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2 changed files with 12 additions and 2 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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//
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// $Log$
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// $Log$
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// Revision 1.40 2002/03/07 14:51:57 makro
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// no message
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//
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// Revision 1.39 2002/02/26 04:02:53 jbravo
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// Revision 1.39 2002/02/26 04:02:53 jbravo
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// Getting rid of the triangles over teammates heads by making cg_drawFriend's
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// Getting rid of the triangles over teammates heads by making cg_drawFriend's
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// default 0
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// default 0
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@ -2183,7 +2186,9 @@ void CG_Init( int serverMessageNum, int serverCommandSequence, int clientNum ) {
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CG_RegisterClients(); // if low on memory, some clients will be deferred
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CG_RegisterClients(); // if low on memory, some clients will be deferred
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//Makro - this should be moved out of missionpack eventually
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#ifdef MISSIONPACK
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#ifdef MISSIONPACK
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CG_LoadingString( "hud menu" );
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CG_AssetCache();
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CG_AssetCache();
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CG_LoadHudMenu(); // load new hud stuff
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CG_LoadHudMenu(); // load new hud stuff
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#endif
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#endif
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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//
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// $Log$
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// $Log$
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// Revision 1.19 2002/03/07 14:51:57 makro
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// no message
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//
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// Revision 1.18 2002/02/23 18:07:46 slicer
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// Revision 1.18 2002/02/23 18:07:46 slicer
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// Changed Sniper code and Cam code
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// Changed Sniper code and Cam code
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//
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//
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@ -1259,8 +1262,10 @@ void CG_DrawActiveFrame( int serverTime, stereoFrame_t stereoView, qboolean demo
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if ( (cvar_val < cheats[i].low || cvar_val > cheats[i].high) )
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if ( (cvar_val < cheats[i].low || cvar_val > cheats[i].high) )
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{
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{
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CG_Printf("This server restricts %s to be between %1.11f and %1.11f\n",cheats[i].cvar,cheats[i].low, cheats[i].high);
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CG_Printf("This server restricts %s to be between %1.11f and %1.11f\n",cheats[i].cvar,cheats[i].low, cheats[i].high);
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trap_Cvar_Set("RQ3_CvarKickReason", cheats[i].cvar );
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//Makro - a Com_Error would be nicer
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trap_SendConsoleCommand(va("disconnect\n"));
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//trap_Cvar_Set("RQ3_CvarKickReason", cheats[i].cvar );
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//trap_SendConsoleCommand(va("disconnect\n"));
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Com_Error( ERR_DISCONNECT, "WARNING: You have been disconnected from the server because %s was out of range (%1.3f - %1.3f)",cheats[i].cvar,cheats[i].low, cheats[i].high);
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}
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}
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}
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}
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