Richard Allen
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bede62fd3b
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Added a cvar to control sniper behavior g_RQ3_sniperup. Def 0. if set yo 1
it makes players spawn with the sniper up.
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2002-02-24 18:12:19 +00:00 |
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Richard Allen
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dcf24e791f
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Cleaned up EquipPlayer() and made snipers spawn with pistol in hand
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2002-02-24 17:56:44 +00:00 |
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Richard Allen
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45ed6e122c
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Fixed a bug where the mode of knifes and grenades where reset to slashing
and short throw.
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2002-02-24 16:40:35 +00:00 |
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Richard Allen
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a38c90e2d8
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Fixed a few bugs and did some cleanups
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2002-02-22 02:13:13 +00:00 |
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Bryce Hutchings
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272d246553
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LCA fix
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2002-02-11 00:30:23 +00:00 |
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Richard Allen
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f72621755b
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Fix #1 to zcam jitter. More is probably needed.
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2002-02-10 04:55:28 +00:00 |
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Richard Allen
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e619e05d3a
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Fixed spectator follow and free and updated zcam to 1.04 and added the
missing zcam files.
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2002-02-09 00:10:12 +00:00 |
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Richard Allen
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f3339180b6
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Fix the instant spectate on death and an attempt to fix the scores
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2002-02-06 03:10:43 +00:00 |
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Daniel Simoes
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e146dbb353
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More on matchmode..
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2002-02-05 23:42:06 +00:00 |
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Richard Allen
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166f379675
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Debugging message gone and cleanup of Antistick routinr
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2002-02-05 10:04:41 +00:00 |
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Richard Allen
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3a56bcbfbb
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Fixed a typo in knives name
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2002-02-04 05:44:00 +00:00 |
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Daniel Simoes
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9d16185f5b
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More Matchmode code and fixed 2 bugs in TP
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2002-02-03 21:23:51 +00:00 |
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Richard Allen
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50eec79021
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Further fixes to antistick
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2002-01-29 03:13:45 +00:00 |
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Richard Allen
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a11e66ea77
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temp hack removed
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2002-01-27 13:42:19 +00:00 |
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Richard Allen
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efda1c2acd
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Teamplay antistick system.
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2002-01-27 13:33:28 +00:00 |
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Richard Allen
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23f679b5a8
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Make use of NiceAsses ClearBodyQue() between rounds
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2002-01-23 15:59:43 +00:00 |
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Richard Allen
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756a8f32d4
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Changed the knifes fix a bit
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2002-01-21 20:03:15 +00:00 |
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Richard Allen
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b81bba506f
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Fixed a bug that didnt allow knifes to be selected as primary weapon
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2002-01-21 19:52:31 +00:00 |
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Richard Allen
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7cb1bc7291
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Added the two new files for TP I forgot during the main TP commit
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2002-01-11 20:23:41 +00:00 |
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