mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-27 22:43:48 +00:00
scoreboard stuff (btw, green is ugly)
This commit is contained in:
parent
e8a535ac89
commit
fa79f29c16
1 changed files with 49 additions and 31 deletions
|
@ -5,6 +5,9 @@
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
//
|
//
|
||||||
// $Log$
|
// $Log$
|
||||||
|
// Revision 1.23 2002/04/23 06:05:52 niceass
|
||||||
|
// scoreboard stuff (btw, green is ugly)
|
||||||
|
//
|
||||||
// Revision 1.22 2002/04/18 16:13:23 jbravo
|
// Revision 1.22 2002/04/18 16:13:23 jbravo
|
||||||
// Scoreboard now shows green for live players and white for dead.
|
// Scoreboard now shows green for live players and white for dead.
|
||||||
// Time should not get reset on deaths any more.
|
// Time should not get reset on deaths any more.
|
||||||
|
@ -152,7 +155,8 @@ void DrawCenterStripText(int y, int Height, char *Text, int maxChars, float *Col
|
||||||
static void CG_DrawTeamplayClientScore( int y, score_t *score, float *Fill, float *Boarder, float *Color ) {
|
static void CG_DrawTeamplayClientScore( int y, score_t *score, float *Fill, float *Boarder, float *Color ) {
|
||||||
char Tmp[128];
|
char Tmp[128];
|
||||||
clientInfo_t *ci;
|
clientInfo_t *ci;
|
||||||
float FillColor[4];
|
float FillColor[4], TextColor[4];
|
||||||
|
int l;
|
||||||
|
|
||||||
if ( score->client < 0 || score->client >= cgs.maxclients ) {
|
if ( score->client < 0 || score->client >= cgs.maxclients ) {
|
||||||
Com_Printf( "Bad score->client: %i\n", score->client );
|
Com_Printf( "Bad score->client: %i\n", score->client );
|
||||||
|
@ -161,19 +165,27 @@ static void CG_DrawTeamplayClientScore( int y, score_t *score, float *Fill, floa
|
||||||
|
|
||||||
ci = &cgs.clientinfo[score->client];
|
ci = &cgs.clientinfo[score->client];
|
||||||
|
|
||||||
FillColor[0] = Fill[0];
|
for (l = 0; l < 4; l++) {
|
||||||
FillColor[1] = Fill[1];
|
FillColor[l] = Fill[l];
|
||||||
FillColor[2] = Fill[2];
|
TextColor[l] = Color[l];
|
||||||
FillColor[3] = Fill[3];
|
}
|
||||||
|
|
||||||
if (score->client == cg.clientNum) FillColor[3] += 0.4f;
|
if (score->client == cg.clientNum) FillColor[3] += 0.2f;
|
||||||
if (FillColor[3] > 1) FillColor[3] = 1;
|
if (FillColor[3] > 1) FillColor[3] = 1;
|
||||||
|
|
||||||
|
// Dead?
|
||||||
|
if ( !score->alive ) {
|
||||||
|
TextColor[0] *= 0.6f;
|
||||||
|
TextColor[1] *= 0.6f;
|
||||||
|
TextColor[2] *= 0.6f;
|
||||||
|
}
|
||||||
|
|
||||||
DrawStrip(y, SB_FONTSIZEH, qtrue, qfalse, qfalse, FillColor, Boarder);
|
DrawStrip(y, SB_FONTSIZEH, qtrue, qfalse, qfalse, FillColor, Boarder);
|
||||||
|
|
||||||
DrawLeftStripText(y, SB_FONTSIZEH, ci->name, 20, Color);
|
Com_sprintf(Tmp, 128, "%5i %s", score->score, ci->name);
|
||||||
Com_sprintf(Tmp, 128, "%4i %4i %5i %6i", score->time, score->ping, score->score, score->damage);
|
DrawLeftStripText(y, SB_FONTSIZEH, Tmp, 27, TextColor);
|
||||||
DrawRightStripText(y, SB_FONTSIZEH, Tmp, 100, Color);
|
Com_sprintf(Tmp, 128, "%4i %4i %6i", score->time, score->ping, score->damage);
|
||||||
|
DrawRightStripText(y, SB_FONTSIZEH, Tmp, 100, TextColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -207,6 +219,13 @@ static int CG_TeamplayScoreboard(void)
|
||||||
if (Alpha > 1.0f) Alpha = 1.0f;
|
if (Alpha > 1.0f) Alpha = 1.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// NiceAss: I added this so it will update while open. It normally only would update when first opened.
