#include "ui/menudef.h" #include "ui/tabs.h" //////////////////////////////////// // // CONSTANTS // // #define OPTION_COLOR 0 0 .1 1 #define Tab_Color1 0 0 0 1 #define Tab_Color2 0 0 .5 1 #define VSPACE 16 #define VSIZE 16 #define ICON_ALPHA 0.5 #define LINE_ALPHA 0.2 #define FADEIN_TIME 125 #define HINT_COLOR .25 .25 .25 #define HINT_FADE_TIME 125 #define LINE_WIDTH 240 #define ANGLES 8 -82 #define ADD_TAB2(TAB_TEXT, TAB_SHORTCUT, TAB_INDEX, TAB_REPLACEMENTS, TAB_OTHER_GROUPS, TAB_ALIGN)\ itemdef { \ cleantext TAB_TEXT \ name "alltabs,tab"#TAB_INDEX"_0,fade_alpha,allgroups,group"#TAB_INDEX \ INACTIVE_TAB_PROPS \ TAB_ALIGN \ } \ itemdef { \ text TAB_TEXT \ name "alltabs,tab"#TAB_INDEX",fade_alpha,allgroups,"TAB_OTHER_GROUPS \ shortcutKey TAB_SHORTCUT \ shortcutKey #TAB_INDEX \ ACTIVE_TAB_PROPS \ action { ACTIVATE_TAB(TAB_INDEX) ; uiScript replace TAB_REPLACEMENTS } \ ASSIGN_HINT("hint_tab"#TAB_INDEX) \ TAB_ALIGN \ } //////////////////////////////////// // // MENU DEFINITION // // { menuDef { renderpoint name "replacements_menu" visible MENU_FALSE // Visible on open focusColor RQ3_MAIN_FOCUSCOLOR // Menu focus color for text and items rect 128 88 320 348 anglevectors ANGLES style WINDOW_STYLE_EMPTY //style WINDOW_STYLE_FILLED //backcolor 0 0 0 1 popup onOOBClick { close _self } onOpen { play "sound/ui/whoosh3.wav" ; uiScript buildReplacementList ACTIVATE_TAB(1) ; } onClose { open _prev } onEsc { close _self } onOpenSpecial { //normal items setItemColor "fade_fore_alpha" forecolor 5 5 5 0 ; timeFade "fade_fore_alpha" forecolor 5 5 5 1 0 FADEIN_TIME ; //icon - special alpha setItemColor "icon" forecolor 5 5 5 0 ; timeFade "icon" forecolor 5 5 5 ICON_ALPHA 0 FADEIN_TIME ; //line - special alpha; using backcolor setItemColor "line" backcolor 5 5 5 0 ; timeFade "line" backcolor 5 5 5 LINE_ALPHA 0 FADEIN_TIME ; } itemDef { name "paper" menuAnchor subgroup "fade_fore_alpha" style WINDOW_STYLE_SHADER background UI_ASSETS"/paper_1" forecolor MENUCOLOR_REPLACEMENTS 1 rect -8 -20 320 420 anglevectors ANGLES visible 1 decoration } //Title itemdef { renderpoint name "title" subgroup "fade_fore_alpha" text "Replacements:" forecolor .6 .0 .0 1 style WINDOW_STYLE_EMPTY textalign ITEM_ALIGN_LEFT textalignx 4 textaligny 24 textscale RQ3_MAIN_TEXTSIZE alignRect paper ITEM_ALIGN_CENTER -20 40 220 20 visible 1 autowrapped decoration } //Line itemDef { name "line" subgroup "fade_fore_alpha" style WINDOW_STYLE_FILLED backcolor .25 .25 .25 LINE_ALPHA alignrect "title" ITEM_ALIGN_LEFT 0 48 LINE_WIDTH 2 visible 1 decoration } //Icon itemdef { name icon background UI_ASSETS"/icons/rq3-menu-start" forecolor 1 1 1 ICON_ALPHA alignrect "line" ITEM_ALIGN_RIGHT 0 -36 32 32 style WINDOW_STYLE_SHADER visible 1 decoration } /////////////////////////////////////////////////////////// // // Sub-options // // // Weapons ADD_TAB2( "^_W^_eapons.", "W", 1, "weapons", "group2,group3", alignrect "title" ITEM_ALIGN_LEFT 2 28 48 16 ) ADD_HINT("hint_tab1", "Weapon replacements", "group2,group3") //--------------------------------------------------------- // Items ADD_TAB2( "^_I^_tems.", "I", 2, "items", "group1,group3", alignrect "tab1" ITEM_ALIGN_RIGHT -32 0 32 16 ) ADD_HINT("hint_tab2", "Item replacements", "group1,group3") //--------------------------------------------------------- // Ammo ADD_TAB2( "^_A^_mmo.", "A", 3, "ammo", "group1,group2", alignrect "tab2" ITEM_ALIGN_RIGHT -33 0 32 16 ) ADD_HINT("hint_tab3", "Ammo replacements", "group1,group2") //--------------------------------------------------------- //Preview itemdef { name "preview" //subgroup "fade_fore_alpha,group1,allgroups" ownerdraw UI_RQ3_REPLACEMENTMODEL background UI_ASSETS"/replacement-back.tga" rect 180 64 120 120 anglevectors 1 -89 decoration visible 1 style WINDOW_STYLE_SHADER } itemDef { renderpoint name "polaroid" //group "fade_fore_alpha,group1,allgroups" style WINDOW_STYLE_SHADER background UI_ASSETS"/polaroid" alignrect "preview" ITEM_ALIGN_CENTER 0 -23 160 160 visible 1 decoration } //Prev model itemDef { name "prev" shortcutkey "P" alignrect "preview" ITEM_ALIGN_LEFT 4 38 16 16 style WINDOW_STYLE_SHADER background UI_ASSETS"/arrow_left_white" type ITEM_TYPE_BUTTON visible 1 forecolor 1 1 1 .3 action { play "sound/ui/whoosh3.wav" ; uiScript nextReplacement "-1" } onFocus { show "hint_prev" ; timeFade "hint_prev" forecolor 5 5 5 1 0 HINT_FADE_TIME ; timefadeSelf forecolor 1 1 1 1 0 250 } leaveFocus { timeFade "hint_prev" forecolor 5 5 5 0 0 HINT_FADE_TIME ; timefadeSelf forecolor 1 1 1 .3 0 250 } } ADD_HINT("hint_prev", "Previous option", "allgroups") //Next model itemDef { name "next" shortcutkey "N" alignrect "preview" ITEM_ALIGN_RIGHT 4 38 16 16 style WINDOW_STYLE_SHADER background UI_ASSETS"/arrow_right_white" type ITEM_TYPE_BUTTON visible 1 forecolor 1 1 1 .3 action { play "sound/ui/whoosh3.wav" ; uiScript nextReplacement "1" } onFocus { show "hint_next" ; timeFade "hint_next" forecolor 5 5 5 1 0 HINT_FADE_TIME ; timefadeSelf forecolor 1 1 1 1 0 250 } leaveFocus { timeFade "hint_next" forecolor 5 5 5 0 0 HINT_FADE_TIME ; timefadeSelf forecolor 1 1 1 .3 0 250 } } ADD_HINT("hint_next", "Next option", "allgroups") itemdef { name "weapon_tip" group "fade_fore_alpha,group1,allgroups" style 0 text "Select the weapon you\n" "want to replace:" autowrapped alignrect "line" ITEM_ALIGN_LEFT 4 48 208 20 textscale .225 textalign 0 textalignx 4 textaligny 16 forecolor OPTION_COLOR visible 1 decoration } itemdef { name "item_tip" group "fade_fore_alpha,group2,allgroups" style 0 text "Select the item you\n" "want to replace:" autowrapped alignrect "line" ITEM_ALIGN_LEFT 4 48 208 20 textscale .225 textalign 0 textalignx 4 textaligny 16 forecolor OPTION_COLOR visible 1 decoration } itemdef { name "ammo_tip" group "fade_fore_alpha,group3,allgroups" style 0 