reaction/ta_ui/ingame_system.menu

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12 KiB
Plaintext

#include "ui/menudef.h"
{
\\ SYSTEM MENU \\
menuDef {
name "ingame_system"
visible 0
fullscreen 0
outOfBoundsClick // this closes the window if it gets a click out of the rectangle
rect 298 30 276 325
focusColor 1 .75 0 1
style 1
border 1
onopen { hide grpsystem ; show graphics }
itemDef {
name window
rect 10 15 256 310
style 1
backcolor 0 .1 0 1
visible 1
decoration
}
// FRAME //
itemDef {
name window
rect 0 10 64 64
style 3
background "ui/assets/ingameleftcorner.tga"
visible 1
decoration
}
itemDef {
name window
rect 64 10 64 8
style 3
background "ui/assets/ingametop.tga"
visible 1
decoration
}
itemDef {
name window
rect 167 10 64 8
style 3
background "ui/assets/ingametop.tga"
visible 1
decoration
}
itemDef {
name window
rect 213 10 64 64
style 3
background "ui/assets/ingamerightcorner.tga"
visible 1
decoration
}
itemDef {
name window
rect 103 0 64 16
style 3
background "ui/assets/ingameconnection.tga"
visible 1
decoration
}
itemDef {
name window
rect 0 264 64 64
style 3
background "ui/assets/ingameleftcornerb.tga"
visible 1
decoration
}
itemDef {
name window
rect 213 264 64 64
style 3
background "ui/assets/ingamerightcornerb.tga"
visible 1
decoration
}
itemDef {
name window
rect 0 64 16 64
style 3
background "ui/assets/ingameleft.tga"
visible 1
decoration
}
itemDef {
name window
rect 0 128 16 64
style 3
background "ui/assets/ingameleft.tga"
visible 1
decoration
}
itemDef {
name window
rect 0 192 16 74
style 3
background "ui/assets/ingameleft.tga"
visible 1
decoration
}
itemDef {
name window
rect 261 64 16 64
style 3
background "ui/assets/ingameright.tga"
visible 1
decoration
}
itemDef {
name window
rect 261 128 16 64
style 3
background "ui/assets/ingameright.tga"
visible 1
decoration
}
itemDef {
name window
rect 261 192 16 74
style 3
background "ui/assets/ingameright.tga"
visible 1
decoration
}
itemDef {
name window
rect 64 320 74 8
style 3
background "ui/assets/ingamebottom.tga"
visible 1
decoration
}
itemDef {
name window
rect 138 320 74 8
style 3
background "ui/assets/ingamebottom.tga"
visible 1
decoration
}
itemDef {
name ctr_graphics
text "Graphics"
type 1
textscale .25
group grpControlbutton
style WINDOW_STYLE_FILLED
background "ui/assets/button_back.tga"
rect 30 25 65 20
textalign 1
textalignx 32
textaligny 16
forecolor 1 1 1 1
backcolor .37 .1 .1 1
visible 1
action { hide grpSystem ; show graphics }
mouseEnter { setitemcolor ctr_graphics backcolor .1 .37 .1 1 }
mouseExit { setitemcolor ctr_graphics backcolor .37 .1 .1 1 }
}
itemDef {
name graphics
group grpSystem
type ITEM_TYPE_MULTI
text "Quality:"
cvar "ui_glCustom"
cvarFloatList { "High Quality" 0 "Normal" 1 "Fast" 2 "Fastest" 3 "Custom" 4 }
rect 0 50 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 133
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
action { uiScript update "ui_glCustom" }
}
itemDef {
name graphics
group grpSystem
type ITEM_TYPE_EDITFIELD
text "GL Driver:"
cvar "r_gldriver"
//cvarFloatList { }
rect 0 70 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 133
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
decoration
}
itemDef {
name graphics
group grpSystem
type ITEM_TYPE_YESNO
text "GL Extensions:"
cvar "r_allowExtensions"
rect 0 90 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 133
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
action { uiScript glCustom }
}
itemDef {
name graphics
group grpSystem
type ITEM_TYPE_MULTI
text "Video Mode:"
cvar "r_mode"
cvarFloatList { "320x240" 0 "400x300" 1 "512x384" 2 "640x480" 3 "800x600" 4 "960x720" 5 "1024x768" 6 "1152x864" 7 "1280x1024" 8 "1600x1200" 9 "2048x1536" 10 "856x480 wide screen" 11 }
rect 0 110 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 133
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
action { uiScript glCustom }
}
itemDef {
name graphics
group grpSystem
type ITEM_TYPE_MULTI
text "Color Depth:"
cvar "r_colorbits"
cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 }
rect 0 130 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 133
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
action { uiScript glCustom ; uiScript update "r_colorbits" }
}
itemDef {
name graphics
group grpSystem
type ITEM_TYPE_YESNO
text "Fullscreen:"
cvar "r_fullscreen"
rect 0 150 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 133
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
action { uiScript glCustom }
}
itemDef {
name graphics
group grpSystem
type ITEM_TYPE_MULTI
text "Lighting:"
cvar "r_vertexlight"
cvarFloatList { "Light Map (high)" 0 "Vertex (low)" 1 }
rect 0 170 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 133
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
action { uiScript glCustom }
}
itemDef {
name graphics
group grpSystem
type ITEM_TYPE_MULTI