|
||||||
|
if ( cg.scoresRequestTime + 2000 < cg.time ) {
|
||||||
|
cg.scoresRequestTime = cg.time;
|
||||||
|
trap_SendClientCommand( "score" );
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
MAKERGBA(White, 1.0f, 1.0f, 1.0f, 1.0f);
|
MAKERGBA(White, 1.0f, 1.0f, 1.0f, 1.0f);
|
||||||
MAKERGBA(Black, 0.0f, 0.0f, 0.0f, 1.0f);
|
MAKERGBA(Black, 0.0f, 0.0f, 0.0f, 1.0f);
|
||||||
MAKERGBA(Green, 0.0f, 1.0f, 0.0f, 1.0f);
|
MAKERGBA(Green, 0.0f, 1.0f, 0.0f, 1.0f);
|
||||||
|
@ -232,8 +251,8 @@ static int CG_TeamplayScoreboard(void)
|
||||||
|
|
||||||
if (cg.scoreTPMode == 1 || cgs.gametype < GT_TEAM) {
|
if (cg.scoreTPMode == 1 || cgs.gametype < GT_TEAM) {
|
||||||
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, BlackL, White);
|
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, BlackL, White);
|
||||||
DrawLeftStripText(y, SB_FONTSIZEH, "Name", 100, White);
|
DrawLeftStripText(y, SB_FONTSIZEH, "Frags Name", 100, White);
|
||||||
DrawRightStripText(y, SB_FONTSIZEH, "Time Ping Frags Damage", 100, White);
|
DrawRightStripText(y, SB_FONTSIZEH, "Time Ping Damage", 100, White);
|
||||||
y += SB_FONTSIZEH+SB_PADDING*2+2;
|
y += SB_FONTSIZEH+SB_PADDING*2+2;
|
||||||
|
|
||||||
First = 0;
|
First = 0;
|
||||||
|
@ -253,6 +272,9 @@ static int CG_TeamplayScoreboard(void)
|
||||||
|
|
||||||
|
|
||||||
// *************** RED TEAM ***************
|
// *************** RED TEAM ***************
|
||||||
|
//trap_Cvar_VariableStringBuffer("g_RQ3_team1model", Tmp, sizeof(Tmp));
|
||||||
|
//CG_Printf("Red: %s\n", Tmp);
|
||||||
|
|
||||||
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, RedD, Black);
|
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, RedD, Black);
|
||||||
trap_Cvar_VariableStringBuffer("g_RQ3_team1name", teamname, sizeof(teamname));
|
trap_Cvar_VariableStringBuffer("g_RQ3_team1name", teamname, sizeof(teamname));
|
||||||
DrawStripText(y, 50, SB_FONTSIZEH, teamname, 100, Black);
|
DrawStripText(y, 50, SB_FONTSIZEH, teamname, 100, Black);
|
||||||
|
@ -260,8 +282,8 @@ static int CG_TeamplayScoreboard(void)
|
||||||
y += SB_FONTSIZEH+SB_PADDING*2+2;
|
y += SB_FONTSIZEH+SB_PADDING*2+2;
|
||||||
|
|
||||||
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, GreyL, Black);
|
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, GreyL, Black);
|
||||||
DrawLeftStripText(y, SB_FONTSIZEH, "Name", 100, White);
|
DrawLeftStripText(y, SB_FONTSIZEH, "Frags Name", 100, White);
|
||||||
DrawRightStripText(y, SB_FONTSIZEH, "Time Ping Frags Damage", 100, White);
|
DrawRightStripText(y, SB_FONTSIZEH, "Time Ping Damage", 100, White);
|
||||||
y += SB_FONTSIZEH+SB_PADDING*2+2;
|
y += SB_FONTSIZEH+SB_PADDING*2+2;
