sin-sdk/arcade_comm.h
1999-11-02 00:00:00 +00:00

40 lines
No EOL
1.2 KiB
C

//-----------------------------------------------------------------------------
//
// $Logfile:: /Quake 2 Engine/Sin/code/game/arcade_comm.h $
// $Revision:: 3 $
// $Author:: Jimdose $
// $Date:: 2/16/99 8:38p $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// $Log:: /Quake 2 Engine/Sin/code/game/arcade_comm.h $
//
// 3 2/16/99 8:38p Jimdose
// moved sin arcade comm stuff to client
//
// 2 12/14/98 5:55p Aldie
// First version of arcade communications
//
// DESCRIPTION:
// Arcade Communications Functions
#ifndef __ARCADE_COMM_H__
#define __ARCADE_COMM_H__
#ifdef __cplusplus
extern "C" {
#endif
void ARCADE_SetupCommunications( void );
void ARCADE_CloseCommunications( void );
qboolean ARCADE_ComWriteByte( byte b );
#ifdef __cplusplus
}
#endif
#endif