diff --git a/reaction/cgame/cg_local.h b/reaction/cgame/cg_local.h index 1052d7b6..ef702649 100644 --- a/reaction/cgame/cg_local.h +++ b/reaction/cgame/cg_local.h @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.62 2002/03/31 02:03:13 niceass +// added tag declaration +// // Revision 1.61 2002/03/30 23:20:10 jbravo // Added damage in scoreboard. // @@ -1744,6 +1747,8 @@ void CG_PositionRotatedEntityOnTag( refEntity_t *entity, const refEntity_t *pare qhandle_t parentModel, char *tagName ); //Blaze: for weapon animations void CG_PositionWeaponOnTag( refEntity_t *entity, const refEntity_t *parent, qhandle_t parentModel, char *tagName ); +void CG_PositionRotatedOffsetEntityOnTag( refEntity_t *entity, const refEntity_t *parent, qhandle_t parentModel, char *tagName, vec3_t Offset ); + // // cg_weapons.c