|
||||||
|
|
||||||
Ping = Frags = Damage = 0;
|
Ping = Frags = Damage = 0;
|
||||||
|
@ -273,9 +295,6 @@ static int CG_TeamplayScoreboard(void)
|
||||||
ci = &cgs.clientinfo[ Score->client ];
|
ci = &cgs.clientinfo[ Score->client ];
|
||||||
|
|
||||||
if (ci->team == TEAM_RED) {
|
if (ci->team == TEAM_RED) {
|
||||||
if(Score->alive)
|
|
||||||
CG_DrawTeamplayClientScore(y, Score, RedL, Black, Green);
|
|
||||||
else
|
|
||||||
CG_DrawTeamplayClientScore(y, Score, RedL, Black, White);
|
CG_DrawTeamplayClientScore(y, Score, RedL, Black, White);
|
||||||
if (First == 0) DrawStrip(y, SB_FONTSIZEH, qfalse, qtrue, qfalse, RedL, Black);
|
if (First == 0) DrawStrip(y, SB_FONTSIZEH, qfalse, qtrue, qfalse, RedL, Black);
|
||||||
y += SB_FONTSIZEH+SB_PADDING*2;
|
y += SB_FONTSIZEH+SB_PADDING*2;
|
||||||
|
@ -289,9 +308,10 @@ static int CG_TeamplayScoreboard(void)
|
||||||
DrawStrip(y - (SB_FONTSIZEH+SB_PADDING*2), SB_FONTSIZEH, qfalse, qfalse, qtrue, RedL, Black);
|
DrawStrip(y - (SB_FONTSIZEH+SB_PADDING*2), SB_FONTSIZEH, qfalse, qfalse, qtrue, RedL, Black);
|
||||||
|
|
||||||
y += 2;
|
y += 2;
|
||||||
Com_sprintf(Tmp, 128, "%4d %5d %6d", (int)((float)Ping / (float)Reds), Frags, Damage);
|
Com_sprintf(Tmp, 128, "%5d", Frags);
|
||||||
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, GreyL, Black);
|
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, GreyL, Black);
|
||||||
DrawLeftStripText(y, SB_FONTSIZEH, "Averages/Totals:", 100, White);
|
DrawLeftStripText(y, SB_FONTSIZEH, Tmp, 100, White);
|
||||||
|
Com_sprintf(Tmp, 128, "%4d %6d", (int)((float)Ping / (float)Reds), Damage);
|
||||||
DrawRightStripText(y, SB_FONTSIZEH, Tmp, 100, White);
|
DrawRightStripText(y, SB_FONTSIZEH, Tmp, 100, White);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
@ -308,8 +328,8 @@ static int CG_TeamplayScoreboard(void)
|
||||||
y += SB_FONTSIZEH+SB_PADDING*2+2;
|
y += SB_FONTSIZEH+SB_PADDING*2+2;
|
||||||
|
|
||||||
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, GreyL, Black);
|
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, GreyL, Black);
|
||||||
DrawLeftStripText(y, SB_FONTSIZEH, "Name", 100, White);
|
DrawLeftStripText(y, SB_FONTSIZEH, "Frags Name", 100, White);
|
||||||
DrawRightStripText(y, SB_FONTSIZEH, "Time Ping Frags Damage", 100, White);
|
DrawRightStripText(y, SB_FONTSIZEH, "Time Ping Damage", 100, White);
|
||||||
y += SB_FONTSIZEH+SB_PADDING*2+2;
|
y += SB_FONTSIZEH+SB_PADDING*2+2;
|
||||||
|
|
||||||
Ping = Frags = Damage = 0;
|
Ping = Frags = Damage = 0;
|
||||||
|
@ -321,9 +341,6 @@ static int CG_TeamplayScoreboard(void)
|
||||||
ci = &cgs.clientinfo[ Score->client ];
|
ci = &cgs.clientinfo[ Score->client ];
