 16
textalign ITEM_ALIGN_CENTER
textalignx 5
textaligny 12
textscale .225
forecolor OPTION_COLOR
style WINDOW_STYLE_EMPTY
//style WINDOW_STYLE_FILLED
//backcolor 0 0 0 1
visible 1
decoration
}
//Description
itemDef {
name "description"
ownerdraw UI_RQ3_REPLACEMENTINFO
alignrect "replacement" ITEM_ALIGN_LEFT 12 14 224 104
textalign ITEM_ALIGN_LEFT
textalignx 4
textaligny 14
textscale .2
//backcolor 0 0 0 .125
forecolor .25 .25 .25 1
//forecolor OPTION_COLOR
style WINDOW_STYLE_EMPTY
//style WINDOW_STYLE_FILLED
visible 1
decoration
}
//Select
itemDef {
name "select"
text "^_S^_elect >"
shortcutKey "S"
type ITEM_TYPE_BUTTON
textscale .25
style WINDOW_STYLE_EMPTY
alignrect "paper" ITEM_ALIGN_RIGHT 32 308 96 16
textalign ITEM_ALIGN_CENTER
textalignx 48
textaligny 12
forecolor OPTION_COLOR
visible 1
action { play "sound/ui/whoosh3.wav" ; uiScript "selectReplacement" }
onFocus {
show "hint_select" ;
timeFade "hint_select" forecolor 5 5 5 1 0 HINT_FADE_TIME
}
leaveFocus {
timeFade "hint_select" forecolor 5 5 5 0 0 HINT_FADE_TIME
}
}
ADD_HINT("hint_select", "Select the current option", "allgroups")
}
}
#if 0
#include "ui/menudef.h"
#define RQ3_Option_Color .75 .75 .75 1
{
menuDef {
name "replacements_menu"
background "rq3-ta-menuback" // Makro: replace "rq3-ta-menuback" with "rq3-menuback"
// to use the old background
fullScreen MENU_TRUE
visible MENU_TRUE // Visible on open
focusColor RQ3_MAIN_FOCUSCOLOR // Menu focus color for text and items
onOpen { play "sound/misc/menu1.wav" ; uiScript buildReplacementList }
//onEsc { close replacements_menu ; open setup_menu }
onEsc { close _self ; open _previous }
//=================
// RQ3 stuff
//=================
itemDef {
name top_bar //rq3: Top bar
rect 0 0 640 56
style 1
backcolor RQ3_MAIN_BAR_COLOR
//border 2
//bordersize 1
//bordercolor 1 0 0 1
decoration
visible 1
}
itemDef {
name top_bar //rq3: Top bar
rect 0 58 640 12
style WINDOW_STYLE_SHADER
background "ui/assets/rq3-main-shadow-1"
decoration
visible 1
}
itemDef {
name top_bar2 //rq3: Top bar - border
rect 0 56 640 2
style 1
backcolor RQ3_MAIN_BAR_COLOR2
//border 2
//bordersize 1
//bordercolor 1 0 0 1
decoration
visible 1
}
itemDef {
name bottom_bar //rq3: bottom bar
rect 0 420 640 60
style 1
backcolor RQ3_MAIN_BAR_COLOR
//border 2
//bordersize 1
//bordercolor 1 0 0 1
decoration
visible 1
}
itemDef {
name bottom_bar2 //rq3: bottom bar - border
rect 0 418 640 2
style 1
backcolor RQ3_MAIN_BAR_COLOR2
//border 2
//bordersize 1
//bordercolor 1 0 0 1
decoration
visible 1
}
itemdef {
name "options_icon"
style WINDOW_STYLE_SHADER
rect 8 8 48 48
background UI_ASSETS"/icons/rq3-setup-replacements"
decoration
visible 1
}
itemdef {
name "options_title"
style WINDOW_STYLE_SHADER
rect 64 12 256 32
background UI_ASSETS"/icons/rq3-title-setup.tga"
decoration
visible 1
}
itemdef {
name overlay
style 1
forecolor 0 0 0 1
backcolor RQ3_MENU_OVERLAY_COLOR
rect 0 58 640 360
visible 1
decoration
}
//=================
// Buttons, lists
//=================
//Window
itemdef {
rect 128 118 400 224
style WINDOW_STYLE_FILLED
backcolor Ig_Window_Color
visible 1
border 1
bordersize 1
shadowStyle 1
bordercolor Ig_Window_BorderColor
decoration
}
//Background
itemdef {
name page3
rect 135 125 114 128
style WINDOW_STYLE_SHADER
background "ui/assets/rq3-ingame-loadout"
border 0
bordersize 1
bordercolor Ig_Window_BorderColor
//backcolor .5 .5 .5 .4
decoration
visible 1
}
//Preview
itemdef {
name page3
//type ITEM_TYPE_MODEL
ownerdraw UI_RQ3_REPLACEMENTMODEL
rect 143 133 98 110
decoration
visible 1
}
/*
//"Preview" text
itemdef {
style 0
text "Preview"
rect 143 133 96 16
textstyle 3
textscale .225
textalign ITEM_ALIGN_CENTER
textalignx 48
textaligny 16
forecolor 1 1 .75 1
visible 1
decoration
}
*/
//Prev model
itemDef {
name page3
shortcutkey ","
shortcutkey "P"
rect 147 178 16 16
style WINDOW_STYLE_SHADER
background "ui/assets/arrow_left_white"
type ITEM_TYPE_BUTTON
visible 1
forecolor 1 1 1 .3
onFocus { timefadeSelf forecolor 1 1 1 1 0 250 }
leaveFocus { timefadeSelf forecolor 1 1 1 .3 0 250 }
action { play "sound/misc/menu1.wav" ; uiScript nextReplacement "-1" }
}
//Next model
itemDef {
name page3
shortcutkey "."