text "Select the ammo type\n" "you want to replace:" autowrapped alignrect "line" ITEM_ALIGN_LEFT 4 48 208 20 textscale .225 textalign 0 textalignx 4 textaligny 16 forecolor OPTION_COLOR visible 1 decoration } //Sub-Type itemDef { name "sub-type" //text "Type:" ownerdraw UI_RQ3_REPLACEMENTSUBTYPE alignrect "line" ITEM_ALIGN_LEFT 12 84 120 16 textalign ITEM_ALIGN_LEFT textalignx 4 textaligny 14 textscale .225 forecolor OPTION_COLOR visible 1 action { play "sound/ui/whoosh3.wav" } onFocus { show "hint_type" ; timeFade "hint_type" forecolor 5 5 5 1 0 HINT_FADE_TIME } leaveFocus { timeFade "hint_type" forecolor 5 5 5 0 0 HINT_FADE_TIME } } ADD_HINT("hint_type", "Browse through categories", "allgroups") itemdef { name "selection_tip" style 0 text "The current option:" autowrapped alignrect "sub-type" ITEM_ALIGN_LEFT -8 48 208 20 textscale .225 textalign 0 textalignx 4 textaligny 16 forecolor OPTION_COLOR visible 1 decoration } //Replacement name itemDef { name "replacement" ownerdraw UI_RQ3_REPLACEMENTNAME alignrect "selection_tip" ITEM_ALIGN_LEFT 8 24 160 16 textalign ITEM_ALIGN_CENTER textalignx 5 textaligny 12 textscale .225 forecolor OPTION_COLOR style WINDOW_STYLE_EMPTY //style WINDOW_STYLE_FILLED //backcolor 0 0 0 1 visible 1 decoration } //Description itemDef { name "description" ownerdraw UI_RQ3_REPLACEMENTINFO alignrect "replacement" ITEM_ALIGN_LEFT 12 14 224 104 textalign ITEM_ALIGN_LEFT textalignx 4 textaligny 14 textscale .2 //backcolor 0 0 0 .125 forecolor .25 .25 .25 1 //forecolor OPTION_COLOR style WINDOW_STYLE_EMPTY //style WINDOW_STYLE_FILLED visible 1 decoration } //Select itemDef { name "select" text "^_S^_elect >" shortcutKey "S" type ITEM_TYPE_BUTTON textscale .25 style WINDOW_STYLE_EMPTY alignrect "paper" ITEM_ALIGN_RIGHT 32 308 96 16 textalign ITEM_ALIGN_CENTER textalignx 48 textaligny 12 forecolor OPTION_COLOR visible 1 action { play "sound/ui/whoosh3.wav" ; uiScript "selectReplacement" } onFocus { show "hint_select" ; timeFade "hint_select" forecolor 5 5 5 1 0 HINT_FADE_TIME } leaveFocus { timeFade "hint_select" forecolor 5 5 5 0 0 HINT_FADE_TIME } } ADD_HINT("hint_select", "Select the current option", "allgroups") } } #if 0 #include "ui/menudef.h" #define RQ3_Option_Color .75 .75 .75 1 { menuDef { name "replacements_menu" background "rq3-ta-menuback" // Makro: replace "rq3-ta-menuback" with "rq3-menuback" // to use the old background fullScreen MENU_TRUE visible MENU_TRUE // Visible on open focusColor RQ3_MAIN_FOCUSCOLOR // Menu focus color for text and items onOpen { play "sound/misc/menu1.wav" ; uiScript buildReplacementList } //onEsc { close replacements_menu ; open setup_menu } onEsc { close _self ; open _previous } //================= // RQ3 stuff //================= itemDef { name top_bar //rq3: Top bar rect 0 0 640 56 style 1 backcolor RQ3_MAIN_BAR_COLOR //border 2 //bordersize 1 //bordercolor 1 0 0 1 decoration