added tag declaration

This commit is contained in:
Bryce Hutchings 2002-03-31 02:03:13 +00:00
parent f15080f64c
commit 2eb3284c96

View file

@ -5,6 +5,9 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// //
// $Log$ // $Log$
// Revision 1.62 2002/03/31 02:03:13 niceass
// added tag declaration
//
// Revision 1.61 2002/03/30 23:20:10 jbravo // Revision 1.61 2002/03/30 23:20:10 jbravo
// Added damage in scoreboard. // Added damage in scoreboard.
// //
@ -1744,6 +1747,8 @@ void CG_PositionRotatedEntityOnTag( refEntity_t *entity, const refEntity_t *pare
qhandle_t parentModel, char *tagName ); qhandle_t parentModel, char *tagName );
//Blaze: for weapon animations //Blaze: for weapon animations
void CG_PositionWeaponOnTag( refEntity_t *entity, const refEntity_t *parent, qhandle_t parentModel, char *tagName ); void CG_PositionWeaponOnTag( refEntity_t *entity, const refEntity_t *parent, qhandle_t parentModel, char *tagName );
void CG_PositionRotatedOffsetEntityOnTag( refEntity_t *entity, const refEntity_t *parent, qhandle_t parentModel, char *tagName, vec3_t Offset );
// //
// cg_weapons.c // cg_weapons.c