Changed weapon and ammo classnames at Sze's request

This commit is contained in:
Richard Allen 2002-04-20 02:34:57 +00:00
parent d3e2fde905
commit d739e03249

View file

@ -5,6 +5,9 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// //
// $Log$ // $Log$
// Revision 1.16 2002/04/20 02:34:57 jbravo
// Changed weapon and ammo classnames at Sze's request
//
// Revision 1.15 2002/04/03 15:51:01 jbravo // Revision 1.15 2002/04/03 15:51:01 jbravo
// Small warning fixes // Small warning fixes
// //
@ -352,33 +355,33 @@ qboolean G_CallSpawn( gentity_t *ent ) {
ent->classname = "ammo_shells"; ent->classname = "ammo_shells";
//Blaze: let us support RQ3_weapon name so radiant works nicer //Blaze: let us support RQ3_weapon name so radiant works nicer
if (!strcmp(ent->classname,"RQ3_weapon_knife")) if (!strcmp(ent->classname,"RQ3weapon_knife"))
ent->classname = "weapon_knife"; ent->classname = "weapon_knife";
else if (!strcmp(ent->classname,"RQ3_weapon_pistol")) else if (!strcmp(ent->classname,"RQ3weapon_pistol"))
ent->classname = "weapon_pistol"; ent->classname = "weapon_pistol";
else if (!strcmp(ent->classname,"RQ3_weapon_m3")) else if (!strcmp(ent->classname,"RQ3weapon_m3"))
ent->classname = "weapon_m3"; ent->classname = "weapon_m3";
else if (!strcmp(ent->classname,"RQ3_weapon_mp5")) else if (!strcmp(ent->classname,"RQ3weapon_mp5"))
ent->classname = "weapon_mp5"; ent->classname = "weapon_mp5";
else if (!strcmp(ent->classname,"RQ3_weapon_handcannon")) else if (!strcmp(ent->classname,"RQ3weapon_handcannon"))
ent->classname = "weapon_handcannon"; ent->classname = "weapon_handcannon";
else if (!strcmp(ent->classname,"RQ3_weapon_ssg3000")) else if (!strcmp(ent->classname,"RQ3weapon_ssg3000"))
ent->classname = "weapon_ssg3000"; ent->classname = "weapon_ssg3000";
else if (!strcmp(ent->classname,"RQ3_weapon_m4")) else if (!strcmp(ent->classname,"RQ3weapon_m4"))
ent->classname = "weapon_m4"; ent->classname = "weapon_m4";
else if (!strcmp(ent->classname,"RQ3_weapon_grenade")) else if (!strcmp(ent->classname,"RQ3weapon_grenade"))
ent->classname = "weapon_grenade"; ent->classname = "weapon_grenade";
//Elder: map Q3DM ammo -> RQ3 ammo //Elder: map Q3DM ammo -> RQ3 ammo
if (!strcmp(ent->classname,"RQ3_ammo_mk23")) if (!strcmp(ent->classname,"RQ3ammo_mk23"))
ent->classname = "ammo_mk23"; ent->classname = "ammo_mk23";
else if (!strcmp(ent->classname, "RQ3_ammo_ssg3000")) else if (!strcmp(ent->classname, "RQ3ammo_ssg3000"))
ent->classname = "ammo_ssg3000"; ent->classname = "ammo_ssg3000";
else if (!strcmp(ent->classname, "RQ3_ammo_mp5")) else if (!strcmp(ent->classname, "RQ3ammo_mp5"))
ent->classname = "ammo_mp5"; ent->classname = "ammo_mp5";
else if (!strcmp(ent->classname, "RQ3_ammo_m4")) else if (!strcmp(ent->classname, "RQ3ammo_m4"))
ent->classname = "ammo_m4"; ent->classname = "ammo_m4";
else if (!strcmp(ent->classname, "RQ3_ammo_shells")) else if (!strcmp(ent->classname, "RQ3ammo_shells"))
ent->classname = "ammo_shells"; ent->classname = "ammo_shells";
/* /*