mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-25 13:41:45 +00:00
232 lines
No EOL
4.2 KiB
Text
232 lines
No EOL
4.2 KiB
Text
#include "ui/menudef.h"
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#define FADEIN_TIME 125
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#define BACK_COLOR1 .85 .9 .85 1
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#define BACK_COLOR2 .95 .95 .98 1
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#define ANGLES -3 -93
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{
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// FORGIVE TEAMKILL //
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menuDef {
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name "ingame_tkok"
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visible 0
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fullscreen 0
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rect 248 2 224 116
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anglevectors ANGLES
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focusColor .25 .25 .5 1
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popup
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style WINDOW_STYLE_EMPTY
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onOpen {
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//setrandomitemcolor postit forecolor 2 BACK_COLOR1 BACK_COLOR2 ;
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setitemcolor window forecolor 5 5 5 0 ;
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timefade window forecolor 5 5 5 1 0 FADEIN_TIME ;
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play "sound/ui/whoosh3.wav" ;
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//setfocus addressEntry
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}
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onESC { play "sound/ui/whoosh3.wav" ; close _self }
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onOOBClick { play "sound/ui/whoosh3.wav" ; close _self }
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itemDef {
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renderpoint
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name "postit"
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menuAnchor
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group window
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style WINDOW_STYLE_SHADER
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background UI_ASSETS"/paper_1"
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forecolor 1 1 .92 1
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//backcolor .94 .94 .82 1
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rect -8 -4 248 136
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anglevectors ANGLES
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visible 1
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decoration
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}
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// TITLE //
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itemdef {
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renderpoint
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name "title"
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text "Forgive the last teammate who killed you?"
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forecolor .6 .0 .0 1
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style WINDOW_STYLE_EMPTY
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textalign ITEM_ALIGN_LEFT
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textalignx 4
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textaligny 24
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textscale RQ3_MAIN_TEXTSIZE
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alignrect postit ITEM_ALIGN_LEFT 24 16 192 36
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visible 1
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autowrapped
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decoration
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}
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// YES //
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itemDef {
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name yes
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group window
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text "^_Y^_ES"
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shortcutKey "Y"
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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backcolor 0 0 0 .1
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textscale .25
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alignrect "title" ITEM_ALIGN_LEFT 20 56 32 16
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textalign ITEM_ALIGN_CENTER
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textalignx 16
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textaligny 12
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forecolor 0 0 .15 1
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visible 1
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action { play "sound/ui/whoosh3.wav" ; exec "tkok" ; uiScript closeingame }
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}
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// NO //
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itemDef {
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name no
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group window
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text "^_N^_O"
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shortcutKey "N"
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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backcolor 0 0 0 .1
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textscale .25
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alignrect "title" ITEM_ALIGN_RIGHT 20 56 32 16
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textalign ITEM_ALIGN_CENTER
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textalignx 16
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textaligny 12
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forecolor 0 0 .15 1
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visible 1
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action { play "sound/ui/whoosh3.wav" ; uiScript closeingame }
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}
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}
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}
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#if 0
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#include "ui/menudef.h"
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{
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menudef {
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name "ingame_tkok"
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visible 0
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fullscreen 0
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//outOfBoundsClick // this closes the window if it gets a click out of the rectangle
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onOOBClick { close _self }
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rect 200 64 180 120
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disableColor .5 .5 .5 1
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focusColor 1 .75 0 1 // Menu focus color for text and items
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style 1
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shadowStyle 1
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onOpen { play "sound/misc/menu1.wav" ; show grpMenu ; hide grpConfirm }
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//Window
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itemdef {
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rect 0 0 180 120
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style WINDOW_STYLE_FILLED
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backcolor Ig_Window_Color
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visible 1
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border 1
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bordersize 1
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bordercolor Ig_Window_BorderColor
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decoration
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}
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itemdef {
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rect 61 1 120 24
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style WINDOW_STYLE_SHADER
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background "ui/assets/rq3-ingame-title"
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visible 1
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decoration
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}
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itemdef {
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rect 61 1 120 24
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style WINDOW_STYLE_EMPTY
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forecolor Ig_Window_TitleColor
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textstyle ITEM_TEXTSTYLE_NORMAL
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textscale .225
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textalign ITEM_ALIGN_LEFT
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textalignx 24
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textaligny 16
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text "Team kill OK ?"
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visible 1
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decoration
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}
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// Text //
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itemdef {
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text "Forgive the last\n"
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"teammate who killed you ?"
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style WINDOW_STYLE_EMPTY
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textscale .25
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rect 8 40 164 32
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textalign ITEM_ALIGN_CENTER
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textalignx 82
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textaligny 12
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autowrapped
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forecolor Ig_Sub_TextColor
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visible 1
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decoration
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}
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//Buttons
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// YES //
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itemdef {
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name yes
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text "Yes"
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shortcutKey "Y"
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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textscale .25
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rect 48 88 40 16
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textalign 1
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textalignx 20
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textaligny 12
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forecolor Ig_Sub_TextColor
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visible 1
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action { play "sound/misc/menu1.wav" ; exec "tkok" ; uiScript closeingame }
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}
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// NO //
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itemdef {
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name no
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text "No"
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shortcutKey "N"
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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textscale .25
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rect 92 88 40 16
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textalign ITEM_ALIGN_CENTER
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textalignx 20
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textaligny 12
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forecolor Ig_Sub_TextColor
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visible 1
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action { play "sound/misc/menu1.wav" ; uiScript closeingame }
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}
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// SEPARATOR //
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itemdef {
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text "/"
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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textscale .25
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rect 74 88 32 16
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textalign ITEM_ALIGN_CENTER
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textalignx 16
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textaligny 12
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forecolor Ig_Sub_TextColor
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visible 1
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decoration
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}
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}
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}
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#endif |