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added tag declaration
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.62 2002/03/31 02:03:13 niceass
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// added tag declaration
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//
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// Revision 1.61 2002/03/30 23:20:10 jbravo
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// Added damage in scoreboard.
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//
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@ -1744,6 +1747,8 @@ void CG_PositionRotatedEntityOnTag( refEntity_t *entity, const refEntity_t *pare
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qhandle_t parentModel, char *tagName );
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//Blaze: for weapon animations
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void CG_PositionWeaponOnTag( refEntity_t *entity, const refEntity_t *parent, qhandle_t parentModel, char *tagName );
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void CG_PositionRotatedOffsetEntityOnTag( refEntity_t *entity, const refEntity_t *parent, qhandle_t parentModel, char *tagName, vec3_t Offset );
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//
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// cg_weapons.c
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