//----------------------------------------------------------------------------- // // $Logfile:: /Quake 2 Engine/Sin/code/game/secgun.h $ // $Revision:: 2 $ // $Author:: Markd $ // $Date:: 10/21/98 12:05a $ // // Copyright (C) 1998 by Ritual Entertainment, Inc. // All rights reserved. // // This source is may not be distributed and/or modified without // expressly written permission by Ritual Entertainment, Inc. // // $Log:: /Quake 2 Engine/Sin/code/game/secgun.h $ // // 2 10/21/98 12:05a Markd // First time // // 1 10/20/98 11:35p Markd // // DESCRIPTION: // Securton Gun // #ifndef __SECGUN_H__ #define __SECGUN_H__ #include "g_local.h" #include "item.h" #include "weapon.h" #include "genericbullet.h" class EXPORT_FROM_DLL Secgun : public GenericBullet { public: CLASS_PROTOTYPE( Secgun ); Secgun::Secgun(); virtual void Shoot( Event *ev ); }; #endif /* ChainGun.h */