shortcutkey "N"
rect 219 178 16 16
style WINDOW_STYLE_SHADER
background "ui/assets/arrow_right_white"
type ITEM_TYPE_BUTTON
visible 1
forecolor 1 1 1 .3
onFocus { timefadeSelf forecolor 1 1 1 1 0 250 }
leaveFocus { timefadeSelf forecolor 1 1 1 .3 0 250 }
action { play "sound/misc/menu1.wav" ; uiScript nextReplacement "1" }
}
// Text
//Name
itemDef {
name page3
style 1
ownerdraw UI_RQ3_REPLACEMENTNAME
rect 147 220 80 16
textalign ITEM_ALIGN_LEFT
textalignx 5
textaligny 12
textscale .18
forecolor 0 0 0 1
border 0
bordersize 1
bordercolor Ig_Window_BorderColor
visible 1
decoration
}
//Select button
itemdef {
name page3
style WINDOW_STYLE_SHADER
forecolor .5 .5 .5 1
rect 135 240 112 32
decoration
background "ui/assets/button.tga"
visible 1
}
itemDef {
name page3
text "^_S^_elect"
shortcutKey "S"
type ITEM_TYPE_BUTTON
textscale .225
style WINDOW_STYLE_FILLED
rect 143 248 96 16
textalign ITEM_ALIGN_CENTER
textalignx 48
textaligny 12
textstyle ITEM_TEXTSTYLE_SHADOWED
border 1
bordersize 1
backcolor Ig_Sub_Color1
forecolor Ig_Sub_TextColor
bordercolor Ig_Sub_BorderColor1
visible 1
action { play "sound/misc/menu1.wav" ; uiScript "selectReplacement" }
//onFocus { setcolor backcolor Ig_Sub_Color2 ; setcolor bordercolor Ig_Sub_BorderColor2 }
//leaveFocus { setcolor backcolor Ig_Sub_Color1 ; setcolor bordercolor Ig_Sub_BorderColor1 }
onFocus { show hint_select ; timeFade hint_select forecolor .9 .9 .9 1 0 250 }
leaveFocus { timeFade hint_select forecolor .9 .9 .9 0 0 250 }
}
itemdef {
name hint_select
text "Use the chosen model"
forecolor RQ3_MAIN_HINT_COLOR
textalign 1
textalignx 240
textaligny 20
textscale RQ3_MAIN_TEXTSIZE
rect 80 420 480 40
type 0
style 0
visible 0
decoration
}
//Type
itemDef {
name page3
style 1
text "Replace:"
ownerdraw UI_RQ3_REPLACEMENTTYPE
rect 252 310 96 16
textalign ITEM_ALIGN_LEFT
textalignx 4
textaligny 14
textscale .2
forecolor Ig_Sub_TextColor
visible 1
action { play "sound/misc/menu1.wav" }
}
//Sub-Type
itemDef {
name page3
style 1
text "Type:"
ownerdraw UI_RQ3_REPLACEMENTSUBTYPE
rect 357 310 96 16
textalign ITEM_ALIGN_LEFT
textalignx 4
textaligny 14
textscale .2
forecolor Ig_Sub_TextColor
visible 1
action { play "sound/misc/menu1.wav" }
}
//"Description" Text
itemdef {
style 0
text "Description"
rect 252 134 260 20
textstyle 0
textscale .25
textalign ITEM_ALIGN_LEFT
textalignx 4
textaligny 16
forecolor 1 1 1 1
backcolor 0.5 0.5 0.5 0.25
visible 1
decoration
}
//line
itemdef {
style 1
rect 252 154 260 1
backcolor 0.5 0.5 0.5 1.0
visible 1
decoration
}
//Description
itemDef {
name page3
style 1
//text "Text goes here"
ownerdraw UI_RQ3_REPLACEMENTINFO
rect 252 158 260 144
textalign ITEM_ALIGN_LEFT
textalignx 4
textaligny 14
textscale .225
forecolor Ig_Sub_TextColor
backcolor 0.5 0.5 0.5 0.1
visible 1
decoration
}
//Back
itemdef {
name "btn_back"
shortcutKey "B"
style WINDOW_STYLE_SHADER
rect 12 432 32 32
type ITEM_TYPE_BUTTON
background UI_ASSETS"/icons/rq3-menu-back.tga"
action { close _self ; open setup_menu ; }
onFocus { setbackground UI_ASSETS"/icons/rq3-menu-back-focus-anim" ;
show hint_back ; timeFade hint_back forecolor .9 .9 .9 1 0 250 }
leaveFocus { setbackground UI_ASSETS"/icons/rq3-menu-back.tga" ;
timeFade hint_back forecolor .9 .9 .9 0 0 250 }
visible 1
}
itemdef {
name hint_back
text "Go ^_b^_ack to setup menu"
forecolor RQ3_MAIN_HINT_COLOR
textalign 1
textalignx 240
textaligny 20
textscale RQ3_MAIN_TEXTSIZE
rect 80 420 480 40
type 0
style 0
visible 0
decoration
}
}
#endif