visible 1 } itemDef { name top_bar //rq3: Top bar rect 0 58 640 12 style WINDOW_STYLE_SHADER background "ui/assets/rq3-main-shadow-1" decoration visible 1 } itemDef { name top_bar2 //rq3: Top bar - border rect 0 56 640 2 style 1 backcolor RQ3_MAIN_BAR_COLOR2 //border 2 //bordersize 1 //bordercolor 1 0 0 1 decoration visible 1 } itemDef { name bottom_bar //rq3: bottom bar rect 0 420 640 60 style 1 backcolor RQ3_MAIN_BAR_COLOR //border 2 //bordersize 1 //bordercolor 1 0 0 1 decoration visible 1 } itemDef { name bottom_bar2 //rq3: bottom bar - border rect 0 418 640 2 style 1 backcolor RQ3_MAIN_BAR_COLOR2 //border 2 //bordersize 1 //bordercolor 1 0 0 1 decoration visible 1 } itemdef { name "options_icon" style WINDOW_STYLE_SHADER rect 8 8 48 48 background UI_ASSETS"/icons/rq3-setup-replacements" decoration visible 1 } itemdef { name "options_title" style WINDOW_STYLE_SHADER rect 64 12 256 32 background UI_ASSETS"/icons/rq3-title-setup.tga" decoration visible 1 } itemdef { name overlay style 1 forecolor 0 0 0 1 backcolor RQ3_MENU_OVERLAY_COLOR rect 0 58 640 360 visible 1 decoration } //================= // Buttons, lists //================= //Window itemdef { rect 128 118 400 224 style WINDOW_STYLE_FILLED backcolor Ig_Window_Color visible 1 border 1 bordersize 1 shadowStyle 1 bordercolor Ig_Window_BorderColor decoration } //Background itemdef { name page3 rect 135 125 114 128 style WINDOW_STYLE_SHADER background "ui/assets/rq3-ingame-loadout" border 0 bordersize 1 bordercolor Ig_Window_BorderColor //backcolor .5 .5 .5 .4 decoration visible 1 } //Preview itemdef { name page3 //type ITEM_TYPE_MODEL ownerdraw UI_RQ3_REPLACEMENTMODEL rect 143 133 98 110 decoration visible 1 } /* //"Preview" text itemdef { style 0 text "Preview" rect 143 133 96 16 textstyle 3 textscale .225 textalign ITEM_ALIGN_CENTER textalignx 48 textaligny 16 forecolor 1 1 .75 1 visible 1 decoration } */ //Prev model itemDef { name page3 shortcutkey "," shortcutkey "P" rect 147 178 16 16 style WINDOW_STYLE_SHADER background "ui/assets/arrow_left_white" type ITEM_TYPE_BUTTON visible 1 forecolor 1 1 1 .3 onFocus { timefadeSelf forecolor 1 1 1 1 0 250 } leaveFocus { timefadeSelf forecolor 1 1 1 .3 0 250 } action { play "sound/misc/menu1.wav" ; uiScript nextReplacement "-1" } } //Next model itemDef { name page3 shortcutkey "." shortcutkey "N" rect 219 178 16 16 style WINDOW_STYLE_SHADER background "ui/assets/arrow_right_white" type ITEM_TYPE_BUTTON visible 1 forecolor 1 1 1 .3 onFocus { timefadeSelf forecolor 1 1 1 1 0 250 } leaveFocus { timefadeSelf forecolor 1 1 1 .3 0 250 } action { play "sound/misc/menu1.wav" ; uiScript nextReplacement "1" } } // Text //Name itemDef { name page3 style 1 ownerdraw UI_RQ3_REPLACEMENTNAME rect 147 220 80 16 textalign ITEM_ALIGN_LEFT textalignx 5 textaligny 12 textscale .18 forecolor 0 0 0 1 border 0 bordersize 1 bordercolor Ig_Window_BorderColor visible 