#include "ui/menudef.h" { \\ SYSTEM MENU \\ menuDef { name "ingame_system" visible 0 fullscreen 0 outOfBoundsClick // this closes the window if it gets a click out of the rectangle rect 298 30 276 325 focusColor 1 .75 0 1 style 1 border 1 onopen { hide grpsystem ; show graphics } itemDef { name window rect 10 15 256 310 style 1 backcolor 0 .1 0 1 visible 1 decoration } // FRAME // itemDef { name window rect 0 10 64 64 style 3 background "ui/assets/ingameleftcorner.tga" visible 1 decoration } itemDef { name window rect 64 10 64 8 style 3 background "ui/assets/ingametop.tga" visible 1 decoration } itemDef { name window rect 167 10 64 8 style 3 background "ui/assets/ingametop.tga" visible 1 decoration } itemDef { name window rect 213 10 64 64 style 3 background "ui/assets/ingamerightcorner.tga" visible 1 decoration } itemDef { name window rect 103 0 64 16 style 3 background "ui/assets/ingameconnection.tga" visible 1 decoration } itemDef { name window rect 0 264 64 64 style 3 background "ui/assets/ingameleftcornerb.tga" visible 1 decoration } itemDef { name window rect 213 264 64 64 style 3 background "ui/assets/ingamerightcornerb.tga" visible 1 decoration } itemDef { name window rect 0 64 16 64 style 3 background "ui/assets/ingameleft.tga" visible 1 decoration } itemDef { name window rect 0 128 16 64 style 3 background "ui/assets/ingameleft.tga" visible 1 decoration } itemDef { name window rect 0 192 16 74 style 3 background "ui/assets/ingameleft.tga" visible 1 decoration } itemDef { name window rect 261 64 16 64 style 3 background "ui/assets/ingameright.tga" visible 1 decoration } itemDef { name window rect 261 128 16 64 style 3 background "ui/assets/ingameright.tga" visible 1 decoration } itemDef { name window rect 261 192 16 74 style 3 background "ui/assets/ingameright.tga" visible 1 decoration } itemDef { name window rect 64 320 74 8 style 3 background "ui/assets/ingamebottom.tga" visible 1 decoration } itemDef { name window rect 138 320 74 8 style 3 background "ui/assets/ingamebottom.tga" visible 1 decoration } itemDef { name ctr_graphics text "Graphics" type 1 textscale .25 group grpControlbutton style WINDOW_STYLE_FILLED background "ui/assets/button_back.tga" rect 30 25 65 20 textalign 1 textalignx 32 textaligny 16 forecolor 1 1 1 1 backcolor .37 .1 .1 1 visible 1 action { hide grpSystem ; show graphics } mouseEnter { setitemcolor ctr_graphics backcolor .1 .37 .1 1 } mouseExit { setitemcolor ctr_graphics backcolor .37 .1 .1 1 } } itemDef { name graphics group grpSystem type ITEM_TYPE_MULTI text "Quality:" cvar "ui_glCustom" cvarFloatList { "High Quality" 0 "Normal" 1 "Fast" 2 "Fastest" 3 "Custom" 4 } rect 0 50 256 20 textalign ITEM_ALIGN_RIGHT textalignx 133 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 action { uiScript update "ui_glCustom" } } itemDef { name graphics group grpSystem type ITEM_TYPE_EDITFIELD text "GL Driver:" cvar "r_gldriver" //cvarFloatList { } rect 0 70 256 20 textalign ITEM_ALIGN_RIGHT textalignx 133 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 decoration } itemDef { name graphics group grpSystem type ITEM_TYPE_YESNO text "GL Extensions:" cvar "r_allowExtensions" rect 0 90 256 20 textalign ITEM_ALIGN_RIGHT textalignx 133 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 action { uiScript glCustom } } itemDef { name graphics group grpSystem type ITEM_TYPE_MULTI text "Video Mode:" cvar "r_mode" cvarFloatList { "320x240" 0 "400x300" 1 "512x384" 2 "640x480" 3 "800x600" 4 "960x720" 5 "1024x768" 6 "1152x864" 7 "1280x1024" 8 "1600x1200" 9 "2048x1536" 10 "856x480 wide screen" 11 } rect 0 110 256 20 textalign ITEM_ALIGN_RIGHT textalignx 133 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 action { uiScript glCustom } } itemDef { name graphics group grpSystem type ITEM_TYPE_MULTI text "Color Depth:" cvar "r_colorbits" cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } rect 0 130 256 20 textalign ITEM_ALIGN_RIGHT textalignx 133 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 action { uiScript glCustom ; uiScript update "r_colorbits" } } itemDef { name graphics group grpSystem type ITEM_TYPE_YESNO text "Fullscreen:" cvar "r_fullscreen" rect 0 150 256 20 textalign ITEM_ALIGN_RIGHT textalignx 133 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 action { uiScript glCustom } } itemDef { name graphics group grpSystem type ITEM_TYPE_MULTI text "Lighting:" cvar "r_vertexlight" cvarFloatList { "Light Map (high)" 0 "Vertex (low)" 1 } rect 0 170 256 20 textalign ITEM_ALIGN_RIGHT textalignx 133 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 action { uiScript glCustom } } itemDef { name graphics group grpSystem type ITEM_TYPE_MULTI text "Geometric Detail:" cvar "r_lodbias" cvarFloatList { "High" 0 "Medium" 1 "Low" 2 } rect 0 190 256 20 textalign ITEM_ALIGN_RIGHT textalignx 133 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 action { uiScript glCustom ; uiScript update "r_lodbias" } } itemDef { name graphics group grpSystem type ITEM_TYPE_MULTI text "Texture Detail:" cvar "r_picmip" cvarFloatList { "Low" 2 "Normal" 1 "High" 0 } rect 0 210 256 20 textalign ITEM_ALIGN_RIGHT textalignx 133 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 action { uiScript glCustom } } itemDef { name graphics group grpSystem type ITEM_TYPE_MULTI text "Texture Quality:" cvar "r_texturebits" cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } rect 0 230 256 20 textalign ITEM_ALIGN_RIGHT textalignx 133 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 } itemDef { name graphics group grpSystem type ITEM_TYPE_MULTI text "Texture Filter:" cvar "r_texturemode" cvarStrList { "Bilinear", "GL_LINEAR_MIPMAP_NEAREST", "Trilinear", "GL_LINEAR_MIPMAP_LINEAR" } rect 0 250 256 20 textalign ITEM_ALIGN_RIGHT textalignx 133 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 action { uiScript glCustom } } itemDef { name graphics group grpSystem type ITEM_TYPE_YESNO text "Compress Textures:" cvar "r_ext_compressed_textures " rect 0 270 256 20 textalign ITEM_ALIGN_RIGHT textalignx 133 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 action { uiScript glCustom } } //here itemDef { name ctr_driver text "Driver Info" type 1 textscale .25 group grpControlbutton style WINDOW_STYLE_FILLED background "ui/assets/button_back.tga" rect 105 25 65 20 textalign 1 textalignx 32 textaligny 16 forecolor 1 1 1 1 backcolor .37 .1 .1 1 visible 1 action { hide grpSystem ; show driver } mouseEnter { setitemcolor ctr_driver backcolor .1 .37 .1 1 } mouseExit { setitemcolor ctr_driver backcolor .37 .1 .1 1 } } itemDef { name driver group grpSystem rect 15 55 230 230 ownerdraw UI_GLINFO textalign 1 textscale .15 textalignx 0 textaligny 17 forecolor 1 1 1 1 visible 0 decoration } itemDef { name ctr_other text "Other" type 1 textscale .25 group grpControlbutton style WINDOW_STYLE_FILLED background "ui/assets/button_back.tga" rect 180 25 65 20 textalign 1 textalignx 32 textaligny 16 forecolor 1 1 1 1 backcolor .37 .1 .1 1 visible 1 action { hide grpSystem ; show other } mouseEnter { setitemcolor ctr_other backcolor .1 .37 .1 1 } mouseExit { setitemcolor ctr_other backcolor .37 .1 .1 1 } } itemDef { name other group grpSystem style 1 text "Display" rect 0 45 128 20 textalign ITEM_ALIGN_CENTER textalignx 128 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 decoration } itemDef { name other group grpSystem type ITEM_TYPE_SLIDER text "Brightness:" cvarfloat "r_gamma" 1 .5 2 rect 0 65 256 20 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 } itemDef { name other group grpSystem type ITEM_TYPE_SLIDER text "Screen Size:" cvarfloat "cg_viewsize" 100 30 100 //cvarFloatList { } rect 0 85 256 20 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 } itemDef { name other group grpSystem style 1 text "Sound" rect 0 125 128 20 textalign ITEM_ALIGN_CENTER textalignx 128 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 decoration } itemDef { name other group grpSystem type ITEM_TYPE_SLIDER text "Effects Volume:" cvarfloat "s_volume" 0.7 0 1 rect 0 145 256 20 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 } itemDef { name other group grpSystem type ITEM_TYPE_SLIDER text "Music Volume:" cvarfloat "s_musicvolume" 0.25 0 1 rect 0 165 256 20 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 } itemDef { name other group grpSystem type ITEM_TYPE_MULTI text "Sound Quality:" cvar "s_khz" cvarFloatList { "22 khz (high)" 22 "11 khz (low)" 11 } rect 0 185 256 20 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 } itemDef { name other group grpSystem type ITEM_TYPE_YESNO text "Doppler Sound:" cvar "s_doppler" rect 0 205 256 20 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 } itemDef { name other group grpSystem style 1 text "Network" rect 0 245 128 20 textalign ITEM_ALIGN_CENTER textalignx 128 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 decoration } itemDef { name other group grpSystem type ITEM_TYPE_MULTI text "Net Data Rate:" cvar "rate" cvarFloatList { "<=28.8k" 2500 "33.6k" 3000 "56k" 4000 "ISDN" 5000 "LAN/CABLE/xDSl" 25000 } rect 0 265 256 20 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 } itemDef { name graphics text "Apply" type 1 textscale .25 group grpsystem style WINDOW_STYLE_FILLED background "ui/assets/button_back.tga" rect 101 295 75 20 textalign 1 textalignx 37 textaligny 15 forecolor 1 1 1 1 backcolor .37 .1 .1 1 visible 0 action { exec "vid_restart" } mouseEnter { setcolor backcolor .1 .37 .1 1 } mouseExit { setcolor backcolor .37 .1 .1 1 } } } }