|
||||||
|
|
||||||
if (ci->team == TEAM_BLUE) {
|
if (ci->team == TEAM_BLUE) {
|
||||||
if(Score->alive)
|
|
||||||
CG_DrawTeamplayClientScore(y, Score, BlueL, Black, Green);
|
|
||||||
else
|
|
||||||
CG_DrawTeamplayClientScore(y, Score, BlueL, Black, White);
|
CG_DrawTeamplayClientScore(y, Score, BlueL, Black, White);
|
||||||
if (First == 0) DrawStrip(y, SB_FONTSIZEH, qfalse, qtrue, qfalse, BlueL, Black);
|
if (First == 0) DrawStrip(y, SB_FONTSIZEH, qfalse, qtrue, qfalse, BlueL, Black);
|
||||||
y += SB_FONTSIZEH+SB_PADDING*2;
|
y += SB_FONTSIZEH+SB_PADDING*2;
|
||||||
|
@ -336,10 +353,17 @@ static int CG_TeamplayScoreboard(void)
|
||||||
DrawStrip(y - (SB_FONTSIZEH+SB_PADDING*2), SB_FONTSIZEH, qfalse, qfalse, qtrue, BlueL, Black);
|
DrawStrip(y - (SB_FONTSIZEH+SB_PADDING*2), SB_FONTSIZEH, qfalse, qfalse, qtrue, BlueL, Black);
|
||||||
|
|
||||||
y += 2;
|
y += 2;
|
||||||
|
/*
|
||||||
Com_sprintf(Tmp, 128, "%4d %5d %6d", (int)((float)Ping / (float)Blues), Frags, Damage );
|
Com_sprintf(Tmp, 128, "%4d %5d %6d", (int)((float)Ping / (float)Blues), Frags, Damage );
|
||||||
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, GreyL, Black);
|
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, GreyL, Black);
|
||||||
DrawLeftStripText(y, SB_FONTSIZEH, "Averages/Totals:", 100, White);
|
DrawLeftStripText(y, SB_FONTSIZEH, "Averages/Totals:", 100, White);
|
||||||
DrawRightStripText(y, SB_FONTSIZEH, Tmp, 100, White);
|
DrawRightStripText(y, SB_FONTSIZEH, Tmp, 100, White);
|
||||||
|
*/
|
||||||
|
Com_sprintf(Tmp, 128, "%5d", Frags);
|
||||||
|
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, GreyL, Black);
|
||||||
|
DrawLeftStripText(y, SB_FONTSIZEH, Tmp, 100, White);
|
||||||
|
Com_sprintf(Tmp, 128, "%4d %6d", (int)((float)Ping / (float)Blues), Damage);
|
||||||
|
DrawRightStripText(y, SB_FONTSIZEH, Tmp, 100, White);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, BlueL, Black);
|
DrawStrip(y, SB_FONTSIZEH, qtrue, qtrue, qtrue, BlueL, Black);
|
||||||
|
@ -382,12 +406,6 @@ static int CG_TeamplayScoreboard(void)
|
||||||
DrawStrip(y, SB_FONTSIZEH, qfalse, qfalse, qtrue, GreyL, Black);
|
DrawStrip(y, SB_FONTSIZEH, qfalse, qfalse, qtrue, GreyL, Black);
|
||||||
}
|
}
|
||||||
|
|
||||||
// NiceAss: I added this so it will update while open. It normally only would update when first opened.
|
|
||||||
if ( cg.scoresRequestTime + 2000 < cg.time ) {
|
|
||||||
cg.scoresRequestTime = cg.time;
|
|
||||||
trap_SendClientCommand( "score" );
|
|
||||||
}
|
|
||||||
|
|
||||||
return Reds+Blues+ceil(Spectators/2)+Refs;
|
return Reds+Blues+ceil(Spectators/2)+Refs;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue