no message

This commit is contained in:
Andrei Drexler 2004-02-04 00:56:08 +00:00
parent 3783897e76
commit 6679fb8682
2 changed files with 69 additions and 104 deletions

View file

@ -5,6 +5,9 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// //
// $Log$ // $Log$
// Revision 1.73 2004/02/04 00:56:08 makro
// no message
//
// Revision 1.72 2004/02/04 00:42:23 makro // Revision 1.72 2004/02/04 00:42:23 makro
// no message // no message
// //
@ -2494,12 +2497,12 @@ void SetFuncStaticState(gentity_t *ent, qboolean state)
ent->s.eFlags &= ~EF_NODRAW; ent->s.eFlags &= ~EF_NODRAW;
ent->r.contents = CONTENTS_SOLID; ent->r.contents = CONTENTS_SOLID;
ent->r.svFlags &= ~SVF_NOCLIENT; ent->r.svFlags &= ~SVF_NOCLIENT;
trap_RQ3AdjustAreaPortalState(ent, qtrue, __LINE__, __FILE__); trap_RQ3AdjustAreaPortalState(ent, qfalse, __LINE__, __FILE__);
} else { } else {
ent->s.eFlags |= EF_NODRAW; ent->s.eFlags |= EF_NODRAW;
ent->r.contents = CONTENTS_TRIGGER; ent->r.contents = CONTENTS_TRIGGER;
ent->r.svFlags |= SVF_NOCLIENT; ent->r.svFlags |= SVF_NOCLIENT;
trap_RQ3AdjustAreaPortalState(ent, qfalse, __LINE__, __FILE__); trap_RQ3AdjustAreaPortalState(ent, qtrue, __LINE__, __FILE__);
} }
} }

View file

@ -3,118 +3,80 @@
<pre> <pre>
<h1>Build Log</h1> <h1>Build Log</h1>
<h3> <h3>
--------------------Configuration: game - Win32 Release-------------------- --------------------Configuration: cgame - Win32 Release--------------------
</h3> </h3>
<h3>Command Lines</h3> <h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2E0.tmp" with contents Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP312.tmp" with contents
[ [
/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"D:\Work\rq3source\reaction\Release/" /Fp"D:\Work\rq3source\reaction\Release/game.pch" /YX /Fo"D:\Work\rq3source\reaction\Release/" /Fd"D:\Work\rq3source\reaction\Release/" /FD /c /nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"D:\Work\rq3source\reaction\Release/" /Fp"D:\Work\rq3source\reaction\Release/cgame.pch" /YX /Fo"D:\Work\rq3source\reaction\Release/" /Fd"D:\Work\rq3source\reaction\Release/" /FD /c
"D:\Work\rq3source\reaction\game\g_misc.c" "D:\Work\rq3source\reaction\game\bg_misc.c"
"D:\Work\rq3source\reaction\game\g_mover.c" "D:\Work\rq3source\reaction\game\bg_pmove.c"
"D:\Work\rq3source\reaction\game\bg_slidemove.c"
"D:\Work\rq3source\reaction\cgame\cg_atmospheric.c"
"D:\Work\rq3source\reaction\cgame\cg_consolecmds.c"
"D:\Work\rq3source\reaction\cgame\cg_draw.c"
"D:\Work\rq3source\reaction\cgame\cg_drawtools.c"
"D:\Work\rq3source\reaction\cgame\cg_effects.c"
"D:\Work\rq3source\reaction\cgame\cg_ents.c"
"D:\Work\rq3source\reaction\cgame\cg_event.c"
"D:\Work\rq3source\reaction\cgame\cg_info.c"
"D:\Work\rq3source\reaction\cgame\cg_localents.c"
"D:\Work\rq3source\reaction\cgame\cg_main.c"
"D:\Work\rq3source\reaction\cgame\cg_marks.c"
"D:\Work\rq3source\reaction\cgame\cg_players.c"
"D:\Work\rq3source\reaction\cgame\cg_playerstate.c"
"D:\Work\rq3source\reaction\cgame\cg_predict.c"
"D:\Work\rq3source\reaction\cgame\cg_scoreboard.c"
"D:\Work\rq3source\reaction\cgame\cg_servercmds.c"
"D:\Work\rq3source\reaction\cgame\cg_snapshot.c"
"D:\Work\rq3source\reaction\cgame\cg_syscalls.c"
"D:\Work\rq3source\reaction\cgame\cg_unlagged.c"
"D:\Work\rq3source\reaction\cgame\cg_view.c"
"D:\Work\rq3source\reaction\cgame\cg_weapons.c"
"D:\Work\rq3source\reaction\game\q_math.c"
"D:\Work\rq3source\reaction\game\q_shared.c"
"D:\Work\rq3source\reaction\ui\ui_shared.c"
] ]
Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2E0.tmp" Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP312.tmp"
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2E1.tmp" with contents Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP313.tmp" with contents
[ [
kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:no /pdb:"D:\Work\rq3source\reaction\Release/qagamex86.pdb" /map:"D:\Work\rq3source\reaction\Release/qagamex86.map" /machine:I386 /def:".\game.def" /out:"D:\Work\rq3source\reaction\Release\qagamex86.dll" /implib:"D:\Work\rq3source\reaction\Release/qagamex86.lib" /nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"D:\Work\rq3source\reaction\Release/cgamex86.pdb" /map:"D:\Work\rq3source\reaction\Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"D:\Work\rq3source\reaction\Release\cgamex86.dll" /implib:"D:\Work\rq3source\reaction\Release/cgamex86.lib"
\Work\rq3source\reaction\Release\ai_chat.obj
\Work\rq3source\reaction\Release\ai_cmd.obj
\Work\rq3source\reaction\Release\ai_dmnet.obj
\Work\rq3source\reaction\Release\ai_dmq3.obj
\Work\rq3source\reaction\Release\ai_main.obj
\Work\rq3source\reaction\Release\ai_team.obj
\Work\rq3source\reaction\Release\ai_vcmd.obj
\Work\rq3source\reaction\Release\bg_misc.obj \Work\rq3source\reaction\Release\bg_misc.obj
\Work\rq3source\reaction\Release\bg_pmove.obj \Work\rq3source\reaction\Release\bg_pmove.obj
\Work\rq3source\reaction\Release\bg_slidemove.obj \Work\rq3source\reaction\Release\bg_slidemove.obj
\Work\rq3source\reaction\Release\g_active.obj \Work\rq3source\reaction\Release\cg_atmospheric.obj
\Work\rq3source\reaction\Release\g_arenas.obj \Work\rq3source\reaction\Release\cg_consolecmds.obj
\Work\rq3source\reaction\Release\g_bot.obj \Work\rq3source\reaction\Release\cg_draw.obj
\Work\rq3source\reaction\Release\g_client.obj \Work\rq3source\reaction\Release\cg_drawtools.obj
\Work\rq3source\reaction\Release\g_cmds.obj \Work\rq3source\reaction\Release\cg_effects.obj
\Work\rq3source\reaction\Release\g_combat.obj \Work\rq3source\reaction\Release\cg_ents.obj
\Work\rq3source\reaction\Release\g_fileio.obj \Work\rq3source\reaction\Release\cg_event.obj
\Work\rq3source\reaction\Release\g_items.obj \Work\rq3source\reaction\Release\cg_info.obj
\Work\rq3source\reaction\Release\g_main.obj \Work\rq3source\reaction\Release\cg_localents.obj
\Work\rq3source\reaction\Release\g_matchmode.obj \Work\rq3source\reaction\Release\cg_main.obj
\Work\rq3source\reaction\Release\g_mem.obj \Work\rq3source\reaction\Release\cg_marks.obj
\Work\rq3source\reaction\Release\g_misc.obj \Work\rq3source\reaction\Release\cg_players.obj
\Work\rq3source\reaction\Release\g_missile.obj \Work\rq3source\reaction\Release\cg_playerstate.obj
\Work\rq3source\reaction\Release\g_mover.obj \Work\rq3source\reaction\Release\cg_predict.obj
\Work\rq3source\reaction\Release\g_session.obj \Work\rq3source\reaction\Release\cg_scoreboard.obj
\Work\rq3source\reaction\Release\g_spawn.obj \Work\rq3source\reaction\Release\cg_servercmds.obj
\Work\rq3source\reaction\Release\g_svcmds.obj \Work\rq3source\reaction\Release\cg_snapshot.obj
\Work\rq3source\reaction\Release\g_syscalls.obj \Work\rq3source\reaction\Release\cg_syscalls.obj
\Work\rq3source\reaction\Release\g_target.obj \Work\rq3source\reaction\Release\cg_unlagged.obj
\Work\rq3source\reaction\Release\g_team.obj \Work\rq3source\reaction\Release\cg_view.obj
\Work\rq3source\reaction\Release\g_teamplay.obj \Work\rq3source\reaction\Release\cg_weapons.obj
\Work\rq3source\reaction\Release\g_trigger.obj
\Work\rq3source\reaction\Release\g_unlagged.obj
\Work\rq3source\reaction\Release\g_utils.obj
\Work\rq3source\reaction\Release\g_weapon.obj
\Work\rq3source\reaction\Release\q_math.obj \Work\rq3source\reaction\Release\q_math.obj
\Work\rq3source\reaction\Release\q_shared.obj \Work\rq3source\reaction\Release\q_shared.obj
\Work\rq3source\reaction\Release\rxn_game.obj \Work\rq3source\reaction\Release\ui_shared.obj
\Work\rq3source\reaction\Release\zcam.obj
\Work\rq3source\reaction\Release\zcam_target.obj
] ]
Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2E1.tmp" Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP313.tmp"
<h3>Output Window</h3> <h3>Output Window</h3>
Compiling... Compiling...
g_misc.c bg_misc.c
g_mover.c bg_pmove.c
Linking... bg_slidemove.c
Creating library D:\Work\rq3source\reaction\Release/qagamex86.lib and object D:\Work\rq3source\reaction\Release/qagamex86.exp cg_atmospheric.c
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2E5.tmp" with contents cg_consolecmds.c
[ D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(626) : warning C4706: assignment within conditional expression
/nologo /o"D:\Work\rq3source\reaction\Release/game.bsc" D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(638) : warning C4706: assignment within conditional expression
\Work\rq3source\reaction\Release\ai_chat.sbr D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(184) : warning C4701: local variable 'tr' may be used without having been initializ
\Work\rq3source\reaction\Release\ai_cmd.sbr
\Work\rq3source\reaction\Release\ai_dmnet.sbr
\Work\rq3source\reaction\Release\ai_dmq3.sbr
\Work\rq3source\reaction\Release\ai_main.sbr
\Work\rq3source\reaction\Release\ai_team.sbr
\Work\rq3source\reaction\Release\ai_vcmd.sbr
\Work\rq3source\reaction\Release\bg_misc.sbr
\Work\rq3source\reaction\Release\bg_pmove.sbr
\Work\rq3source\reaction\Release\bg_slidemove.sbr
\Work\rq3source\reaction\Release\g_active.sbr
\Work\rq3source\reaction\Release\g_arenas.sbr
\Work\rq3source\reaction\Release\g_bot.sbr
\Work\rq3source\reaction\Release\g_client.sbr
\Work\rq3source\reaction\Release\g_cmds.sbr
\Work\rq3source\reaction\Release\g_combat.sbr
\Work\rq3source\reaction\Release\g_fileio.sbr
\Work\rq3source\reaction\Release\g_items.sbr
\Work\rq3source\reaction\Release\g_main.sbr
\Work\rq3source\reaction\Release\g_matchmode.sbr
\Work\rq3source\reaction\Release\g_mem.sbr
\Work\rq3source\reaction\Release\g_misc.sbr
\Work\rq3source\reaction\Release\g_missile.sbr
\Work\rq3source\reaction\Release\g_mover.sbr
\Work\rq3source\reaction\Release\g_session.sbr
\Work\rq3source\reaction\Release\g_spawn.sbr
\Work\rq3source\reaction\Release\g_svcmds.sbr
\Work\rq3source\reaction\Release\g_syscalls.sbr
\Work\rq3source\reaction\Release\g_target.sbr
\Work\rq3source\reaction\Release\g_team.sbr
\Work\rq3source\reaction\Release\g_teamplay.sbr
\Work\rq3source\reaction\Release\g_trigger.sbr
\Work\rq3source\reaction\Release\g_unlagged.sbr
\Work\rq3source\reaction\Release\g_utils.sbr
\Work\rq3source\reaction\Release\g_weapon.sbr
\Work\rq3source\reaction\Release\q_math.sbr
\Work\rq3source\reaction\Release\q_shared.sbr
\Work\rq3source\reaction\Release\rxn_game.sbr
\Work\rq3source\reaction\Release\zcam.sbr
\Work\rq3source\reaction\Release\zcam_target.sbr]
Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2E5.tmp"
Creating browse info file...
<h3>Output Window</h3>
<h3>Results</h3>
qagamex86.dll - 0 error(s), 0 warning(s)
</pre>
</body>
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