diff --git a/reaction/game/g_spawn.c b/reaction/game/g_spawn.c index ae3520f4..ecf3bc3d 100644 --- a/reaction/game/g_spawn.c +++ b/reaction/game/g_spawn.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.16 2002/04/20 02:34:57 jbravo +// Changed weapon and ammo classnames at Sze's request +// // Revision 1.15 2002/04/03 15:51:01 jbravo // Small warning fixes // @@ -352,33 +355,33 @@ qboolean G_CallSpawn( gentity_t *ent ) { ent->classname = "ammo_shells"; //Blaze: let us support RQ3_weapon name so radiant works nicer - if (!strcmp(ent->classname,"RQ3_weapon_knife")) + if (!strcmp(ent->classname,"RQ3weapon_knife")) ent->classname = "weapon_knife"; - else if (!strcmp(ent->classname,"RQ3_weapon_pistol")) + else if (!strcmp(ent->classname,"RQ3weapon_pistol")) ent->classname = "weapon_pistol"; - else if (!strcmp(ent->classname,"RQ3_weapon_m3")) + else if (!strcmp(ent->classname,"RQ3weapon_m3")) ent->classname = "weapon_m3"; - else if (!strcmp(ent->classname,"RQ3_weapon_mp5")) + else if (!strcmp(ent->classname,"RQ3weapon_mp5")) ent->classname = "weapon_mp5"; - else if (!strcmp(ent->classname,"RQ3_weapon_handcannon")) + else if (!strcmp(ent->classname,"RQ3weapon_handcannon")) ent->classname = "weapon_handcannon"; - else if (!strcmp(ent->classname,"RQ3_weapon_ssg3000")) + else if (!strcmp(ent->classname,"RQ3weapon_ssg3000")) ent->classname = "weapon_ssg3000"; - else if (!strcmp(ent->classname,"RQ3_weapon_m4")) + else if (!strcmp(ent->classname,"RQ3weapon_m4")) ent->classname = "weapon_m4"; - else if (!strcmp(ent->classname,"RQ3_weapon_grenade")) + else if (!strcmp(ent->classname,"RQ3weapon_grenade")) ent->classname = "weapon_grenade"; //Elder: map Q3DM ammo -> RQ3 ammo - if (!strcmp(ent->classname,"RQ3_ammo_mk23")) + if (!strcmp(ent->classname,"RQ3ammo_mk23")) ent->classname = "ammo_mk23"; - else if (!strcmp(ent->classname, "RQ3_ammo_ssg3000")) + else if (!strcmp(ent->classname, "RQ3ammo_ssg3000")) ent->classname = "ammo_ssg3000"; - else if (!strcmp(ent->classname, "RQ3_ammo_mp5")) + else if (!strcmp(ent->classname, "RQ3ammo_mp5")) ent->classname = "ammo_mp5"; - else if (!strcmp(ent->classname, "RQ3_ammo_m4")) + else if (!strcmp(ent->classname, "RQ3ammo_m4")) ent->classname = "ammo_m4"; - else if (!strcmp(ent->classname, "RQ3_ammo_shells")) + else if (!strcmp(ent->classname, "RQ3ammo_shells")) ent->classname = "ammo_shells"; /*