1 decoration } //Select button itemdef { name page3 style WINDOW_STYLE_SHADER forecolor .5 .5 .5 1 rect 135 240 112 32 decoration background "ui/assets/button.tga" visible 1 } itemDef { name page3 text "^_S^_elect" shortcutKey "S" type ITEM_TYPE_BUTTON textscale .225 style WINDOW_STYLE_FILLED rect 143 248 96 16 textalign ITEM_ALIGN_CENTER textalignx 48 textaligny 12 textstyle ITEM_TEXTSTYLE_SHADOWED border 1 bordersize 1 backcolor Ig_Sub_Color1 forecolor Ig_Sub_TextColor bordercolor Ig_Sub_BorderColor1 visible 1 action { play "sound/misc/menu1.wav" ; uiScript "selectReplacement" } //onFocus { setcolor backcolor Ig_Sub_Color2 ; setcolor bordercolor Ig_Sub_BorderColor2 } //leaveFocus { setcolor backcolor Ig_Sub_Color1 ; setcolor bordercolor Ig_Sub_BorderColor1 } onFocus { show hint_select ; timeFade hint_select forecolor .9 .9 .9 1 0 250 } leaveFocus { timeFade hint_select forecolor .9 .9 .9 0 0 250 } } itemdef { name hint_select text "Use the chosen model" forecolor RQ3_MAIN_HINT_COLOR textalign 1 textalignx 240 textaligny 20 textscale RQ3_MAIN_TEXTSIZE rect 80 420 480 40 type 0 style 0 visible 0 decoration } //Type itemDef { name page3 style 1 text "Replace:" ownerdraw UI_RQ3_REPLACEMENTTYPE rect 252 310 96 16 textalign ITEM_ALIGN_LEFT textalignx 4 textaligny 14 textscale .2 forecolor Ig_Sub_TextColor visible 1 action { play "sound/misc/menu1.wav" } } //Sub-Type itemDef { name page3 style 1 text "Type:" ownerdraw UI_RQ3_REPLACEMENTSUBTYPE rect 357 310 96 16 textalign ITEM_ALIGN_LEFT textalignx 4 textaligny 14 textscale .2 forecolor Ig_Sub_TextColor visible 1 action { play "sound/misc/menu1.wav" } } //"Description" Text itemdef { style 0 text "Description" rect 252 134 260 20 textstyle 0 textscale .25 textalign ITEM_ALIGN_LEFT textalignx 4 textaligny 16 forecolor 1 1 1 1 backcolor 0.5 0.5 0.5 0.25 visible 1 decoration } //line itemdef { style 1 rect 252 154 260 1 backcolor 0.5 0.5 0.5 1.0 visible 1 decoration } //Description itemDef { name page3 style 1 //text "Text goes here" ownerdraw UI_RQ3_REPLACEMENTINFO rect 252 158 260 144 textalign ITEM_ALIGN_LEFT textalignx 4 textaligny 14 textscale .225 forecolor Ig_Sub_TextColor backcolor 0.5 0.5 0.5 0.1 visible 1 decoration } //Back itemdef { name "btn_back" shortcutKey "B" style WINDOW_STYLE_SHADER rect 12 432 32 32 type ITEM_TYPE_BUTTON background UI_ASSETS"/icons/rq3-menu-back.tga" action { close _self ; open setup_menu ; } onFocus { setbackground UI_ASSETS"/icons/rq3-menu-back-focus-anim" ; show hint_back ; timeFade hint_back forecolor .9 .9 .9 1 0 250 } leaveFocus { setbackground UI_ASSETS"/icons/rq3-menu-back.tga" ; timeFade hint_back forecolor .9 .9 .9 0 0 250 } visible 1 } itemdef { name hint_back text "Go ^_b^_ack to setup menu" forecolor RQ3_MAIN_HINT_COLOR textalign 1 textalignx 240 textaligny 20 textscale RQ3_MAIN_TEXTSIZE rect 80 420 480 40 type 0 style 0 visible 0 decoration } } #endif