diff --git a/reaction/cgame/cg_main.c b/reaction/cgame/cg_main.c index a9b8bdab..fce2ccf6 100644 --- a/reaction/cgame/cg_main.c +++ b/reaction/cgame/cg_main.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.40 2002/03/07 14:51:57 makro +// no message +// // Revision 1.39 2002/02/26 04:02:53 jbravo // Getting rid of the triangles over teammates heads by making cg_drawFriend's // default 0 @@ -2183,7 +2186,9 @@ void CG_Init( int serverMessageNum, int serverCommandSequence, int clientNum ) { CG_RegisterClients(); // if low on memory, some clients will be deferred +//Makro - this should be moved out of missionpack eventually #ifdef MISSIONPACK + CG_LoadingString( "hud menu" ); CG_AssetCache(); CG_LoadHudMenu(); // load new hud stuff #endif diff --git a/reaction/cgame/cg_view.c b/reaction/cgame/cg_view.c index e1259a13..ea9e555a 100644 --- a/reaction/cgame/cg_view.c +++ b/reaction/cgame/cg_view.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.19 2002/03/07 14:51:57 makro +// no message +// // Revision 1.18 2002/02/23 18:07:46 slicer // Changed Sniper code and Cam code // @@ -1259,8 +1262,10 @@ void CG_DrawActiveFrame( int serverTime, stereoFrame_t stereoView, qboolean demo if ( (cvar_val < cheats[i].low || cvar_val > cheats[i].high) ) { CG_Printf("This server restricts %s to be between %1.11f and %1.11f\n",cheats[i].cvar,cheats[i].low, cheats[i].high); - trap_Cvar_Set("RQ3_CvarKickReason", cheats[i].cvar ); - trap_SendConsoleCommand(va("disconnect\n")); + //Makro - a Com_Error would be nicer + //trap_Cvar_Set("RQ3_CvarKickReason", cheats[i].cvar ); + //trap_SendConsoleCommand(va("disconnect\n")); + Com_Error( ERR_DISCONNECT, "WARNING: You have been disconnected from the server because %s was out of range (%1.3f - %1.3f)",cheats[i].cvar,cheats[i].low, cheats[i].high); } }