42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
//-----------------------------------------------------------------------------
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//
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// $Logfile:: /Quake 2 Engine/Sin/code/game/secgun.h $
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// $Revision:: 2 $
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// $Author:: Markd $
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// $Date:: 10/21/98 12:05a $
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//
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// Copyright (C) 1998 by Ritual Entertainment, Inc.
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// All rights reserved.
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//
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// This source is may not be distributed and/or modified without
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// expressly written permission by Ritual Entertainment, Inc.
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//
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// $Log:: /Quake 2 Engine/Sin/code/game/secgun.h $
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//
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// 2 10/21/98 12:05a Markd
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// First time
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//
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// 1 10/20/98 11:35p Markd
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//
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// DESCRIPTION:
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// Securton Gun
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//
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#ifndef __SECGUN_H__
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#define __SECGUN_H__
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#include "g_local.h"
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#include "item.h"
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#include "weapon.h"
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#include "genericbullet.h"
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class EXPORT_FROM_DLL Secgun : public GenericBullet
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{
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public:
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CLASS_PROTOTYPE( Secgun );
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Secgun::Secgun();
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virtual void Shoot( Event *ev );
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};
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#endif /* ChainGun.h */
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