text "Geometric Detail:"
cvar "r_lodbias"
cvarFloatList { "High" 0 "Medium" 1 "Low" 2 }
rect 0 190 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 133
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
action { uiScript glCustom ; uiScript update "r_lodbias" }
}
itemDef {
name graphics
group grpSystem
type ITEM_TYPE_MULTI
text "Texture Detail:"
cvar "r_picmip"
cvarFloatList { "Low" 2 "Normal" 1 "High" 0 }
rect 0 210 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 133
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
action { uiScript glCustom }
}
itemDef {
name graphics
group grpSystem
type ITEM_TYPE_MULTI
text "Texture Quality:"
cvar "r_texturebits"
cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 }
rect 0 230 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 133
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
}
itemDef {
name graphics
group grpSystem
type ITEM_TYPE_MULTI
text "Texture Filter:"
cvar "r_texturemode"
cvarStrList { "Bilinear", "GL_LINEAR_MIPMAP_NEAREST", "Trilinear", "GL_LINEAR_MIPMAP_LINEAR" }
rect 0 250 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 133
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
action { uiScript glCustom }
}
itemDef {
name graphics
group grpSystem
type ITEM_TYPE_YESNO
text "Compress Textures:"
cvar "r_ext_compressed_textures "
rect 0 270 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 133
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
action { uiScript glCustom }
}
//here
itemDef {
name ctr_driver
text "Driver Info"
type 1
textscale .25
group grpControlbutton
style WINDOW_STYLE_FILLED
background "ui/assets/button_back.tga"
rect 105 25 65 20
textalign 1
textalignx 32
textaligny 16
forecolor 1 1 1 1
backcolor .37 .1 .1 1
visible 1
action { hide grpSystem ; show driver }
mouseEnter { setitemcolor ctr_driver backcolor .1 .37 .1 1 }
mouseExit { setitemcolor ctr_driver backcolor .37 .1 .1 1 }
}
itemDef {
name driver
group grpSystem
rect 15 55 230 230
ownerdraw UI_GLINFO
textalign 1
textscale .15
textalignx 0
textaligny 17
forecolor 1 1 1 1
visible 0
decoration
}
itemDef {
name ctr_other
text "Other"
type 1
textscale .25
group grpControlbutton
style WINDOW_STYLE_FILLED
background "ui/assets/button_back.tga"
rect 180 25 65 20
textalign 1
textalignx 32
textaligny 16
forecolor 1 1 1 1
backcolor .37 .1 .1 1
visible 1
action { hide grpSystem ; show other }
mouseEnter { setitemcolor ctr_other backcolor .1 .37 .1 1 }
mouseExit { setitemcolor ctr_other backcolor .37 .1 .1 1 }
}
itemDef {
name other
group grpSystem
style 1
text "Display"
rect 0 45 128 20
textalign ITEM_ALIGN_CENTER
textalignx 128
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
decoration
}
itemDef {
name other
group grpSystem
type ITEM_TYPE_SLIDER
text "Brightness:"
cvarfloat "r_gamma" 1 .5 2
rect 0 65 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
}
itemDef {
name other
group grpSystem
type ITEM_TYPE_SLIDER
text "Screen Size:"
cvarfloat "cg_viewsize" 100 30 100
//cvarFloatList { }
rect 0 85 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
}
itemDef {
name other
group grpSystem
style 1
text "Sound"
rect 0 125 128 20
textalign ITEM_ALIGN_CENTER
textalignx 128
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
decoration
}
itemDef {
name other
group grpSystem
type ITEM_TYPE_SLIDER
text "Effects Volume:"
cvarfloat "s_volume" 0.7 0 1
rect 0 145 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
}
itemDef {
name other
group grpSystem
type ITEM_TYPE_SLIDER
text "Music Volume:"
cvarfloat "s_musicvolume" 0.25 0 1
rect 0 165 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
}
itemDef {
name other
group grpSystem
type ITEM_TYPE_MULTI
text "Sound Quality:"
cvar "s_khz"
cvarFloatList { "22 khz (high)" 22 "11 khz (low)" 11 }
rect 0 185 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
}
itemDef {
name other
group grpSystem
type ITEM_TYPE_YESNO
text "Doppler Sound:"
cvar "s_doppler"
rect 0 205 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
}
itemDef {
name other
group grpSystem
style 1
text "Network"
rect 0 245 128 20
textalign ITEM_ALIGN_CENTER
textalignx 128
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
decoration
}
itemDef {
name other
group grpSystem
type ITEM_TYPE_MULTI
text "Net Data Rate:"
cvar "rate"
cvarFloatList { "<=28.8k" 2500 "33.6k" 3000 "56k" 4000 "ISDN" 5000 "LAN/CABLE/xDSl" 25000 }
rect 0 265 256 20
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 17
textscale .25
forecolor 1 1 1 1
visible 0
}
itemDef {
name graphics
text "Apply"
type 1
textscale .25
group grpsystem
style WINDOW_STYLE_FILLED
background "ui/assets/button_back.tga"
rect 101 295 75 20
textalign 1
textalignx 37
textaligny 15
forecolor 1 1 1 1
backcolor .37 .1 .1 1
visible 0
action { exec "vid_restart" }
mouseEnter { setcolor backcolor .1 .37 .1 1 }
mouseExit { setcolor backcolor .37 .1 .1 1 }
}
}
}